Player Matchup

Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CensingRelic341
Fenrir
Level 117
God Stats
6W - 3L
1,768 SR
Queue Stats
489W - 443L
1,549 Elo+
Solo
Tiamat
Tiamat
Hubbygeli
Tiamat
Level 64
God Stats
2W - 3L
1,478 SR
Queue Stats
234W - 189L
1,576 Elo+
Solo
Nemesis
Nemesis
Ryzenelcrack
Nemesis
Level 44
God Stats
4W - 5L
1,622 SR
Queue Stats
60W - 71L
1,491 Elo+
Solo
Team Averages
Level 92
1,573 SR
1,523 Elo+

VS

Team Averages
Level 87
1,605 SR
1,466 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AkameSouma
Bacchus
Level 63
God Stats
2W - 0L
1,696 SR
Queue Stats
32W - 44L
1,358 Elo+
Party 1
Thanatos
Thanatos
ColoBby
Thanatos
Level 156
God Stats
7W - 2L
1,827 SR
Queue Stats
260W - 229L
1,585 Elo+
Party 2
Ao Kuang
Ao Kuang
SHINDracula
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 1
Osiris
Osiris
ShinoAsàdà
Osiris
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 2 / 1
4,707
523
4,746
7,320
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
 
Baron Samedi
7
0 / 1 / 1
4,671
519
2,410
5,919
3,449
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 0
4,034
448
2,422
8,646
4,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Hubbygeli
Tiamat
10
3 / 0 / 1
5,857
651
4,945
4,107
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Ryzenelcrack
Nemesis
10
2 / 0 / 2
5,602
622
3,020
7,283
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 2
5,442
605
3,179
4,939
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
AkameSouma
Bacchus
8
0 / 0 / 1
4,999
555
4,152
7,074
5,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ColoBby
Thanatos
12
3 / 1 / 1
6,539
727
3,157
8,093
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
SHINDracula
Ao Kuang
7
0 / 4 / 0
4,300
478
2,105
5,829
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
5 / 0 / 1
6,878
764
8,094
8,139
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
8
8
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Sol
 
Sol
0
0
2
1
W
Bacchus
AkameSouma
Bacchus
0
0
1
0.5
L
0
5
0
0
W
Thanatos
ColoBby
Thanatos
3
1
1
3.5
L
Tiamat
Hubbygeli
Tiamat
3
0
1
3.5
L
Nemesis
Ryzenelcrack
Nemesis
2
0
2
3
W
Ao Kuang
SHINDracula
Ao Kuang
0
4
0
0
W
Osiris
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,543
Damage
20,687
33,275
Taken
34,074
14,466
Mitigated
19,384
8,832
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,746
742
0
1,079
7,320
2,441
0
2,900
4,420
0
30,451
L
Baron Samedi
 
Baron Samedi
2,410
165
276
1,840
5,919
3,449
0
3,231
2,579
14,206
0
W
Sol
 
Sol
3,179
978
0
2,290
4,939
1,192
0
427
4,512
36,020
0
W
Bacchus
AkameSouma
Bacchus
4,152
379
0
1,192
7,074
5,483
0
3,565
3,382
14,597
0
L
2,422
811
0
2,959
8,646
4,080
0
0
8,646
0
13,494
W
Thanatos
ColoBby
Thanatos
3,157
807
0
7,104
8,093
3,178
0
214
7,869
0
60,499
L
Tiamat
Hubbygeli
Tiamat
4,945
726
0
1,593
4,107
1,841
14
1,799
2,249
37,338
0
L
Nemesis
Ryzenelcrack
Nemesis
3,020
983
0
1,085
7,283
2,655
0
1,267
5,945
0
40,511
W
Ao Kuang
SHINDracula
Ao Kuang
2,105
678
0
729
5,829
2,404
0
2,435
3,357
12,741
0
W
Osiris
8,094
2,768
0
5,268
8,139
7,127
360
490
7,599
0
47,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
28,158
215
Minions Killed
275
0
Camps Cleared
0
867,210
Distance Traveled
1,037,495
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,707
523
39
4
0
175,405
4
L
Baron Samedi
4,671
519
29
3
0
168,545
3
W
Sol
5,442
605
67
7
0
185,475
3
W
Bacchus
4,999
555
15
2
0
207,396
1
L
Fenrir
4,034
448
26
3
0
124,178
0
W
Thanatos
6,539
727
92
10
0
247,958
0
L
Tiamat
5,857
651
59
7
0
176,413
2
L
Nemesis
5,602
622
62
7
0
222,669
0
W
Ao Kuang
4,300
478
24
3
0
189,698
0
W
Osiris
6,878
764
77
9
0
206,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role