Player Matchup

Amaterasu
Amaterasu
BuffaloBuddha
Amaterasu
Level 24
God Stats
1W - 0L
1,771 SR
Queue Stats
5W - 8L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
Endica81
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,456 Elo+
Party 1
Cerberus
Cerberus
Greenboul420
Cerberus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 65L
1,552 Elo+
Party 1
Apollo
Apollo
RBIII00
Apollo
Level 49
God Stats
1W - 0L
1,734 SR
Queue Stats
19W - 41L
1,218 Elo+
Solo
Hel
Hel
eonssagoo
Hel
Level 67
God Stats
3W - 2L
1,267 SR
Queue Stats
238W - 279L
1,395 Elo+
Solo
Team Averages
Level 62
1,554 SR
1,386 Elo+

VS

Team Averages
Level 67
1,513 SR
1,378 Elo+
Maui
Maui
Mistatank
Maui
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,329 Elo+
Party 2
Tiamat
Tiamat
Slaughtrr
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,323 Elo+
Party 2
Yemoja
Yemoja
SteelierSauce9
Yemoja
Level 45
God Stats
0W - 2L
1,345 SR
Queue Stats
82W - 121L
1,363 Elo+
Solo
Bastet
Bastet
TEXASRANGERS301
Bastet
Level 82
God Stats
6W - 1L
2,024 SR
Queue Stats
127W - 129L
1,442 Elo+
Solo
Athena
Athena
ViperVixen
Athena
Level 122
God Stats
2W - 3L
1,197 SR
Queue Stats
123W - 134L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BuffaloBuddha
Amaterasu
14
0 / 4 / 12
9,052
603
8,200
19,509
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Endica81
Sun Wukong
19
4 / 2 / 12
10,867
724
14,026
21,899
26,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Greenboul420
Cerberus
20
7 / 1 / 13
12,396
826
20,180
24,092
22,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate

Breastplate

+20
Physical Protection

Apollo
RBIII00
Apollo
19
7 / 3 / 12
11,605
774
23,302
13,840
6,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
5 / 3 / 12
10,706
714
21,232
16,253
7,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
3 / 4 / 7
9,922
661
10,910
20,151
26,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Slaughtrr
Tiamat
16
1 / 6 / 5
8,229
549
20,346
16,504
14,276
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 2 / 9
8,661
577
10,363
16,323
10,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 4 / 4
9,837
656
20,276
17,920
9,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
ViperVixen
Athena
16
3 / 7 / 6
9,139
609
9,138
24,746
28,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
23
Kills
13
13
Deaths
23
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BuffaloBuddha
Amaterasu
0
4
12
1.5
W
Sun Wukong
Endica81
Sun Wukong
4
2
12
5
W
Cerberus
Greenboul420
Cerberus
7
1
13
13.5
L
Maui
3
4
7
1.63
W
Apollo
RBIII00
Apollo
7
3
12
4.33
L
Tiamat
Slaughtrr
Tiamat
1
6
5
0.58
L
0
2
9
2.25
L
6
4
4
2
L
Athena
ViperVixen
Athena
3
7
6
0.86
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,940
Damage
71,033
95,593
Taken
95,644
81,319
Mitigated
89,096
47,266
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BuffaloBuddha
Amaterasu
8,200
2,747
369
6,558
19,509
18,761
1,269
7,599
11,910
0
10,974
W
Sun Wukong
Endica81
Sun Wukong
14,026
2,817
1,085
3,356
21,899
26,924
91
12,097
9,802
0
24,516
W
Cerberus
Greenboul420
Cerberus
20,180
2,001
3,142
10,441
24,092
22,318
328
16,546
7,546
44,098
2,041
L
Maui
10,910
2,945
565
1,665
20,151
26,419
0
8,835
11,269
15,500
0
W
Apollo
RBIII00
Apollo
23,302
15,249
95
1,763
13,840
6,257
2,656
7,174
6,666
0
42,416
L
Tiamat
Slaughtrr
Tiamat
20,346
2,090
0
1,339
16,504
14,276
0
7,801
8,545
30,688
0
L
10,363
3,473
6,533
4,836
16,323
10,721
0
5,796
10,350
30,990
0
L
20,276
5,690
1,440
3,444
17,920
9,094
0
8,042
9,666
0
29,266
L
Athena
ViperVixen
Athena
9,138
1,985
1,124
3,205
24,746
28,586
0
8,897
15,441
16,423
0
W
21,232
6,882
11,827
8,630
16,253
7,059
1,111
7,341
8,912
32,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
45,788
202
Minions Killed
95
0
Camps Cleared
0
1,381,827
Distance Traveled
1,272,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,052
603
11
1
0
296,845
0
W
Sun Wukong
10,867
724
16
1
0
304,122
0
W
Cerberus
12,396
826
79
5
0
304,043
0
L
Maui
9,922
661
13
1
0
240,541
0
W
Apollo
11,605
774
70
5
0
226,194
0
L
Tiamat
8,229
549
19
1
0
256,477
0
L
Yemoja
8,661
577
40
3
0
211,031
0
L
Bastet
9,837
656
13
1
0
295,245
0
L
Athena
9,139
609
10
1
0
269,098
0
W
Hel
10,706
714
26
2
0
250,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role