Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Draki350
Cthulhu
Level 5
God Stats
2W - 3L
1,271 SR
Queue Stats
3W - 11L
962 Elo+
Party 1
Anubis
Anubis
JohnFoxz
Anubis
Level 44
God Stats
3W - 4L
1,318 SR
Queue Stats
7W - 13L
1,202 Elo+
Party 1
Danzaburou
Danzaburou
PEWDS318
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,474 Elo+
Solo
Hachiman
Hachiman
YoungRUSO06
Hachiman
Level 13
God Stats
3W - 4L
1,339 SR
Queue Stats
3W - 8L
1,075 Elo+
Party 1
Team Averages
Level 62
1,386 SR
1,242 Elo+

VS

Team Averages
Level 68
1,467 SR
1,371 Elo+
Ravana
Ravana
Angry-1inch
Ravana
Level 41
God Stats
60W - 63L
1,464 SR
Queue Stats
137W - 153L
1,410 Elo+
Party 2
Ra
Ra
KS_anima99
Ra
Level 104
God Stats
2W - 2L
1,527 SR
Queue Stats
530W - 547L
1,329 Elo+
Solo
Neith
Neith
RokstarGamesBan
Neith
Level 74
God Stats
16W - 15L
1,451 SR
Queue Stats
16W - 16L
1,370 Elo+
Solo
Mercury
Mercury
YeahthatsJT
Mercury
Level 84
God Stats
12W - 20L
1,532 SR
Queue Stats
438W - 462L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
macaframa92
Gilgamesh
Level 35
God Stats
15W - 23L
1,359 SR
Queue Stats
48W - 79L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 0 / 4
6,639
1,328
3,541
3,529
1,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Draki350
Cthulhu
11
3 / 0 / 8
6,818
1,364
5,949
4,741
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
JohnFoxz
Anubis
11
3 / 2 / 7
6,733
1,347
4,540
3,606
1,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PEWDS318
Danzaburou
11
0 / 0 / 11
6,219
1,244
3,016
2,990
1,089
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
YoungRUSO06
Hachiman
11
1 / 2 / 8
6,245
1,249
3,441
4,494
1,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

403

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 2 / 2
5,837
1,167
5,426
6,381
2,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,707
1,141
2,830
3,880
1,420
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
3,597
719
0
0
0
Mercury
YeahthatsJT
Mercury
10
4 / 2 / 0
6,558
1,312
3,912
5,629
1,625
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
macaframa92
Gilgamesh
10
0 / 5 / 2
5,789
1,158
4,257
7,701
2,624
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
12
Kills
4
4
Deaths
12
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
4
7
L
Ravana
0
2
2
0.5
W
Cthulhu
Draki350
Cthulhu
3
0
8
7
W
Anubis
JohnFoxz
Anubis
3
2
7
3.25
L
0
3
1
0.17
W
Danzaburou
PEWDS318
Danzaburou
0
0
11
5.5
L
0
0
0
0
L
Mercury
YeahthatsJT
Mercury
4
2
0
2
W
Hachiman
YoungRUSO06
Hachiman
1
2
8
2.5
L
Gilgamesh
macaframa92
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
16,425
19,360
Taken
23,591
9,578
Mitigated
7,995
3,633
Healing
1,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,541
2,081
0
64
3,529
1,254
0
314
3,065
0
6,695
L
Ravana
5,426
1,590
0
401
6,381
2,326
0
2,914
3,077
0
9,764
W
Cthulhu
Draki350
Cthulhu
5,949
521
280
500
4,741
4,200
0
900
3,841
13,626
72
W
Anubis
JohnFoxz
Anubis
4,540
385
0
0
3,606
1,670
0
855
2,695
14,200
0
L
2,830
394
227
492
3,880
1,420
0
557
3,237
14,852
0
W
Danzaburou
PEWDS318
Danzaburou
3,016
775
271
2,133
2,990
1,089
0
356
2,634
0
8,369
L
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
YeahthatsJT
Mercury
3,912
2,412
0
0
5,629
1,625
0
2,149
3,122
0
7,417
W
Hachiman
YoungRUSO06
Hachiman
3,441
2,864
0
385
4,494
1,365
0
199
3,995
0
7,694
L
Gilgamesh
macaframa92
Gilgamesh
4,257
1,367
0
80
7,701
2,624
0
4,141
3,447
0
7,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
27,488
69
Minions Killed
71
4
Camps Cleared
3
528,988
Distance Traveled
389,489
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,639
1,328
5
1
1
114,197
1
L
Ravana
5,837
1,167
24
5
0
103,129
0
W
Cthulhu
6,818
1,364
15
3
0
127,827
0
W
Anubis
6,733
1,347
27
5
2
95,259
0
L
Ra
5,707
1,141
25
5
1
61,988
0
W
Danzaburou
6,219
1,244
10
2
0
90,419
0
L
Neith
3,597
719
0
0
0
0
0
L
Mercury
6,558
1,312
6
1
2
128,072
0
W
Hachiman
6,245
1,249
12
2
1
101,286
0
L
Gilgamesh
5,789
1,158
16
3
0
96,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role