Player Matchup

Arachne
Arachne
KnownEAGLE1043
Arachne
Level 107
God Stats
84W - 57L
1,666 SR
Queue Stats
398W - 449L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Phayden
Danzaburou
Level 28
God Stats
5W - 2L
1,667 SR
Queue Stats
49W - 76L
1,257 Elo+
Party 1
Sun Wukong
Sun Wukong
xd PSYCHO4472
Sun Wukong
Level 49
God Stats
4W - 4L
1,483 SR
Queue Stats
158W - 205L
1,288 Elo+
Party 1
Team Averages
Level 61
1,605 SR
1,327 Elo+

VS

Team Averages
Level 59
1,416 SR
1,469 Elo+
Set
Set
LSC_nobble134
Set
Level 122
God Stats
1W - 0L
1,436 SR
Queue Stats
63W - 50L
1,583 Elo+
Party 2
Bacchus
Bacchus
Oguerra14
Bacchus
Level 7
God Stats
8W - 4L
1,500 SR
Queue Stats
306W - 252L
1,647 Elo+
Party 2
Baron Samedi
Baron Samedi
bigwill369
Baron Samedi
Level 48
God Stats
23W - 25L
1,312 SR
Queue Stats
81W - 112L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 1
10,191
728
8,928
19,579
9,294
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Phayden
Danzaburou
12
1 / 7 / 1
10,341
739
8,543
17,215
6,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xd PSYCHO4472
Sun Wukong
10
0 / 8 / 2
9,153
654
8,010
18,949
21,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 10
13,888
992
27,049
16,074
15,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Oguerra14
Bacchus
15
9 / 0 / 18
12,636
903
13,553
17,335
26,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
bigwill369
Baron Samedi
14
3 / 1 / 20
11,484
820
8,772
8,399
9,442
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
2
Kills
27
27
Deaths
2
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
W
15
1
10
20
W
Bacchus
Oguerra14
Bacchus
9
0
18
18
L
Danzaburou
Phayden
Danzaburou
1
7
1
0.21
W
Baron Samedi
bigwill369
Baron Samedi
3
1
20
13
L
Sun Wukong
xd PSYCHO4472
Sun Wukong
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
49,374
55,743
Taken
41,808
37,191
Mitigated
51,610
3,030
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,928
6,413
0
1,694
19,579
9,294
0
6,983
12,596
0
32,382
W
27,049
13,515
0
4,989
16,074
15,993
1,647
490
15,218
0
79,567
W
Bacchus
Oguerra14
Bacchus
13,553
1,735
0
5,609
17,335
26,175
320
240
16,656
38,761
0
L
Danzaburou
Phayden
Danzaburou
8,543
4,984
0
441
17,215
6,768
0
6,860
10,355
0
42,282
W
Baron Samedi
bigwill369
Baron Samedi
8,772
1,124
1,333
2,110
8,399
9,442
628
0
8,159
34,047
0
L
Sun Wukong
xd PSYCHO4472
Sun Wukong
8,010
2,107
0
895
18,949
21,129
0
8,576
10,373
0
19,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
38,008
122
Minions Killed
178
0
Camps Cleared
0
709,621
Distance Traveled
766,511
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,191
728
48
3
0
238,758
0
W
Set
13,888
992
99
7
0
282,093
0
W
Bacchus
12,636
903
30
2
0
248,991
2
L
Danzaburou
10,341
739
59
4
0
226,726
0
W
Baron Samedi
11,484
820
49
4
0
235,427
0
L
Sun Wukong
9,153
654
15
1
0
244,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role