Player Matchup

Raijin
Raijin
 
Raijin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AdinaGoletz
Hel
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 73L
1,379 Elo+
Party 2
Achilles
Achilles
Nightwing519
Achilles
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Pink_Lemonade369
Anhur
Level 124
God Stats
4W - 5L
1,268 SR
Queue Stats
262W - 262L
1,412 Elo+
Party 1
Pele
Pele
playagotti
Pele
Level 89
God Stats
12W - 8L
1,693 SR
Queue Stats
345W - 329L
1,432 Elo+
Party 1
Team Averages
Level 81
1,492 SR
1,445 Elo+

VS

Team Averages
Level 83
1,497 SR
1,421 Elo+
Neith
Neith
DataFett
Neith
Level 69
God Stats
29W - 33L
1,424 SR
Queue Stats
188W - 198L
1,391 Elo+
Solo
Lancelot
Lancelot
Jhonnysins32
Lancelot
Level 109
God Stats
28W - 13L
1,669 SR
Queue Stats
623W - 614L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Nomadd254
Nu Wa
Level 103
God Stats
9W - 3L
1,556 SR
Queue Stats
26W - 22L
1,439 Elo+
Solo
Fenrir
Fenrir
buddy1222
Fenrir
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 55L
1,431 Elo+
Solo
Nike
Nike
soldiergst49
Nike
Level 66
God Stats
5W - 6L
1,338 SR
Queue Stats
59W - 48L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 5 / 4
5,049
505
3,399
7,227
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 7 / 4
4,620
462
2,490
7,921
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Nightwing519
Achilles
5
0 / 3 / 2
4,081
408
1,345
4,920
1,824
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 4 / 7
5,997
600
6,767
10,132
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 1 / 0
6,235
624
4,729
7,198
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DataFett
Neith
9
4 / 4 / 2
5,501
550
4,306
7,728
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Jhonnysins32
Lancelot
11
4 / 0 / 2
6,579
658
3,995
8,924
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Nomadd254
Nu Wa
10
4 / 1 / 5
6,020
602
6,629
4,293
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
buddy1222
Fenrir
11
3 / 2 / 3
6,350
635
4,165
9,855
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 3 / 2
5,969
597
4,194
7,346
6,005
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
9
Kills
19
20
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
4
0.4
L
0
7
4
0.29
W
Neith
DataFett
Neith
4
4
2
1.25
W
Lancelot
Jhonnysins32
Lancelot
4
0
2
5
L
Achilles
Nightwing519
Achilles
0
3
2
0.33
W
Nu Wa
Nomadd254
Nu Wa
4
1
5
6.5
L
2
4
7
1.38
W
Fenrir
buddy1222
Fenrir
3
2
3
2.25
L
7
1
0
7
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
23,289
37,398
Taken
38,146
10,591
Mitigated
19,312
5,241
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,399
391
0
51
7,227
1,914
78
670
6,557
34,343
0
L
2,490
410
340
920
7,921
1,665
0
2,299
5,622
18,707
0
W
Neith
DataFett
Neith
4,306
1,184
0
1,008
7,728
2,026
640
1,430
6,298
0
27,264
W
Lancelot
Jhonnysins32
Lancelot
3,995
1,316
0
2,362
8,924
5,678
42
316
8,608
0
43,137
L
Achilles
Nightwing519
Achilles
1,345
589
0
985
4,920
1,824
0
1,494
3,426
0
8,891
W
Nu Wa
Nomadd254
Nu Wa
6,629
2,873
0
610
4,293
1,589
0
2,890
1,403
28,038
0
L
6,767
3,892
0
2,411
10,132
2,847
192
1,088
9,044
0
25,621
W
Fenrir
buddy1222
Fenrir
4,165
1,312
0
2,819
9,855
4,014
0
527
9,328
0
49,710
L
4,729
1,365
0
534
7,198
2,341
0
1,078
6,120
0
23,753
W
4,194
424
0
0
7,346
6,005
250
726
6,620
0
21,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
30,419
174
Minions Killed
237
0
Camps Cleared
0
927,860
Distance Traveled
976,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,049
505
60
6
0
188,091
0
L
Hel
4,620
462
35
4
0
185,251
0
W
Neith
5,501
550
46
5
0
167,743
0
W
Lancelot
6,579
658
72
7
0
248,973
0
L
Achilles
4,081
408
8
1
0
157,965
0
W
Nu Wa
6,020
602
28
3
0
172,598
0
L
Anhur
5,997
600
36
4
0
188,596
0
W
Fenrir
6,350
635
69
7
0
233,013
0
L
Pele
6,235
624
35
4
0
207,957
0
W
Nike
5,969
597
22
2
0
154,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role