Player Matchup

Yemoja
Yemoja
Askanter73
Yemoja
Level 154
God Stats
5W - 8L
1,354 SR
Queue Stats
662W - 648L
1,451 Elo+
Solo
Fafnir
Fafnir
MadClownN
Fafnir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 267L
1,479 Elo+
Solo
Bellona
Bellona
axel59dk
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,403 Elo+
Party 1
Kali
Kali
eljadoe
Kali
Level 60
God Stats
3W - 4L
1,345 SR
Queue Stats
106W - 98L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
z_MarioSS
Danzaburou
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 60L
1,582 Elo+
Solo
Team Averages
Level 102
1,440 SR
1,462 Elo+

VS

Team Averages
Level 82
1,424 SR
1,445 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlackIce17
Bellona
Level 64
God Stats
1W - 1L
1,177 SR
Queue Stats
7W - 12L
1,363 Elo+
Party 2
Lancelot
Lancelot
Le-Fosseur
Lancelot
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
469W - 468L
1,508 Elo+
Solo
Hel
Hel
WbNx
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,363 Elo+
Party 2
Martichoras
Martichoras
iKoBoLD_17
Martichoras
Level 57
God Stats
4W - 3L
1,443 SR
Queue Stats
143W - 166L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Askanter73
Yemoja
17
2 / 2 / 9
9,482
729
4,895
20,544
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
MadClownN
Fafnir
15
3 / 7 / 5
9,433
726
10,007
19,767
26,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
axel59dk
Bellona
14
0 / 6 / 10
7,898
608
8,759
17,561
14,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
eljadoe
Kali
16
4 / 6 / 6
9,718
748
12,289
15,749
7,603
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
z_MarioSS
Danzaburou
18
6 / 5 / 7
10,556
812
20,983
21,419
11,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 2 / 17
11,003
846
20,490
14,070
7,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
BlackIce17
Bellona
17
7 / 4 / 13
10,545
811
15,599
17,754
22,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Le-Fosseur
Lancelot
16
4 / 5 / 11
9,979
768
7,376
19,844
11,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
WbNx
Hel
19
6 / 2 / 17
11,305
870
19,930
15,609
10,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
iKoBoLD_17
Martichoras
18
4 / 2 / 15
10,511
809
24,217
14,601
8,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
99
15
Kills
26
26
Deaths
15
37
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
17
6.75
L
Yemoja
Askanter73
Yemoja
2
2
9
3.25
W
Bellona
BlackIce17
Bellona
7
4
13
3.38
W
Lancelot
Le-Fosseur
Lancelot
4
5
11
1.9
L
Fafnir
MadClownN
Fafnir
3
7
5
0.79
W
Hel
WbNx
Hel
6
2
17
7.25
L
Bellona
axel59dk
Bellona
0
6
10
0.83
L
Kali
eljadoe
Kali
4
6
6
1.17
W
Martichoras
iKoBoLD_17
Martichoras
4
2
15
5.75
L
Danzaburou
z_MarioSS
Danzaburou
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,933
Damage
87,612
95,040
Taken
81,878
73,014
Mitigated
60,913
40,366
Healing
40,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,490
1,461
2,393
2,552
14,070
7,587
911
2,103
11,967
39,393
0
L
Yemoja
Askanter73
Yemoja
4,895
1,412
10,563
10,484
20,544
12,966
0
10,831
9,433
11,431
0
W
Bellona
BlackIce17
Bellona
15,599
3,000
779
2,434
17,754
22,334
849
2,739
15,015
0
19,861
W
Lancelot
Le-Fosseur
Lancelot
7,376
1,101
1,428
4,466
19,844
11,786
280
2,919
16,925
0
12,798
L
Fafnir
MadClownN
Fafnir
10,007
4,754
2,607
3,490
19,767
26,171
0
8,910
10,494
16,349
0
W
Hel
WbNx
Hel
19,930
1,214
12,143
9,387
15,609
10,429
478
3,376
12,233
35,768
0
L
Bellona
axel59dk
Bellona
8,759
1,352
754
889
17,561
14,829
0
6,899
10,423
0
17,864
L
Kali
eljadoe
Kali
12,289
5,986
677
2,857
15,749
7,603
0
4,704
10,839
0
18,693
W
Martichoras
iKoBoLD_17
Martichoras
24,217
9,032
1,067
3,381
14,601
8,777
1,373
3,765
10,836
0
40,839
L
Danzaburou
z_MarioSS
Danzaburou
20,983
8,286
831
7,214
21,419
11,445
0
9,076
12,208
0
46,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,087
Gold Earned
53,343
103
Minions Killed
146
0
Camps Cleared
0
1,099,193
Distance Traveled
1,172,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,003
846
50
4
0
249,877
0
L
Yemoja
9,482
729
9
1
0
184,368
0
W
Bellona
10,545
811
7
1
0
242,070
0
W
Lancelot
9,979
768
13
1
0
185,487
0
L
Fafnir
9,433
726
12
1
0
203,157
0
W
Hel
11,305
870
32
2
0
269,954
0
L
Bellona
7,898
608
13
1
0
239,309
0
L
Kali
9,718
748
20
2
0
237,756
0
W
Martichoras
10,511
809
44
3
0
224,866
0
L
Danzaburou
10,556
812
49
4
0
234,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role