Player Matchup

Gilgamesh
Gilgamesh
GxcciNell
Gilgamesh
Level 89
God Stats
46W - 60L
1,478 SR
Queue Stats
437W - 474L
1,431 Elo+
Party 3
Anubis
Anubis
LivingGodKiller
Anubis
Level 65
God Stats
8W - 5L
1,597 SR
Queue Stats
223W - 242L
1,430 Elo+
Party 3
Raijin
Raijin
OldDumpsterJuice
Raijin
Level 142
God Stats
2W - 2L
1,242 SR
Queue Stats
179W - 148L
1,615 Elo+
Party 2
Cernunnos
Cernunnos
ShiNeTacuLaR
Cernunnos
Level 105
God Stats
31W - 23L
1,635 SR
Queue Stats
97W - 90L
1,582 Elo+
Party 2
Thanatos
Thanatos
SirBendyStraw
Thanatos
Level 183
God Stats
7W - 3L
1,585 SR
Queue Stats
222W - 217L
1,511 Elo+
Party 2
Team Averages
Level 117
1,507 SR
1,514 Elo+

VS

Team Averages
Level 131
1,566 SR
1,502 Elo+
Chiron
Chiron
DedicatedList11
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Arachne
Arachne
Lord-_-James
Arachne
Level 153
God Stats
6W - 4L
1,669 SR
Queue Stats
181W - 184L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Sniifles
Nu Wa
Level 118
God Stats
58W - 44L
1,587 SR
Queue Stats
248W - 252L
1,500 Elo+
Party 1
Maui
Maui
YvngTAXFRAUD
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
omecorian
Baron Samedi
Level 128
God Stats
2W - 4L
1,574 SR
Queue Stats
153W - 150L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GxcciNell
Gilgamesh
14
1 / 4 / 11
8,414
701
7,260
14,497
12,153
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 15
9,900
825
12,501
13,020
6,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 0 / 9
10,253
854
20,521
8,689
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ShiNeTacuLaR
Cernunnos
16
3 / 1 / 9
9,195
766
7,559
11,263
4,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SirBendyStraw
Thanatos
18
7 / 2 / 4
10,290
858
8,070
13,211
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,044
670
8,407
14,097
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
Lord-_-James
Arachne
17
6 / 2 / 4
9,774
815
8,693
13,072
6,504
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Sniifles
Nu Wa
16
2 / 5 / 5
9,014
751
10,118
10,125
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 9 / 5
8,860
738
5,618
21,016
16,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
omecorian
Baron Samedi
15
1 / 2 / 5
8,700
725
8,995
6,551
2,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
23
Kills
11
11
Deaths
23
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Gilgamesh
GxcciNell
Gilgamesh
1
4
11
1.63
W
3
4
15
2.63
L
Arachne
Lord-_-James
Arachne
6
2
4
4
W
9
0
9
13.5
W
Cernunnos
ShiNeTacuLaR
Cernunnos
3
1
9
7.5
W
Thanatos
SirBendyStraw
Thanatos
7
2
4
4.5
L
Nu Wa
Sniifles
Nu Wa
2
5
5
0.9
L
1
9
5
0.39
L
Baron Samedi
omecorian
Baron Samedi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,911
Damage
41,831
60,680
Taken
64,861
33,839
Mitigated
33,084
19,332
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,407
1,586
281
1,760
14,097
4,937
0
7,300
6,723
0
22,391
W
Gilgamesh
GxcciNell
Gilgamesh
7,260
1,250
0
106
14,497
12,153
46
5,495
9,002
207
18,522
W
12,501
43
0
4,001
13,020
6,540
0
4,926
8,094
37,736
0
L
Arachne
Lord-_-James
Arachne
8,693
6,021
0
3,088
13,072
6,504
1,167
6,186
6,886
0
34,527
W
20,521
1,779
0
2,077
8,689
3,818
0
3,921
4,768
53,242
0
W
Cernunnos
ShiNeTacuLaR
Cernunnos
7,559
3,375
0
3,980
11,263
4,359
5,185
5,219
6,044
0
35,965
W
Thanatos
SirBendyStraw
Thanatos
8,070
2,233
0
9,168
13,211
6,969
853
5,170
8,041
0
36,173
L
Nu Wa
Sniifles
Nu Wa
10,118
4,020
0
0
10,125
3,099
0
5,877
4,248
41,951
0
L
5,618
563
1,111
1,941
21,016
16,024
0
11,745
9,271
7,330
0
L
Baron Samedi
omecorian
Baron Samedi
8,995
394
1,623
2,262
6,551
2,520
0
2,085
4,466
25,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
44,392
282
Minions Killed
190
0
Camps Cleared
0
1,300,695
Distance Traveled
1,133,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,044
670
32
3
0
205,682
0
W
Gilgamesh
8,414
701
20
2
0
266,258
0
W
Anubis
9,900
825
54
5
0
234,566
0
L
Arachne
9,774
815
50
4
0
266,026
0
W
Raijin
10,253
854
86
7
0
270,192
0
W
Cernunnos
9,195
766
57
5
0
240,150
0
W
Thanatos
10,290
858
65
5
0
289,529
0
L
Nu Wa
9,014
751
67
6
0
201,278
0
L
Maui
8,860
738
2
0
0
215,632
0
L
Baron Samedi
8,700
725
39
3
0
244,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role