Player Matchup

Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KaminariAgatsu
Heimdallr
Level 142
God Stats
4W - 2L
1,392 SR
Queue Stats
123W - 125L
1,456 Elo+
Solo
Chang'e
Chang'e
LancerEvo99
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,459 Elo+
Party 1
Nemesis
Nemesis
PacaL
Nemesis
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,446 Elo+
Party 1
Charon
Charon
kukyFURIOUS
Charon
Level 143
God Stats
1W - 0L
1,715 SR
Queue Stats
92W - 88L
1,504 Elo+
Solo
Team Averages
Level 161
1,522 SR
1,473 Elo+

VS

Team Averages
Level 120
1,520 SR
1,522 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beemto
Janus
Level 116
God Stats
1W - 2L
1,266 SR
Queue Stats
182W - 162L
1,559 Elo+
Solo
Horus
Horus
TK DEJAH
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,444 Elo+
Solo
Serqet
Serqet
bossfelps
Serqet
Level 127
God Stats
0W - 1L
1,622 SR
Queue Stats
42W - 42L
1,565 Elo+
Solo
Tiamat
Tiamat
capras2910
Tiamat
Level 184
God Stats
3W - 3L
1,714 SR
Queue Stats
294W - 284L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 1 / 4
7,559
756
3,995
6,703
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
KaminariAgatsu
Heimdallr
14
4 / 1 / 5
8,240
824
11,698
10,287
4,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
LancerEvo99
Chang'e
15
2 / 0 / 8
8,165
817
8,815
8,609
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
PacaL
Nemesis
14
2 / 1 / 7
7,897
790
4,143
9,662
7,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
14
2 / 2 / 7
8,277
828
7,579
15,532
14,198
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 2 / 3
7,264
726
6,781
5,729
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Beemto
Janus
13
1 / 1 / 1
7,307
731
10,283
5,169
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
TK DEJAH
Horus
10
0 / 4 / 1
6,100
610
3,727
10,429
8,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Serqet
bossfelps
Serqet
13
1 / 4 / 4
7,278
728
4,383
8,793
5,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
capras2910
Tiamat
15
2 / 1 / 3
7,909
791
13,264
8,136
7,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
12
Kills
5
5
Deaths
12
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
4
4
L
He Bo
 
He Bo
1
2
3
1.25
L
Janus
Beemto
Janus
1
1
1
1.5
W
Heimdallr
KaminariAgatsu
Heimdallr
4
1
5
6.5
W
Chang'e
LancerEvo99
Chang'e
2
0
8
6
W
Nemesis
PacaL
Nemesis
2
1
7
5.5
L
Horus
TK DEJAH
Horus
0
4
1
0.13
L
Serqet
bossfelps
Serqet
1
4
4
0.75
L
Tiamat
capras2910
Tiamat
2
1
3
3.5
W
Charon
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
38,438
50,793
Taken
38,256
33,841
Mitigated
26,665
34,405
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,995
701
744
701
6,703
2,866
435
4,719
1,984
11,504
0
L
He Bo
 
He Bo
6,781
86
665
1,500
5,729
2,366
0
2,995
2,734
14,093
0
L
Janus
Beemto
Janus
10,283
364
948
1,116
5,169
2,365
0
3,472
1,697
25,943
0
W
Heimdallr
KaminariAgatsu
Heimdallr
11,698
4,683
630
981
10,287
4,875
1,343
5,844
4,279
0
33,514
W
Chang'e
LancerEvo99
Chang'e
8,815
621
17,653
6,798
8,609
4,010
449
6,767
1,712
18,707
0
W
Nemesis
PacaL
Nemesis
4,143
1,148
1,402
1,288
9,662
7,892
224
5,617
3,839
0
8,285
L
Horus
TK DEJAH
Horus
3,727
1,929
2,236
2,150
10,429
8,762
0
4,138
6,291
86
4,794
L
Serqet
bossfelps
Serqet
4,383
355
773
2,142
8,793
5,778
0
4,990
3,802
0
5,297
L
Tiamat
capras2910
Tiamat
13,264
765
611
2,580
8,136
7,394
0
4,794
3,342
29,891
0
W
Charon
7,579
1,225
1,014
3,194
15,532
14,198
150
7,389
7,815
14,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
35,858
136
Minions Killed
97
0
Camps Cleared
0
871,881
Distance Traveled
1,018,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,559
756
19
2
0
184,609
0
L
He Bo
7,264
726
13
1
0
188,915
0
L
Janus
7,307
731
40
4
0
188,171
0
W
Heimdallr
8,240
824
60
6
0
169,286
0
W
Chang'e
8,165
817
40
4
0
186,568
0
W
Nemesis
7,897
790
6
1
0
168,223
0
L
Horus
6,100
610
3
0
0
223,224
0
L
Serqet
7,278
728
1
0
0
233,348
0
L
Tiamat
7,909
791
40
4
0
184,565
0
W
Charon
8,277
828
11
1
0
163,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role