Player Matchup

Serqet
Serqet
 
Serqet
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Acker27
Ares
Level 43
God Stats
2W - 3L
1,600 SR
Queue Stats
66W - 63L
1,521 Elo+
Party 3
Hercules
Hercules
Kallmur
Hercules
Level 197
God Stats
14W - 8L
1,851 SR
Queue Stats
333W - 306L
1,555 Elo+
Solo
Olorun
Olorun
MochPlayer42
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,346 Elo+
Party 3
Team Averages
Level 94
1,590 SR
1,484 Elo+

VS

Team Averages
Level 124
1,645 SR
1,508 Elo+
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Aaron7447
Hera
Level 159
God Stats
4W - 5L
1,487 SR
Queue Stats
404W - 411L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
DeltaSP1402
Cabrakan
Level 111
God Stats
7W - 3L
1,579 SR
Queue Stats
134W - 123L
1,540 Elo+
Solo
Hachiman
Hachiman
Pevjav
Hachiman
Level 46
God Stats
5W - 1L
1,838 SR
Queue Stats
110W - 94L
1,487 Elo+
Party 2
Bacchus
Bacchus
Stuff543
Bacchus
Level 157
God Stats
3W - 0L
1,819 SR
Queue Stats
136W - 124L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 4 / 3
6,155
560
5,481
11,230
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
 
Thoth
10
1 / 4 / 1
6,079
553
3,091
6,327
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Acker27
Ares
8
0 / 2 / 0
5,126
466
2,690
9,279
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Kallmur
Hercules
12
3 / 3 / 0
7,259
660
7,698
12,006
9,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
11
1 / 3 / 0
6,207
564
3,997
7,229
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 1 / 2
6,828
621
6,724
7,817
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
12
5 / 1 / 1
7,141
649
4,629
5,329
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
DeltaSP1402
Cabrakan
12
3 / 3 / 2
6,885
626
7,299
13,307
11,179
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
Pevjav
Hachiman
11
3 / 1 / 1
7,052
641
6,883
5,921
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Stuff543
Bacchus
9
1 / 0 / 6
5,604
509
4,307
5,777
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
16
16
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
3
0.63
L
Thoth
 
Thoth
1
4
1
0.38
W
Loki
 
Loki
4
1
2
5
W
Hera
5
1
1
5.5
L
Ares
Acker27
Ares
0
2
0
0
W
Cabrakan
DeltaSP1402
Cabrakan
3
3
2
1.33
L
Hercules
Kallmur
Hercules
3
3
0
1
L
Olorun
1
3
0
0.33
W
Hachiman
Pevjav
Hachiman
3
1
1
3.5
W
Bacchus
Stuff543
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
29,842
46,071
Taken
38,151
24,384
Mitigated
22,884
11,035
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,481
1,293
0
750
11,230
4,533
0
3,368
7,862
0
41,307
L
Thoth
 
Thoth
3,091
342
0
832
6,327
2,056
0
3,400
2,811
45,640
0
W
Loki
 
Loki
6,724
2,935
0
3,452
7,817
2,751
0
1,319
6,324
0
50,622
W
Hera
4,629
882
0
2,017
5,329
1,625
18
2,356
2,747
52,204
0
L
Ares
Acker27
Ares
2,690
391
0
2,795
9,279
5,707
0
2,642
6,271
15,329
0
W
Cabrakan
DeltaSP1402
Cabrakan
7,299
1,369
0
5,834
13,307
11,179
0
0
13,307
42,740
0
L
Hercules
Kallmur
Hercules
7,698
3,779
0
4,773
12,006
9,015
0
5,723
6,205
0
53,556
L
Olorun
3,997
2,388
254
1,631
7,229
3,073
0
394
6,687
40,082
4,427
W
Hachiman
Pevjav
Hachiman
6,883
3,496
0
3,033
5,921
2,422
1,200
3,147
2,694
0
56,468
W
Bacchus
Stuff543
Bacchus
4,307
334
0
1,164
5,777
4,907
0
2,617
3,160
21,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
33,510
318
Minions Killed
382
0
Camps Cleared
0
1,118,639
Distance Traveled
1,126,767
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,155
560
58
5
0
249,751
0
L
Thoth
6,079
553
83
8
0
216,052
0
W
Loki
6,828
621
73
7
0
262,775
0
W
Hera
7,141
649
101
9
0
244,473
0
L
Ares
5,126
466
16
1
0
232,015
0
W
Cabrakan
6,885
626
74
7
0
200,914
2
L
Hercules
7,259
660
88
8
0
205,044
2
L
Olorun
6,207
564
73
7
0
215,777
0
W
Hachiman
7,052
641
102
9
0
195,542
0
W
Bacchus
5,604
509
32
3
0
223,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role