Player Matchup

Sun Wukong
Sun Wukong
Ale_sn13
Sun Wukong
Level 80
God Stats
45W - 37L
1,561 SR
Queue Stats
93W - 120L
1,454 Elo+
Party 1
Fenrir
Fenrir
Cordero26
Fenrir
Level 62
God Stats
2W - 4L
1,555 SR
Queue Stats
106W - 123L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
MoussaNgongo
Heimdallr
Level 95
God Stats
1W - 0L
1,667 SR
Queue Stats
4W - 8L
1,522 Elo+
Party 1
Athena
Athena
ZeiskoPrime
Athena
Level 27
God Stats
4W - 8L
1,420 SR
Queue Stats
34W - 64L
1,447 Elo+
Party 1
Janus
Janus
sini02
Janus
Level 118
God Stats
24W - 16L
1,676 SR
Queue Stats
165W - 176L
1,513 Elo+
Party 1
Team Averages
Level 76
1,576 SR
1,481 Elo+

VS

Team Averages
Level 143
1,477 SR
1,519 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Gae baby Ryan
Ullr
Level 145
God Stats
36W - 35L
1,643 SR
Queue Stats
535W - 482L
1,510 Elo+
Party 2
Mercury
Mercury
Lost Gaz
Mercury
Level 144
God Stats
0W - 3L
1,435 SR
Queue Stats
139W - 124L
1,558 Elo+
Party 2
Yu Huang
Yu Huang
Oneloyalwolf
Yu Huang
Level 141
God Stats
6W - 7L
1,511 SR
Queue Stats
412W - 395L
1,541 Elo+
Solo
Aphrodite
Aphrodite
mamadou59283
Aphrodite
Level 127
God Stats
4W - 6L
1,297 SR
Queue Stats
305W - 306L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ale_sn13
Sun Wukong
14
4 / 0 / 1
9,005
600
11,393
13,073
10,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Cordero26
Fenrir
13
0 / 1 / 3
7,548
503
5,584
14,013
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MoussaNgongo
Heimdallr
13
1 / 2 / 2
7,777
518
4,950
11,828
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
1 / 0 / 8
7,705
514
4,180
13,951
10,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
sini02
Janus
15
5 / 1 / 0
8,526
568
11,362
8,772
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 4 / 0
6,442
429
7,173
14,669
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 0 / 0
8,822
588
8,776
7,095
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Lost Gaz
Mercury
12
0 / 2 / 2
7,092
473
4,862
12,231
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Oneloyalwolf
Yu Huang
14
1 / 1 / 0
8,182
545
6,528
8,817
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
mamadou59283
Aphrodite
11
0 / 4 / 1
7,220
481
6,807
12,652
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
4
4
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
0
0
W
Sun Wukong
Ale_sn13
Sun Wukong
4
0
1
4.5
W
Fenrir
Cordero26
Fenrir
0
1
3
1.5
L
3
0
0
3
L
Mercury
Lost Gaz
Mercury
0
2
2
0.5
W
Heimdallr
MoussaNgongo
Heimdallr
1
2
2
1
L
Yu Huang
Oneloyalwolf
Yu Huang
1
1
0
1
W
Athena
1
0
8
5
L
Aphrodite
mamadou59283
Aphrodite
0
4
1
0.13
W
Janus
sini02
Janus
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,469
Damage
34,146
61,637
Taken
55,464
35,450
Mitigated
27,717
17,826
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,173
3,277
0
2,959
14,669
8,888
0
1,524
13,145
999
35,916
W
Sun Wukong
Ale_sn13
Sun Wukong
11,393
2,823
0
4,872
13,073
10,949
164
1,829
11,244
0
77,057
W
Fenrir
Cordero26
Fenrir
5,584
1,696
0
4,343
14,013
5,761
0
3,215
10,798
0
69,094
L
8,776
2,898
0
2,919
7,095
3,501
0
1,196
5,859
0
77,131
L
Mercury
Lost Gaz
Mercury
4,862
3,223
0
5,820
12,231
4,269
0
2,178
9,893
0
47,419
W
Heimdallr
MoussaNgongo
Heimdallr
4,950
2,014
0
2,876
11,828
5,248
0
1,146
10,682
0
63,928
L
Yu Huang
Oneloyalwolf
Yu Huang
6,528
366
0
965
8,817
3,594
0
4,740
3,843
71,459
0
W
Athena
4,180
1,645
1,875
2,209
13,951
10,026
0
2,772
11,179
17,664
0
L
Aphrodite
mamadou59283
Aphrodite
6,807
769
1,743
5,282
12,652
7,465
0
5,252
7,182
29,938
0
W
Janus
sini02
Janus
11,362
257
0
1,651
8,772
3,466
0
5,637
3,135
69,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
37,758
498
Minions Killed
461
0
Camps Cleared
0
1,603,615
Distance Traveled
1,531,090
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,442
429
54
4
0
258,372
0
W
Sun Wukong
9,005
600
136
9
0
286,386
6
W
Fenrir
7,548
503
93
6
0
346,647
0
L
Ullr
8,822
588
141
9
0
307,439
4
L
Mercury
7,092
473
83
6
0
364,342
2
W
Heimdallr
7,777
518
113
8
0
275,520
0
L
Yu Huang
8,182
545
133
9
0
314,764
0
W
Athena
7,705
514
28
2
0
359,785
6
L
Aphrodite
7,220
481
50
3
0
286,173
3
W
Janus
8,526
568
128
9
0
335,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role