Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DragonK
Baron Samedi
Level 106
God Stats
25W - 18L
1,574 SR
Queue Stats
184W - 184L
1,499 Elo+
Solo
Vamana
Vamana
Greens901
Vamana
Level 86
God Stats
2W - 3L
1,423 SR
Queue Stats
12W - 10L
1,424 Elo+
Solo
Ix Chel
Ix Chel
yrlano
Ix Chel
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,490 Elo+
Solo
Anhur
Anhur
zHaoLex
Anhur
Level 85
God Stats
2W - 1L
1,499 SR
Queue Stats
15W - 12L
1,503 Elo+
Solo
Team Averages
Level 99
1,499 SR
1,483 Elo+

VS

Team Averages
Level 100
1,510 SR
1,489 Elo+
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alexxmex86
Merlin
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 242L
1,460 Elo+
Solo
Janus
Janus
Naruto2190
Janus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,523 Elo+
Solo
Arachne
Arachne
TrippyRich
Arachne
Level 49
God Stats
44W - 33L
1,503 SR
Queue Stats
117W - 114L
1,428 Elo+
Solo
Medusa
Medusa
XxTAURENxX
Medusa
Level 95
God Stats
30W - 34L
1,546 SR
Queue Stats
189W - 169L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
3 / 1 / 13
12,874
1,287
7,624
14,539
15,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
DragonK
Baron Samedi
16
0 / 4 / 9
9,712
971
7,454
12,699
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Greens901
Vamana
17
10 / 3 / 6
12,671
1,267
18,232
16,626
7,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
yrlano
Ix Chel
17
4 / 4 / 10
11,521
1,152
10,077
11,497
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
zHaoLex
Anhur
16
2 / 2 / 8
10,652
1,065
16,421
10,866
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

235

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
3 / 6 / 9
11,287
1,129
17,079
24,670
31,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Merlin
Alexxmex86
Merlin
16
1 / 3 / 7
10,374
1,037
9,562
11,615
5,458
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
16
5 / 6 / 5
11,680
1,168
21,204
14,985
8,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
TrippyRich
Arachne
16
5 / 4 / 5
10,741
1,074
11,373
12,532
8,028
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
XxTAURENxX
Medusa
14
0 / 0 / 0
8,410
841
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
19
Kills
14
14
Deaths
19
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
13
9.5
L
Surtr
 
Surtr
3
6
9
1.25
L
Merlin
Alexxmex86
Merlin
1
3
7
1.5
W
Baron Samedi
DragonK
Baron Samedi
0
4
9
1.13
W
Vamana
Greens901
Vamana
10
3
6
4.33
L
Janus
5
6
5
1.25
L
Arachne
TrippyRich
Arachne
5
4
5
1.88
L
Medusa
XxTAURENxX
Medusa
0
0
0
0
W
Ix Chel
yrlano
Ix Chel
4
4
10
2.25
W
Anhur
zHaoLex
Anhur
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,808
Damage
59,218
66,227
Taken
63,802
36,775
Mitigated
52,980
21,008
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,624
1,865
2,530
4,025
14,539
15,124
0
7,520
6,461
12,834
0
L
Surtr
 
Surtr
17,079
3,703
128
2,765
24,670
31,368
0
12,259
11,518
1,039
25,853
L
Merlin
Alexxmex86
Merlin
9,562
215
0
139
11,615
5,458
0
3,965
7,650
42,043
0
W
Baron Samedi
DragonK
Baron Samedi
7,454
677
1,709
3,613
12,699
5,535
0
4,551
7,258
26,503
0
W
Vamana
Greens901
Vamana
18,232
13,722
0
1,963
16,626
7,871
0
7,380
8,947
0
29,340
L
Janus
21,204
891
0
0
14,985
8,126
0
4,251
10,584
40,160
0
L
Arachne
TrippyRich
Arachne
11,373
6,847
0
1,890
12,532
8,028
0
5,482
6,750
0
14,776
L
Medusa
XxTAURENxX
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
yrlano
Ix Chel
10,077
931
2,087
2,478
11,497
4,146
0
6,222
4,627
28,179
0
W
Anhur
zHaoLex
Anhur
16,421
8,666
0
2,603
10,866
4,099
0
6,263
4,315
0
49,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,430
Gold Earned
52,492
309
Minions Killed
194
5
Camps Cleared
5
970,347
Distance Traveled
772,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,874
1,287
39
4
0
200,483
0
L
Surtr
11,287
1,129
40
4
1
183,433
0
L
Merlin
10,374
1,037
72
7
2
174,697
0
W
Baron Samedi
9,712
971
55
6
1
162,548
0
W
Vamana
12,671
1,267
46
5
1
229,632
0
L
Janus
11,680
1,168
67
7
1
193,372
0
L
Arachne
10,741
1,074
15
2
1
220,594
0
L
Medusa
8,410
841
0
0
0
0
0
W
Ix Chel
11,521
1,152
75
8
1
192,466
0
W
Anhur
10,652
1,065
94
9
2
185,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role