Player Matchup

Sun Wukong
Sun Wukong
JackalJam
Sun Wukong
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 128L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
Kobener
Baron Samedi
Level 103
God Stats
4W - 2L
1,803 SR
Queue Stats
45W - 36L
1,556 Elo+
Party 1
Thanatos
Thanatos
Olmiir
Thanatos
Level 115
God Stats
12W - 10L
1,480 SR
Queue Stats
133W - 150L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
SnaredSoul
Kuzenbo
Level 60
God Stats
2W - 3L
1,739 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo
Danzaburou
Danzaburou
laxboy39
Danzaburou
Level 106
God Stats
2W - 3L
1,221 SR
Queue Stats
83W - 59L
1,542 Elo+
Solo
Team Averages
Level 105
1,548 SR
1,493 Elo+

VS

Team Averages
Level 113
1,682 SR
1,471 Elo+
Cupid
Cupid
BigWiggie
Cupid
Level 109
God Stats
9W - 7L
1,668 SR
Queue Stats
459W - 444L
1,474 Elo+
Party 2
Loki
Loki
Infravermeio
Loki
Level 108
God Stats
5W - 6L
1,813 SR
Queue Stats
131W - 135L
1,462 Elo+
Party 2
Bellona
Bellona
KodaNike
Bellona
Level 105
God Stats
10W - 4L
1,837 SR
Queue Stats
463W - 445L
1,455 Elo+
Party 2
Persephone
Persephone
WigWam Duck
Persephone
Level 157
God Stats
27W - 24L
1,553 SR
Queue Stats
295W - 283L
1,449 Elo+
Solo
Charon
Charon
XoDZLoX
Charon
Level 87
God Stats
4W - 6L
1,540 SR
Queue Stats
255W - 250L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JackalJam
Sun Wukong
12
3 / 0 / 1
7,786
708
7,485
10,377
6,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Kobener
Baron Samedi
11
1 / 0 / 0
6,338
576
2,582
3,329
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Olmiir
Thanatos
12
2 / 0 / 3
6,492
590
3,081
9,076
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
SnaredSoul
Kuzenbo
10
2 / 0 / 6
6,437
585
4,508
5,813
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
laxboy39
Danzaburou
11
6 / 1 / 1
6,805
619
6,251
8,021
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigWiggie
Cupid
8
0 / 5 / 1
5,184
471
5,414
10,381
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,312
483
2,445
8,408
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
KodaNike
Bellona
10
0 / 3 / 0
5,868
533
5,980
10,527
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
WigWam Duck
Persephone
8
0 / 0 / 0
5,117
465
1,578
2,871
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
XoDZLoX
Charon
7
0 / 4 / 0
4,615
420
2,796
8,078
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
BigWiggie
Cupid
0
5
1
0.1
L
1
2
0
0.5
W
Sun Wukong
JackalJam
Sun Wukong
3
0
1
3.5
W
Baron Samedi
Kobener
Baron Samedi
1
0
0
1
L
Bellona
KodaNike
Bellona
0
3
0
0
W
Thanatos
Olmiir
Thanatos
2
0
3
3.5
W
Kuzenbo
SnaredSoul
Kuzenbo
2
0
6
5
L
Persephone
WigWam Duck
Persephone
0
0
0
0
L
Charon
XoDZLoX
Charon
0
4
0
0
W
Danzaburou
laxboy39
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
18,213
36,616
Taken
40,265
19,969
Mitigated
20,453
17,520
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BigWiggie
Cupid
5,414
3,475
565
3,804
10,381
3,270
0
2,299
8,082
0
36,346
L
2,445
580
0
2,005
8,408
3,240
0
1,208
7,200
0
31,796
W
Sun Wukong
JackalJam
Sun Wukong
7,485
1,087
0
4,152
10,377
6,499
0
133
9,343
0
60,828
W
Baron Samedi
Kobener
Baron Samedi
2,582
425
82
1,103
3,329
1,192
705
1,485
1,796
39,924
0
L
Bellona
KodaNike
Bellona
5,980
1,927
0
3,741
10,527
7,549
0
0
10,527
0
44,847
W
Thanatos
Olmiir
Thanatos
3,081
528
0
7,157
9,076
3,466
0
410
8,627
0
50,157
W
Kuzenbo
SnaredSoul
Kuzenbo
4,508
2,200
0
1,712
5,813
5,609
0
732
4,901
20,131
0
L
Persephone
WigWam Duck
Persephone
1,578
89
0
680
2,871
822
0
771
2,100
21,399
0
L
Charon
XoDZLoX
Charon
2,796
366
0
550
8,078
5,572
0
2,812
5,266
12,797
0
W
Danzaburou
laxboy39
Danzaburou
6,251
1,578
0
3,314
8,021
3,203
0
1,150
6,675
0
45,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
26,096
366
Minions Killed
249
0
Camps Cleared
0
1,137,109
Distance Traveled
1,068,548
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,184
471
54
5
0
204,332
3
L
Loki
5,312
483
56
5
0
247,702
0
W
Sun Wukong
7,786
708
108
10
0
212,988
0
W
Baron Samedi
6,338
576
73
7
0
221,915
2
L
Bellona
5,868
533
82
7
0
226,454
4
W
Thanatos
6,492
590
79
7
0
265,079
0
W
Kuzenbo
6,437
585
29
3
0
234,221
0
L
Persephone
5,117
465
41
4
0
170,012
0
L
Charon
4,615
420
16
1
0
220,048
3
W
Danzaburou
6,805
619
77
7
0
202,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role