Player Matchup

Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AnubisKauntaKami
Ix Chel
Level 128
God Stats
1W - 1L
1,709 SR
Queue Stats
79W - 90L
1,286 Elo+
Solo
Cthulhu
Cthulhu
CaliKilo01
Cthulhu
Level 107
God Stats
15W - 9L
1,596 SR
Queue Stats
89W - 81L
1,491 Elo+
Solo
Izanami
Izanami
VvSpac3ManvV
Izanami
Level 80
God Stats
2W - 2L
1,516 SR
Queue Stats
7W - 4L
1,470 Elo+
Solo
He Bo
He Bo
coccopy
He Bo
Level 127
God Stats
8W - 7L
1,390 SR
Queue Stats
521W - 493L
1,507 Elo+
Solo
Team Averages
Level 119
1,542 SR
1,451 Elo+

VS

Team Averages
Level 100
1,627 SR
1,481 Elo+
Terra
Terra
DandiestBeast96
Terra
Level 159
God Stats
17W - 17L
1,514 SR
Queue Stats
227W - 216L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
GingrSlndrMn
Sun Wukong
Level 63
God Stats
7W - 3L
1,666 SR
Queue Stats
52W - 42L
1,535 Elo+
Solo
Neith
Neith
Gyra--
Neith
Level 103
God Stats
4W - 1L
1,834 SR
Queue Stats
37W - 38L
1,456 Elo+
Solo
Ah Puch
Ah Puch
Valtr5145
Ah Puch
Level 73
God Stats
7W - 4L
1,629 SR
Queue Stats
219W - 214L
1,479 Elo+
Solo
Lancelot
Lancelot
scorp1onASESINO
Lancelot
Level 103
God Stats
4W - 2L
1,491 SR
Queue Stats
266W - 276L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 0
5,260
526
4,189
7,371
6,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
4,272
427
1,687
7,113
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
CaliKilo01
Cthulhu
7
0 / 1 / 0
4,377
438
3,181
8,490
4,706
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
VvSpac3ManvV
Izanami
9
0 / 0 / 0
4,917
492
4,207
4,406
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
coccopy
He Bo
9
0 / 2 / 1
5,066
507
1,601
5,356
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,419
542
2,498
7,849
3,893
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
GingrSlndrMn
Sun Wukong
11
0 / 0 / 0
6,384
638
3,106
7,782
6,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Gyra--
Neith
9
1 / 0 / 0
5,157
516
4,599
7,538
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Valtr5145
Ah Puch
10
3 / 0 / 1
6,448
645
4,173
3,536
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
10
1 / 1 / 1
5,669
567
2,457
6,887
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
0
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
0
2
0
0
L
Cthulhu
CaliKilo01
Cthulhu
0
1
0
0
W
0
0
2
1
W
Sun Wukong
GingrSlndrMn
Sun Wukong
0
0
0
0
W
Neith
Gyra--
Neith
1
0
0
1
W
Ah Puch
Valtr5145
Ah Puch
3
0
1
3.5
L
Izanami
VvSpac3ManvV
Izanami
0
0
0
0
L
He Bo
coccopy
He Bo
0
2
1
0.25
W
Lancelot
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,865
Damage
16,833
32,736
Taken
33,592
17,103
Mitigated
16,545
9,870
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,189
1,019
0
1,790
7,371
6,984
0
0
7,371
0
33,825
L
1,687
244
50
2,273
7,113
2,223
0
1,662
5,451
22,114
0
L
Cthulhu
CaliKilo01
Cthulhu
3,181
368
125
3,287
8,490
4,706
29
1,107
7,383
18,933
0
W
2,498
246
1,594
2,003
7,849
3,893
0
1,741
6,108
17,738
0
W
Sun Wukong
GingrSlndrMn
Sun Wukong
3,106
555
0
2,742
7,782
6,301
0
0
7,782
0
45,929
W
Neith
Gyra--
Neith
4,599
1,620
0
4,813
7,538
2,325
543
1,345
6,193
0
40,211
W
Ah Puch
Valtr5145
Ah Puch
4,173
191
0
1,228
3,536
1,169
526
1,849
1,687
36,254
0
L
Izanami
VvSpac3ManvV
Izanami
4,207
3,301
0
1,805
4,406
1,428
825
796
3,610
0
38,244
L
He Bo
coccopy
He Bo
1,601
44
0
540
5,356
1,762
0
3,106
2,250
29,291
0
W
Lancelot
2,457
435
0
817
6,887
2,857
0
1,534
5,353
0
40,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
29,077
266
Minions Killed
300
0
Camps Cleared
0
876,209
Distance Traveled
992,066
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,260
526
65
7
0
166,195
0
L
Ix Chel
4,272
427
30
3
0
147,768
0
L
Cthulhu
4,377
438
28
3
0
194,840
0
W
Terra
5,419
542
25
3
0
216,769
3
W
Sun Wukong
6,384
638
74
7
0
174,620
1
W
Neith
5,157
516
62
6
0
171,687
3
W
Ah Puch
6,448
645
79
8
0
199,953
2
L
Izanami
4,917
492
77
8
0
179,826
2
L
He Bo
5,066
507
66
7
0
187,580
0
W
Lancelot
5,669
567
60
6
0
229,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role