Player Matchup

Anubis
Anubis
Cycloppz
Anubis
Level 100
God Stats
18W - 6L
1,699 SR
Queue Stats
59W - 43L
1,472 Elo+
Solo
Zeus
Zeus
MOSH 3000
Zeus
Level 143
God Stats
2W - 2L
1,582 SR
Queue Stats
126W - 122L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TAT3R19
Ah Muzen Cab
Level 168
God Stats
3W - 4L
1,859 SR
Queue Stats
780W - 748L
1,471 Elo+
Solo
Susano
Susano
frangoneiro_Nade
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 95L
1,345 Elo+
Solo
Ymir
Ymir
sbohemluis
Ymir
Level 89
God Stats
0W - 2L
1,205 SR
Queue Stats
3W - 3L
1,561 Elo+
Solo
Team Averages
Level 109
1,569 SR
1,468 Elo+

VS

Team Averages
Level 117
1,498 SR
1,463 Elo+
Zhong Kui
Zhong Kui
Damoxer13
Zhong Kui
Level 120
God Stats
9W - 8L
1,497 SR
Queue Stats
63W - 60L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
The Lock 15
Danzaburou
Level 159
God Stats
5W - 3L
1,671 SR
Queue Stats
186W - 179L
1,450 Elo+
Party 1
King Arthur
King Arthur
TheReaper09269
King Arthur
Level 120
God Stats
56W - 49L
1,528 SR
Queue Stats
140W - 144L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
XTAceOfSpadesTX
Baron Samedi
Level 125
God Stats
36W - 39L
1,523 SR
Queue Stats
829W - 803L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
raulfola
Ao Kuang
Level 61
God Stats
7W - 3L
1,269 SR
Queue Stats
58W - 70L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cycloppz
Anubis
11
2 / 6 / 0
6,886
626
7,377
10,792
5,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
12
4 / 3 / 0
7,077
643
6,732
6,928
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
TAT3R19
Ah Muzen Cab
11
3 / 2 / 1
6,398
582
7,686
7,361
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
2 / 3 / 2
5,182
471
2,964
6,520
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 3
5,326
484
1,439
9,533
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Damoxer13
Zhong Kui
11
3 / 3 / 2
6,632
603
3,726
7,424
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
The Lock 15
Danzaburou
12
3 / 2 / 3
7,331
666
6,141
6,360
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
TheReaper09269
King Arthur
11
3 / 1 / 2
6,466
588
5,384
10,052
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
XTAceOfSpadesTX
Baron Samedi
11
5 / 2 / 4
6,814
619
5,072
8,070
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
raulfola
Ao Kuang
10
4 / 3 / 6
6,373
579
7,032
8,541
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
11
Kills
18
18
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cycloppz
Anubis
2
6
0
0.33
W
Zhong Kui
Damoxer13
Zhong Kui
3
3
2
1.33
L
Zeus
4
3
0
1.33
L
Ah Muzen Cab
TAT3R19
Ah Muzen Cab
3
2
1
1.75
W
Danzaburou
The Lock 15
Danzaburou
3
2
3
2.25
W
King Arthur
TheReaper09269
King Arthur
3
1
2
4
W
Baron Samedi
XTAceOfSpadesTX
Baron Samedi
5
2
4
3.5
L
2
3
2
1
W
Ao Kuang
raulfola
Ao Kuang
4
3
6
2.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,198
Damage
27,355
41,134
Taken
40,447
19,391
Mitigated
22,055
7,199
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cycloppz
Anubis
7,377
327
0
3,676
10,792
5,254
100
2,181
8,611
45,338
0
W
Zhong Kui
Damoxer13
Zhong Kui
3,726
787
0
1,802
7,424
5,516
483
4,738
2,686
40,123
0
L
Zeus
6,732
1,547
0
750
6,928
2,686
0
3,710
3,218
52,596
0
L
Ah Muzen Cab
TAT3R19
Ah Muzen Cab
7,686
3,904
0
625
7,361
2,441
570
2,859
4,502
0
42,706
W
Danzaburou
The Lock 15
Danzaburou
6,141
3,262
0
2,459
6,360
2,624
935
375
5,985
0
53,137
W
King Arthur
TheReaper09269
King Arthur
5,384
630
0
750
10,052
6,955
0
6,585
3,467
0
36,097
W
Baron Samedi
XTAceOfSpadesTX
Baron Samedi
5,072
784
730
2,064
8,070
3,978
216
1,915
6,155
27,588
0
L
2,964
1,085
0
790
6,520
2,402
0
3,561
2,959
0
18,221
W
Ao Kuang
raulfola
Ao Kuang
7,032
2,579
0
3,037
8,541
2,982
292
1,935
6,606
22,276
0
L
1,439
159
0
1,358
9,533
6,608
0
3,519
6,014
16,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
33,616
283
Minions Killed
290
0
Camps Cleared
0
979,500
Distance Traveled
1,035,323
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,886
626
77
7
0
194,047
0
W
Zhong Kui
6,632
603
71
6
0
208,434
0
L
Zeus
7,077
643
93
8
0
190,037
0
L
Ah Muzen Cab
6,398
582
67
6
0
229,459
0
W
Danzaburou
7,331
666
100
9
0
206,789
0
W
King Arthur
6,466
588
39
4
0
197,375
1
W
Baron Samedi
6,814
619
40
4
0
192,872
2
L
Susano
5,182
471
27
2
0
146,676
0
W
Ao Kuang
6,373
579
40
4
0
229,853
0
L
Ymir
5,326
484
19
2
0
219,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role