Player Matchup

Ao Kuang
Ao Kuang
Aetherns
Ao Kuang
Level 151
God Stats
20W - 19L
1,550 SR
Queue Stats
403W - 415L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
NastyNorm3875
Zhong Kui
Level 127
God Stats
31W - 13L
1,660 SR
Queue Stats
149W - 139L
1,514 Elo+
Solo
Arachne
Arachne
SoloBlind
Arachne
Level 149
God Stats
7W - 7L
1,723 SR
Queue Stats
138W - 139L
1,590 Elo+
Party 2
Janus
Janus
YAHlK0
Janus
Level 153
God Stats
4W - 5L
1,621 SR
Queue Stats
132W - 121L
1,576 Elo+
Party 2
Erlang Shen
Erlang Shen
尔等的娇妻美妾皆为我之所骑也
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 163L
1,494 Elo+
Solo
Team Averages
Level 147
1,611 SR
1,537 Elo+

VS

Team Averages
Level 131
1,514 SR
1,503 Elo+
Hercules
Hercules
FreakMeOwt
Hercules
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 31L
1,226 Elo+
Party 1
Ymir
Ymir
NotoriousAisac
Ymir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProperSkux
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
YenYul
Heimdallr
Level 153
God Stats
10W - 15L
1,434 SR
Queue Stats
574W - 511L
1,586 Elo+
Solo
Scylla
Scylla
sebastianrocharr
Scylla
Level 128
God Stats
0W - 4L
1,634 SR
Queue Stats
23W - 29L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aetherns
Ao Kuang
14
2 / 0 / 1
8,680
620
5,006
10,038
8,560
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
NastyNorm3875
Zhong Kui
12
1 / 2 / 2
7,656
547
9,522
7,193
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
SoloBlind
Arachne
13
3 / 0 / 2
8,117
580
4,101
9,773
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
YAHlK0
Janus
12
4 / 1 / 5
8,086
578
5,253
5,921
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 4
6,482
463
5,597
8,768
6,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FreakMeOwt
Hercules
11
0 / 1 / 0
6,173
441
2,702
7,323
5,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
5,863
419
1,416
8,915
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
ProperSkux
Tsukuyomi
13
3 / 3 / 0
7,230
516
6,615
12,139
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
YenYul
Heimdallr
13
1 / 1 / 2
7,444
532
6,500
10,284
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 1
5,953
425
2,447
7,528
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
4
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aetherns
Ao Kuang
2
0
1
2.5
L
Hercules
FreakMeOwt
Hercules
0
1
0
0
W
Zhong Kui
NastyNorm3875
Zhong Kui
1
2
2
1
L
0
2
2
0.5
L
Tsukuyomi
ProperSkux
Tsukuyomi
3
3
0
1
W
Arachne
SoloBlind
Arachne
3
0
2
4
W
Janus
YAHlK0
Janus
4
1
5
6.5
L
Heimdallr
YenYul
Heimdallr
1
1
2
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,479
Damage
19,680
41,693
Taken
46,189
26,191
Mitigated
22,952
14,538
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aetherns
Ao Kuang
5,006
691
0
5,710
10,038
8,560
626
804
9,234
63,167
280
L
Hercules
FreakMeOwt
Hercules
2,702
920
0
1,302
7,323
5,046
0
3,216
4,107
0
36,020
W
Zhong Kui
NastyNorm3875
Zhong Kui
9,522
1,809
0
1,988
7,193
5,531
0
383
6,810
52,654
8,524
L
1,416
657
0
2,186
8,915
6,149
0
3,545
5,350
9,053
0
L
Tsukuyomi
ProperSkux
Tsukuyomi
6,615
1,976
0
4,498
12,139
4,656
0
2,501
9,548
0
63,055
W
Arachne
SoloBlind
Arachne
4,101
2,982
0
3,558
9,773
4,018
416
888
8,885
0
67,394
W
Janus
YAHlK0
Janus
5,253
170
0
1,546
5,921
1,933
335
1,098
4,823
47,682
0
L
Heimdallr
YenYul
Heimdallr
6,500
3,413
0
4,401
10,284
4,627
0
5,924
4,312
0
65,687
L
2,447
362
0
1,000
7,528
2,474
0
3,486
3,818
37,289
0
W
5,597
1,804
0
1,736
8,768
6,149
518
690
8,078
0
28,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
32,663
446
Minions Killed
376
0
Camps Cleared
0
1,535,434
Distance Traveled
1,433,806
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,680
620
115
8
0
301,655
0
L
Hercules
6,173
441
69
5
0
301,386
0
W
Zhong Kui
7,656
547
106
8
0
273,345
2
L
Ymir
5,863
419
10
1
0
275,285
2
L
Tsukuyomi
7,230
516
103
7
0
319,425
0
W
Arachne
8,117
580
108
8
0
322,953
0
W
Janus
8,086
578
85
6
0
305,259
0
L
Heimdallr
7,444
532
126
9
0
261,269
4
L
Scylla
5,953
425
68
5
0
276,441
0
W
Erlang Shen
6,482
463
32
2
0
332,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role