Player Matchup

Lancelot
Lancelot
Gold V
Eam-Diaz
Lancelot
Gold V
Level 141
God Stats
1W - 2L
1,289 SR
Queue Stats
94W - 102L
1,359 MMR
Solo
Ra
Ra
Gold V
MauroDelta90
Ra
Gold V
Level 125
God Stats
10W - 6L
1,688 SR
Queue Stats
340W - 349L
1,207 MMR
Solo
Bellona
Bellona
Gold V
RiskyHanzo395
Bellona
Gold V
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 150L
1,206 MMR
Solo
Freya
Freya
Bronze III
ctf27
Freya
Bronze III
Level 113
God Stats
11W - 23L
1,543 SR
Queue Stats
15W - 31L
1,357 MMR
Party 1
Fafnir
Fafnir
Bronze I
fatkingnoob
Fafnir
Bronze I
Level 60
God Stats
3W - 4L
1,496 SR
Queue Stats
54W - 70L
1,079 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,503 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,551 SR
1,282 MMR
Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
BigFergie82
Ares
Silver II
Level 75
God Stats
36W - 39L
1,606 SR
Queue Stats
72W - 83L
1,196 MMR
Solo
Mercury
Mercury
Gold V
Oyoqi
Mercury
Gold V
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 172L
1,193 MMR
Solo
Nu Wa
Nu Wa
Gold V
jrrpr
Nu Wa
Gold V
Level 84
God Stats
4W - 4L
1,532 SR
Queue Stats
41W - 45L
1,341 MMR
Solo
Achilles
Achilles
Silver I
knavishman50
Achilles
Silver I
Level 149
God Stats
4W - 0L
1,617 SR
Queue Stats
251W - 269L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Eam-Diaz
Lancelot
6
0 / 0 / 1
3,797
633
2,097
5,289
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 2 / 0
4,291
715
1,378
3,418
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
1
0 / 0 / 0
2,643
441
0
0
0
Freya
ctf27
Freya
6
0 / 0 / 0
3,294
549
1,620
2,181
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
6
0 / 0 / 0
3,716
619
990
3,889
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Sun WukongJormungandrArachneKuzenboMartichoras

VS

Bans
KaliPeleIx ChelBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 0 / 0
3,784
631
2,730
2,151
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
4,073
679
1,054
3,721
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Oyoqi
Mercury
7
0 / 1 / 2
4,043
674
880
4,866
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
jrrpr
Nu Wa
7
2 / 0 / 0
4,149
692
3,327
2,428
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
knavishman50
Achilles
8
0 / 0 / 0
4,335
723
350
1,802
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
0
0
0
W
0
0
0
0
L
Lancelot
Eam-Diaz
Lancelot
0
0
1
0.5
L
1
2
0
0.5
W
Mercury
Oyoqi
Mercury
0
1
2
1
L
Bellona
0
0
0
0
L
Freya
ctf27
Freya
0
0
0
0
L
Fafnir
0
0
0
0
W
Nu Wa
jrrpr
Nu Wa
2
0
0
2
W
Achilles
knavishman50
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,085
Damage
8,341
14,777
Taken
14,968
6,648
Mitigated
6,377
6,413
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,730
1,687
0
963
2,151
822
98
1,351
800
0
26,231
W
1,054
49
0
1,606
3,721
2,399
0
1,817
1,904
13,324
0
L
Lancelot
Eam-Diaz
Lancelot
2,097
797
0
2,665
5,289
1,790
0
1,853
3,370
0
17,288
L
1,378
231
168
454
3,418
1,033
0
1,588
1,706
25,582
0
W
Mercury
Oyoqi
Mercury
880
514
0
870
4,866
1,434
0
294
4,572
0
22,812
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Freya
ctf27
Freya
1,620
545
0
1,458
2,181
700
0
216
1,965
21,069
0
L
Fafnir
990
256
0
1,668
3,889
3,125
0
534
3,355
4,793
0
W
Nu Wa
jrrpr
Nu Wa
3,327
1,410
0
681
2,428
567
0
526
1,902
21,425
0
W
Achilles
knavishman50
Achilles
350
49
0
250
1,802
1,155
0
0
1,802
0
22,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,741
Gold Earned
20,384
135
Minions Killed
187
0
Camps Cleared
0
520,009
Distance Traveled
597,759
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
3,784
631
49
8
0
105,247
0
W
Ares
4,073
679
16
3
0
124,782
1
L
Lancelot
3,797
633
37
6
0
152,041
0
L
Ra
4,291
715
56
9
0
125,437
1
W
Mercury
4,043
674
49
8
0
138,391
4
L
Bellona
2,643
441
0
0
0
0
0
L
Freya
3,294
549
34
6
0
120,628
0
L
Fafnir
3,716
619
8
1
0
121,903
0
W
Nu Wa
4,149
692
41
7
0
119,724
1
W
Achilles
4,335
723
32
5
0
109,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role