Player Matchup

Izanami
Izanami
 
Izanami
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Marvinho1896
Loki
Level 112
God Stats
21W - 18L
1,548 SR
Queue Stats
150W - 161L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Xokova
Baron Samedi
Level 121
God Stats
6W - 7L
1,392 SR
Queue Stats
134W - 121L
1,547 Elo+
Solo
Ymir
Ymir
Zilful
Ymir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,369 Elo+
Solo
Apollo
Apollo
avezix
Apollo
Level 59
God Stats
2W - 4L
1,494 SR
Queue Stats
71W - 70L
1,487 Elo+
Solo
Team Averages
Level 73
1,487 SR
1,465 Elo+

VS

Team Averages
Level 105
1,662 SR
1,445 Elo+
Vulcan
Vulcan
Ah_Muzen_Cab_PAM
Vulcan
Level 144
God Stats
10W - 2L
1,695 SR
Queue Stats
424W - 419L
1,506 Elo+
Party 1
Horus
Horus
Gustafgunter
Horus
Level 56
God Stats
3W - 5L
1,417 SR
Queue Stats
144W - 156L
1,497 Elo+
Party 1
Mercury
Mercury
Harraldini
Mercury
Level 98
God Stats
35W - 16L
1,782 SR
Queue Stats
534W - 514L
1,487 Elo+
Party 1
Athena
Athena
aventador0203
Athena
Level 129
God Stats
3W - 1L
1,814 SR
Queue Stats
131W - 119L
1,453 Elo+
Solo
Martichoras
Martichoras
welshdragon0
Martichoras
Level 98
God Stats
3W - 1L
1,605 SR
Queue Stats
40W - 39L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 4 / 3
6,583
506
5,409
9,113
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 4 / 1
7,118
548
6,411
13,028
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Xokova
Baron Samedi
13
0 / 2 / 1
7,329
564
3,262
6,501
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Zilful
Ymir
8
1 / 4 / 1
5,819
448
2,001
11,841
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
avezix
Apollo
10
1 / 6 / 1
6,338
488
4,199
12,448
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,551
581
2,078
3,745
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 2 / 1
8,412
647
10,188
10,056
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Harraldini
Mercury
15
12 / 1 / 2
8,948
688
10,951
7,744
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 0 / 10
7,625
587
3,537
7,723
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Martichoras
welshdragon0
Martichoras
13
4 / 2 / 3
7,874
606
9,836
9,513
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
20
20
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
3
0.38
W
1
1
2
2
W
3
2
1
1.75
W
Mercury
Harraldini
Mercury
12
1
2
13
L
4
4
1
1.13
L
Baron Samedi
Xokova
Baron Samedi
0
2
1
0.25
L
Ymir
Zilful
Ymir
1
4
1
0.38
W
0
0
10
5
L
Apollo
avezix
Apollo
1
6
1
0.25
W
Martichoras
welshdragon0
Martichoras
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
36,590
52,931
Taken
38,781
23,728
Mitigated
21,406
12,903
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,409
3,815
0
1,660
9,113
2,990
0
1,009
8,104
0
45,380
W
2,078
709
0
523
3,745
1,254
0
2,237
1,508
57,010
0
W
10,188
3,964
0
4,306
10,056
7,219
413
396
9,660
257
63,832
W
Mercury
Harraldini
Mercury
10,951
8,855
0
625
7,744
2,611
0
331
7,413
0
70,989
L
6,411
1,962
0
5,189
13,028
4,640
0
467
12,516
0
53,566
L
Baron Samedi
Xokova
Baron Samedi
3,262
207
64
1,324
6,501
3,148
0
2,271
4,197
62,311
0
L
Ymir
Zilful
Ymir
2,001
440
0
1,053
11,841
9,348
0
1,521
10,320
14,415
0
W
3,537
1,345
0
1,244
7,723
6,225
191
872
6,851
26,722
0
L
Apollo
avezix
Apollo
4,199
2,554
0
3,613
12,448
3,602
0
585
11,201
0
42,199
W
Martichoras
welshdragon0
Martichoras
9,836
4,698
0
2,890
9,513
4,097
769
1,427
8,086
0
63,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
40,410
367
Minions Killed
437
0
Camps Cleared
0
1,170,415
Distance Traveled
1,398,055
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,583
506
100
8
0
230,544
1
W
Vulcan
7,551
581
109
8
0
282,512
0
W
Horus
8,412
647
94
7
0
249,726
0
W
Mercury
8,948
688
95
7
0
336,461
0
L
Loki
7,118
548
78
6
0
281,318
0
L
Baron Samedi
7,329
564
111
9
0
255,672
2
L
Ymir
5,819
448
11
1
0
186,599
0
W
Athena
7,625
587
31
2
0
302,117
0
L
Apollo
6,338
488
67
5
0
216,282
0
W
Martichoras
7,874
606
108
8
0
227,239
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role