Player Matchup

Nox
Nox
Diamond IV
 
Nox
Diamond IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Platinum III
Conmann988
Nemesis
Platinum III
Level 76
God Stats
2W - 4L
1,373 SR
Queue Stats
191W - 189L
1,890 MMR
Solo
Ares
Ares
Platinum II
ThiccJohn
Ares
Platinum II
Level 140
God Stats
7W - 5L
1,707 SR
Queue Stats
214W - 204L
1,832 MMR
Solo
Tyr
Tyr
Diamond V
TwidlyWinks
Tyr
Diamond V
Level 159
God Stats
0W - 3L
1,173 SR
Queue Stats
137W - 116L
1,949 MMR
Solo
Ullr
Ullr
Diamond IV
coach19
Ullr
Diamond IV
Level 152
God Stats
177W - 140L
1,624 SR
Queue Stats
291W - 271L
1,953 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,476 SR
1,825 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,478 SR
1,763 MMR
Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
ManOfHighT
Chronos
Platinum IV
Level 73
God Stats
10W - 3L
1,929 SR
Queue Stats
40W - 25L
1,904 MMR
Party 2
Pele
Pele
Diamond V
Ucyuaruilada
Pele
Diamond V
Level 65
God Stats
1W - 4L
1,174 SR
Queue Stats
176W - 159L
1,880 MMR
Solo
Ravana
Ravana
Gold I
YodakBlack
Ravana
Gold I
Level 159
God Stats
4W - 2L
1,275 SR
Queue Stats
93W - 87L
1,743 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
isoiledmyself
Kuzenbo
Platinum V
Level 109
God Stats
17W - 16L
1,515 SR
Queue Stats
101W - 103L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 3 / 0
5,264
526
3,898
6,037
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Conmann988
Nemesis
10
0 / 3 / 0
5,363
536
3,849
8,224
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
0 / 2 / 0
5,209
521
4,403
7,760
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,998
600
4,102
10,521
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
coach19
Ullr
10
0 / 0 / 0
5,610
561
3,433
5,140
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
ThanatosSun WukongSusanoMaui

VS

Bans
KaliCabrakanRaijinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 1
6,103
610
5,618
7,555
5,086
Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
ManOfHighT
Chronos
11
0 / 0 / 1
6,178
618
2,220
5,898
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
7 / 0 / 0
6,776
678
8,672
8,965
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
YodakBlack
Ravana
11
0 / 0 / 2
5,832
583
3,744
4,034
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
10
1 / 0 / 4
6,249
625
3,168
6,935
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Nemesis
Conmann988
Nemesis
0
3
0
0
W
Chronos
ManOfHighT
Chronos
0
0
1
0.5
L
Ares
0
2
0
0
L
0
1
0
0
W
7
0
0
7
W
Ravana
YodakBlack
Ravana
0
0
2
1
L
Ullr
coach19
Ullr
0
0
0
0
W
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
23,422
37,682
Taken
33,387
20,186
Mitigated
18,674
10,624
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,898
876
0
641
6,037
2,269
0
611
5,426
37,499
0
W
Cthulhu
 
Cthulhu
5,618
776
52
3,844
7,555
5,086
0
71
7,484
43,859
0
L
Nemesis
Conmann988
Nemesis
3,849
1,854
0
3,760
8,224
2,496
0
1,056
7,168
0
39,809
W
Chronos
ManOfHighT
Chronos
2,220
995
0
2,406
5,898
2,294
0
421
5,477
50,827
0
L
Ares
4,403
122
0
1,426
7,760
6,217
0
2,578
5,182
14,948
0
L
4,102
686
0
3,755
10,521
7,362
0
4,909
5,612
71
45,297
W
8,672
2,226
0
3,479
8,965
3,399
0
3,413
5,394
0
59,042
W
Ravana
YodakBlack
Ravana
3,744
1,080
0
761
4,034
1,527
0
757
3,253
0
53,809
L
Ullr
coach19
Ullr
3,433
1,415
0
1,042
5,140
1,842
0
1,852
3,288
0
48,932
W
Kuzenbo
3,168
1,401
0
2,870
6,935
6,368
108
3,470
3,407
13,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,444
Gold Earned
31,138
335
Minions Killed
378
0
Camps Cleared
0
1,107,453
Distance Traveled
1,161,068
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,264
526
78
8
0
218,206
2
W
Cthulhu
6,103
610
75
8
0
207,553
4
L
Nemesis
5,363
536
69
7
0
227,872
1
W
Chronos
6,178
618
98
10
0
209,953
2
L
Ares
5,209
521
19
2
0
220,383
6
L
Tyr
5,998
600
72
7
0
231,001
0
W
Pele
6,776
678
94
9
0
247,143
2
W
Ravana
5,832
583
86
9
0
262,990
2
L
Ullr
5,610
561
97
10
0
209,991
2
W
Kuzenbo
6,249
625
25
3
0
233,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role