Player Matchup

Athena
Athena
AkameSouma
Athena
Level 63
God Stats
0W - 3L
1,308 SR
Queue Stats
32W - 44L
1,377 Elo+
Party 2
Ares
Ares
PikNegative
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,394 Elo+
Solo
Izanami
Izanami
SHINDracula
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Party 2
Horus
Horus
Slinkwheat5
Horus
Level 81
God Stats
4W - 5L
1,402 SR
Queue Stats
64W - 63L
1,460 Elo+
Party 4
Janus
Janus
TheSpiffyPuma
Janus
Level 29
God Stats
0W - 2L
1,642 SR
Queue Stats
26W - 23L
1,382 Elo+
Party 4
Team Averages
Level 44
1,470 SR
1,426 Elo+

VS

Team Averages
Level 69
1,572 SR
1,429 Elo+
Cupid
Cupid
DEATHWITHINUx_x
Cupid
Level 103
God Stats
12W - 11L
1,436 SR
Queue Stats
433W - 444L
1,471 Elo+
Party 1
Arachne
Arachne
PorpoiseVenom_
Arachne
Level 38
God Stats
65W - 47L
1,375 SR
Queue Stats
154W - 132L
1,418 Elo+
Party 3
Anubis
Anubis
SheLooksLegal_
Anubis
Level 54
God Stats
52W - 38L
1,573 SR
Queue Stats
110W - 98L
1,429 Elo+
Party 3
Yemoja
Yemoja
misterpanda1688
Yemoja
Level 48
God Stats
4W - 1L
1,899 SR
Queue Stats
126W - 157L
1,415 Elo+
Party 1
Persephone
Persephone
x TeqnicaL
Persephone
Level 100
God Stats
47W - 33L
1,577 SR
Queue Stats
326W - 324L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkameSouma
Athena
10
1 / 5 / 2
7,434
413
6,012
21,992
17,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 6 / 1
7,396
411
6,915
17,157
8,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
SHINDracula
Izanami
11
2 / 5 / 1
7,517
418
8,002
10,014
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 2
7,878
438
5,126
18,450
12,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 8 / 0
7,473
415
4,355
12,015
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
9,838
547
10,392
12,871
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 1 / 9
11,287
627
14,828
14,736
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 2 / 1
11,727
652
12,904
12,551
6,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 7
8,853
492
3,241
12,626
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
x TeqnicaL
Persephone
18
10 / 0 / 6
12,460
692
18,409
9,788
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
31
31
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
AkameSouma
Athena
1
5
2
0.4
W
1
0
6
4
L
1
6
1
0.25
W
11
1
9
15.5
L
Izanami
SHINDracula
Izanami
2
5
1
0.5
W
9
2
1
4.75
L
0
7
2
0.14
L
1
8
0
0.13
W
0
2
7
1.75
W
Persephone
x TeqnicaL
Persephone
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
59,774
79,628
Taken
62,572
45,362
Mitigated
32,574
8,935
Healing
31,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AkameSouma
Athena
6,012
1,438
353
2,893
21,992
17,180
0
6,712
15,138
22,172
0
W
10,392
5,898
932
7,832
12,871
5,454
2,964
3,107
9,715
0
87,259
L
6,915
897
0
1,770
17,157
8,094
0
7,084
9,935
51,712
1,142
W
14,828
10,810
0
6,046
14,736
6,412
2,023
3,206
11,391
0
84,159
L
Izanami
SHINDracula
Izanami
8,002
5,874
0
1,029
10,014
3,591
272
1,315
8,691
0
49,424
W
12,904
304
0
8,418
12,551
6,864
1,717
1,912
10,032
99,594
0
L
5,126
2,030
140
2,496
18,450
12,899
0
10,243
8,135
0
62,350
L
4,355
375
0
254
12,015
3,598
0
8,558
3,175
46,524
0
W
3,241
943
2,180
2,527
12,626
9,577
518
4,419
8,143
17,697
0
W
Persephone
x TeqnicaL
Persephone
18,409
1,240
255
3,368
9,788
4,267
2,177
4,532
4,955
106,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,698
Gold Earned
54,165
360
Minions Killed
557
0
Camps Cleared
0
1,657,651
Distance Traveled
1,693,225
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,434
413
30
2
0
361,597
2
W
Cupid
9,838
547
132
7
0
318,744
0
L
Ares
7,396
411
64
4
0
366,592
0
W
Arachne
11,287
627
102
6
0
392,210
0
L
Izanami
7,517
418
89
5
0
271,537
0
W
Anubis
11,727
652
130
7
0
288,582
2
L
Horus
7,878
438
75
4
0
337,431
0
L
Janus
7,473
415
102
6
0
320,494
0
W
Yemoja
8,853
492
21
1
0
352,809
2
W
Persephone
12,460
692
172
10
0
340,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role