Player Matchup

Thanatos
Thanatos
Acker27
Thanatos
Level 43
God Stats
8W - 6L
1,783 SR
Queue Stats
66W - 63L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
DeusDeo
Xbalanque
Level 126
God Stats
1W - 1L
1,599 SR
Queue Stats
71W - 70L
1,511 Elo+
Solo
Pele
Pele
MochPlayer42
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,384 Elo+
Party 1
Scylla
Scylla
Oh-Yeah-Blud-77
Scylla
Level 135
God Stats
58W - 68L
1,591 SR
Queue Stats
520W - 469L
1,555 Elo+
Solo
Cabrakan
Cabrakan
SOLOBOLOD
Cabrakan
Level 14
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 1
Team Averages
Level 67
1,555 SR
1,446 Elo+

VS

Team Averages
Level 133
1,475 SR
1,490 Elo+
Ix Chel
Ix Chel
JOEtheJUGGS
Ix Chel
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,471 Elo+
Party 2
Chernobog
Chernobog
Knight-Gamer830
Chernobog
Level 107
God Stats
1W - 1L
1,581 SR
Queue Stats
160W - 138L
1,502 Elo+
Solo
Kali
Kali
O27hunter
Kali
Level 156
God Stats
5W - 3L
1,516 SR
Queue Stats
375W - 353L
1,507 Elo+
Party 2
Bellona
Bellona
ShadowBacon124
Bellona
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,485 Elo+
Party 2
Athena
Athena
overlordarne
Athena
Level 104
God Stats
1W - 0L
1,279 SR
Queue Stats
19W - 18L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Acker27
Thanatos
13
5 / 5 / 0
7,664
547
7,042
13,066
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
DeusDeo
Xbalanque
13
2 / 3 / 2
8,269
591
8,911
11,232
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 0
8,317
594
6,652
14,384
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 4 / 2
7,195
514
6,404
8,258
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
SOLOBOLOD
Cabrakan
11
2 / 4 / 4
6,894
492
5,334
15,999
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JOEtheJUGGS
Ix Chel
14
2 / 1 / 3
8,297
593
6,119
6,140
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Knight-Gamer830
Chernobog
14
1 / 2 / 2
8,347
596
7,997
9,495
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
16
11 / 3 / 5
9,945
710
16,740
19,657
8,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 1 / 1
9,199
657
11,246
12,518
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
13
2 / 3 / 10
7,862
562
4,050
12,967
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
19
19
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Acker27
Thanatos
5
5
0
1
L
Xbalanque
DeusDeo
Xbalanque
2
3
2
1
W
Ix Chel
JOEtheJUGGS
Ix Chel
2
1
3
3.5
W
Chernobog
Knight-Gamer830
Chernobog
1
2
2
1
L
1
3
0
0.33
W
Kali
11
3
5
4.5
L
0
4
2
0.25
L
Cabrakan
SOLOBOLOD
Cabrakan
2
4
4
1
W
3
1
1
3.5
W
Athena
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,343
Damage
46,152
62,939
Taken
60,777
37,318
Mitigated
37,832
18,718
Healing
17,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Acker27
Thanatos
7,042
2,760
0
6,166
13,066
5,993
0
1,626
11,356
0
47,405
L
Xbalanque
DeusDeo
Xbalanque
8,911
5,111
0
3,739
11,232
4,743
0
1,700
9,532
0
70,510
W
Ix Chel
JOEtheJUGGS
Ix Chel
6,119
528
444
537
6,140
2,063
1,066
3,031
2,779
63,983
0
W
Chernobog
Knight-Gamer830
Chernobog
7,997
4,702
0
2,330
9,495
3,748
850
679
8,816
0
73,202
L
6,652
1,382
0
4,017
14,384
5,370
0
0
13,419
0
70,492
W
Kali
16,740
8,395
0
8,204
19,657
8,919
0
5,182
14,315
0
95,378
L
6,404
778
0
856
8,258
2,813
0
2,938
5,320
61,231
0
L
Cabrakan
SOLOBOLOD
Cabrakan
5,334
800
273
3,667
15,999
18,399
0
3,905
12,094
18,784
0
W
11,246
2,765
0
3,679
12,518
12,998
489
92
12,426
0
72,024
W
Athena
4,050
1,431
319
1,892
12,967
10,104
69
2,204
10,703
21,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
43,650
431
Minions Killed
518
0
Camps Cleared
0
1,397,040
Distance Traveled
1,455,022
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,664
547
69
5
0
317,133
0
L
Xbalanque
8,269
591
131
9
0
255,678
1
W
Ix Chel
8,297
593
127
9
0
262,827
0
W
Chernobog
8,347
596
116
8
0
276,638
0
L
Pele
8,317
594
110
8
0
317,353
0
W
Kali
9,945
710
117
8
0
310,067
0
L
Scylla
7,195
514
113
8
0
256,419
2
L
Cabrakan
6,894
492
8
1
0
250,457
1
W
Bellona
9,199
657
124
9
0
290,936
3
W
Athena
7,862
562
34
2
0
314,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role