Player Matchup

Athena
Athena
BEASTPOPER2828
Athena
Level 61
God Stats
9W - 8L
1,224 SR
Queue Stats
447W - 460L
1,398 Elo+
Solo
Scylla
Scylla
MongraalseiVater
Scylla
Level 78
God Stats
1W - 6L
1,229 SR
Queue Stats
235W - 245L
1,462 Elo+
Party 1
Izanami
Izanami
Oli76ver
Izanami
Level 22
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 8L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
gakolym
Gilgamesh
Level 43
God Stats
6W - 9L
1,412 SR
Queue Stats
27W - 62L
1,318 Elo+
Party 1
Mercury
Mercury
xXrobert180Xx
Mercury
Level 68
God Stats
10W - 10L
1,493 SR
Queue Stats
166W - 193L
1,414 Elo+
Party 1
Team Averages
Level 54
1,417 SR
1,393 Elo+

VS

Team Averages
Level 67
1,667 SR
1,437 Elo+
Ratatoskr
Ratatoskr
RealEvader
Ratatoskr
Level 66
God Stats
12W - 6L
1,715 SR
Queue Stats
233W - 270L
1,395 Elo+
Solo
Izanami
Izanami
Slyight
Izanami
Level 18
God Stats
101W - 66L
1,464 SR
Queue Stats
121W - 95L
1,526 Elo+
Party 2
Charon
Charon
SpeedNova
Charon
Level 89
God Stats
7W - 9L
1,627 SR
Queue Stats
232W - 202L
1,460 Elo+
Party 2
Vulcan
Vulcan
TRVP--Clouddude
Vulcan
Level 58
God Stats
3W - 2L
1,804 SR
Queue Stats
67W - 49L
1,374 Elo+
Solo
Guan Yu
Guan Yu
zmankiller1
Guan Yu
Level 105
God Stats
2W - 2L
1,724 SR
Queue Stats
358W - 379L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,185
378
7,421
19,634
14,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 2
8,677
457
6,677
11,787
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Oli76ver
Izanami
13
2 / 3 / 1
7,902
416
7,915
13,413
5,743
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
gakolym
Gilgamesh
13
0 / 5 / 0
7,712
406
3,791
15,245
11,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
14
4 / 2 / 2
8,664
456
8,984
22,663
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
RealEvader
Ratatoskr
16
4 / 2 / 4
9,795
516
9,265
11,425
4,507
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Slyight
Izanami
15
4 / 1 / 4
8,854
466
9,035
9,635
3,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
SpeedNova
Charon
13
1 / 3 / 7
8,838
465
7,691
17,324
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 8
9,948
524
12,655
7,394
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
zmankiller1
Guan Yu
16
8 / 2 / 1
11,062
582
16,600
17,499
12,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
19
19
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
3
2
0.67
L
Izanami
Oli76ver
Izanami
2
3
1
0.83
W
Ratatoskr
RealEvader
Ratatoskr
4
2
4
3
W
Izanami
Slyight
Izanami
4
1
4
6
W
Charon
SpeedNova
Charon
1
3
7
1.5
W
2
1
8
6
L
Gilgamesh
gakolym
Gilgamesh
0
5
0
0
L
Mercury
4
2
2
2.5
W
Guan Yu
zmankiller1
Guan Yu
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
55,246
82,742
Taken
63,277
44,058
Mitigated
39,239
15,870
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,421
2,296
0
1,619
19,634
14,426
0
5,364
14,270
41,663
0
L
6,677
672
0
2,640
11,787
4,353
0
5,096
6,691
75,315
0
L
Izanami
Oli76ver
Izanami
7,915
5,231
0
1,638
13,413
5,743
287
2,510
10,903
0
53,677
W
Ratatoskr
RealEvader
Ratatoskr
9,265
2,802
0
72
11,425
4,507
0
2,043
9,240
0
81,373
W
Izanami
Slyight
Izanami
9,035
6,801
0
2,959
9,635
3,562
2,114
1,547
8,066
0
62,488
W
Charon
SpeedNova
Charon
7,691
1,793
328
5,451
17,324
15,513
1,367
2,885
14,371
35,863
0
W
12,655
3,505
0
995
7,394
2,969
1,217
3,538
3,664
72,402
0
L
Gilgamesh
gakolym
Gilgamesh
3,791
1,321
0
1,506
15,245
11,641
0
1,835
13,410
0
40,211
L
Mercury
8,984
4,525
0
8,467
22,663
7,895
0
5,541
17,122
0
66,536
W
Guan Yu
zmankiller1
Guan Yu
16,600
5,410
597
4,331
17,499
12,688
374
3,545
13,838
0
81,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
48,497
440
Minions Killed
487
0
Camps Cleared
0
1,755,265
Distance Traveled
1,912,807
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,185
378
49
3
0
335,052
0
L
Scylla
8,677
457
158
8
0
336,679
0
L
Izanami
7,902
416
84
4
0
325,072
0
W
Ratatoskr
9,795
516
103
5
0
446,948
0
W
Izanami
8,854
466
107
6
0
366,477
5
W
Charon
8,838
465
29
2
0
350,589
5
W
Vulcan
9,948
524
119
6
0
359,487
0
L
Gilgamesh
7,712
406
57
3
0
331,792
0
L
Mercury
8,664
456
92
5
0
426,670
0
W
Guan Yu
11,062
582
129
7
0
389,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role