Player Matchup

Ares
Ares
Mounebwoo
Ares
Level 67
God Stats
1W - 2L
1,560 SR
Queue Stats
10W - 17L
1,266 Elo+
Solo
Zeus
Zeus
PhillyBigA
Zeus
Level 68
God Stats
1W - 2L
1,576 SR
Queue Stats
24W - 38L
1,329 Elo+
Solo
Thor
Thor
Sirweekstrog
Thor
Level 107
God Stats
0W - 1L
1,580 SR
Queue Stats
39W - 32L
1,435 Elo+
Party 1
Artemis
Artemis
itsTheNegachin
Artemis
Level 28
God Stats
1W - 1L
1,459 SR
Queue Stats
4W - 3L
1,674 Elo+
Party 1
Nike
Nike
soldiergst49
Nike
Level 66
God Stats
5W - 6L
1,487 SR
Queue Stats
59W - 48L
1,397 Elo+
Solo
Team Averages
Level 67
1,532 SR
1,420 Elo+

VS

Team Averages
Level 94
1,478 SR
1,461 Elo+
Chaac
Chaac
Mmericaaa
Chaac
Level 112
God Stats
82W - 75L
1,513 SR
Queue Stats
285W - 277L
1,389 Elo+
Solo
Anubis
Anubis
ToastedWAFL
Anubis
Level 84
God Stats
60W - 61L
1,527 SR
Queue Stats
171W - 170L
1,483 Elo+
Solo
Fafnir
Fafnir
WOODCHUCK700
Fafnir
Level 85
God Stats
2W - 3L
1,552 SR
Queue Stats
9W - 12L
1,461 Elo+
Solo
Arachne
Arachne
andrew77777777
Arachne
Level 103
God Stats
13W - 14L
1,169 SR
Queue Stats
68W - 66L
1,489 Elo+
Solo
Neith
Neith
mxzl_y
Neith
Level 88
God Stats
13W - 5L
1,629 SR
Queue Stats
138W - 121L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 2 / 1
5,399
491
2,904
6,557
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 6 / 0
5,164
469
2,937
7,514
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,899
445
2,069
9,167
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,439
404
3,236
3,799
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 3 / 1
5,073
461
2,218
6,174
3,684
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mmericaaa
Chaac
10
2 / 2 / 2
6,228
566
6,255
8,459
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
7 / 0 / 2
7,740
704
6,753
6,896
3,516
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
9
0 / 0 / 1
6,137
558
1,535
6,796
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 2
6,657
605
1,116
8,679
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
mxzl_y
Neith
10
1 / 0 / 1
5,838
531
5,773
4,982
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
13
13
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Mmericaaa
Chaac
2
2
2
1.5
L
Ares
1
2
1
0.75
L
0
6
0
0
L
0
1
0
0
W
Anubis
7
0
2
8
W
Fafnir
0
0
1
0.5
W
3
1
2
4
L
0
1
0
0
W
Neith
mxzl_y
Neith
1
0
1
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
21,432
33,211
Taken
35,812
16,606
Mitigated
20,389
4,670
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Mmericaaa
Chaac
6,255
1,527
0
2,210
8,459
6,057
0
2,837
5,622
0
34,148
L
Ares
2,904
424
0
896
6,557
4,888
0
551
6,006
24,007
0
L
2,937
183
0
360
7,514
1,658
0
4,703
2,811
35,089
0
L
2,069
229
0
3,360
9,167
5,190
0
1,724
7,443
0
14,789
W
Anubis
6,753
103
0
4,043
6,896
3,516
1,666
2,590
4,306
54,579
0
W
Fafnir
1,535
42
0
2,290
6,796
5,837
26
0
6,796
12,667
0
W
1,116
353
0
2,590
8,679
3,247
0
478
8,201
0
43,520
L
3,236
1,293
0
54
3,799
1,186
0
808
2,991
0
24,250
W
Neith
mxzl_y
Neith
5,773
1,501
0
2,880
4,982
1,732
259
0
4,982
0
47,579
L
2,218
432
0
0
6,174
3,684
0
502
5,672
64
13,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
32,600
171
Minions Killed
298
0
Camps Cleared
0
941,562
Distance Traveled
1,009,421
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,228
566
40
4
0
182,313
1
L
Ares
5,399
491
30
3
0
197,037
1
L
Zeus
5,164
469
51
5
0
182,003
0
L
Thor
4,899
445
23
2
0
226,934
0
W
Anubis
7,740
704
95
9
0
180,854
2
W
Fafnir
6,137
558
17
2
0
210,874
0
W
Arachne
6,657
605
71
6
0
222,800
1
L
Artemis
4,439
404
39
4
0
193,764
0
W
Neith
5,838
531
75
7
0
212,580
0
L
Nike
5,073
461
28
3
0
141,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role