Player Matchup

Achilles
Achilles
Goldenixprimexi
Achilles
Level 40
God Stats
0W - 2L
1,290 SR
Queue Stats
13W - 19L
1,495 Elo+
Solo
Nox
Nox
HAVI94
Nox
Level 150
God Stats
4W - 4L
1,301 SR
Queue Stats
372W - 366L
1,470 Elo+
Solo
The Morrigan
The Morrigan
J_Riolife23_
The Morrigan
Level 138
God Stats
3W - 5L
1,411 SR
Queue Stats
525W - 510L
1,400 Elo+
Solo
Artio
Artio
MONEYBAGSHARRIS
Artio
Level 28
God Stats
2W - 4L
1,462 SR
Queue Stats
93W - 91L
1,485 Elo+
Solo
Nike
Nike
barlP
Nike
Level 117
God Stats
1W - 4L
1,277 SR
Queue Stats
303W - 321L
1,489 Elo+
Solo
Team Averages
Level 95
1,348 SR
1,468 Elo+

VS

Team Averages
Level 103
1,602 SR
1,377 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ac1dify
Baron Samedi
Level 145
God Stats
6W - 1L
1,788 SR
Queue Stats
233W - 238L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KingKevinsky
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,168 Elo+
Solo
Nox
Nox
KseniaBerger
Nox
Level 74
God Stats
2W - 2L
1,406 SR
Queue Stats
62W - 74L
1,367 Elo+
Solo
Vulcan
Vulcan
OLacott
Vulcan
Level 128
God Stats
4W - 0L
1,817 SR
Queue Stats
224W - 226L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 4 / 4
8,645
786
7,697
13,095
18,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
HAVI94
Nox
15
2 / 5 / 3
7,704
700
7,688
11,294
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
J_Riolife23_
The Morrigan
14
1 / 4 / 3
7,616
692
5,774
9,717
4,790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 5
7,262
660
2,520
12,315
10,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
barlP
Nike
15
2 / 4 / 4
8,630
785
7,381
13,041
14,104
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
14 / 3 / 5
9,951
905
11,307
12,319
6,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Ac1dify
Baron Samedi
14
0 / 2 / 20
8,348
759
12,362
10,317
7,244
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
KingKevinsky
Kumbhakarna
13
2 / 2 / 12
8,723
793
3,523
12,859
10,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 1 / 19
8,863
806
4,192
6,153
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
OLacott
Vulcan
16
5 / 1 / 13
9,465
860
21,601
5,796
3,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
8
Kills
22
22
Deaths
9
19
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
14
3
5
5.5
W
Baron Samedi
Ac1dify
Baron Samedi
0
2
20
5
L
Achilles
3
4
4
1.25
L
Nox
HAVI94
Nox
2
5
3
0.7
L
The Morrigan
J_Riolife23_
The Morrigan
1
4
3
0.63
W
Kumbhakarna
KingKevinsky
Kumbhakarna
2
2
12
4
W
1
1
19
10.5
L
0
5
5
0.5
W
Vulcan
OLacott
Vulcan
5
1
13
11.5
L
Nike
barlP
Nike
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,060
Damage
52,985
59,462
Taken
47,444
54,067
Mitigated
30,581
14,810
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,307
2,027
1,822
3,586
12,319
6,347
399
3,085
8,855
0
21,631
W
Baron Samedi
Ac1dify
Baron Samedi
12,362
1,553
5,314
4,219
10,317
7,244
754
3,974
6,228
22,337
0
L
Achilles
7,697
713
442
2,372
13,095
18,896
29
9,655
3,440
0
16,474
L
Nox
HAVI94
Nox
7,688
899
542
3,217
11,294
5,492
130
8,712
2,582
21,774
0
L
The Morrigan
J_Riolife23_
The Morrigan
5,774
1,316
655
2,801
9,717
4,790
93
7,634
1,910
21,240
0
W
Kumbhakarna
KingKevinsky
Kumbhakarna
3,523
687
1,633
2,101
12,859
10,423
25
4,600
7,981
7,301
0
W
4,192
417
1,927
1,264
6,153
3,445
1,036
1,636
4,466
20,036
0
L
2,520
409
1,952
1,459
12,315
10,785
0
7,776
4,539
5,708
271
W
Vulcan
OLacott
Vulcan
21,601
14,124
362
220
5,796
3,122
1,337
2,501
3,241
42,540
0
L
Nike
barlP
Nike
7,381
523
165
1,205
13,041
14,104
95
7,901
5,140
0
12,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
45,350
104
Minions Killed
123
0
Camps Cleared
0
883,923
Distance Traveled
997,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,951
905
12
1
0
217,791
0
W
Baron Samedi
8,348
759
17
2
0
178,014
0
L
Achilles
8,645
786
32
3
0
191,154
0
L
Nox
7,704
700
34
3
0
179,204
0
L
The Morrigan
7,616
692
28
3
0
169,226
0
W
Kumbhakarna
8,723
793
9
1
0
197,823
0
W
Nox
8,863
806
30
3
0
207,190
0
L
Artio
7,262
660
4
0
0
166,173
0
W
Vulcan
9,465
860
55
5
0
196,699
0
L
Nike
8,630
785
6
1
0
178,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role