Player Matchup

Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
iCuajes
Thoth
Level 121
God Stats
0W - 4L
1,347 SR
Queue Stats
247W - 228L
1,487 Elo+
Solo
King Arthur
King Arthur
leckxer_22
King Arthur
Level 109
God Stats
3W - 7L
1,419 SR
Queue Stats
9W - 16L
1,387 Elo+
Solo
Chernobog
Chernobog
soappeater
Chernobog
Level 68
God Stats
29W - 27L
1,571 SR
Queue Stats
251W - 257L
1,468 Elo+
Solo
Athena
Athena
xxRepzzxx04
Athena
Level 109
God Stats
1W - 4L
1,351 SR
Queue Stats
126W - 129L
1,489 Elo+
Solo
Team Averages
Level 106
1,438 SR
1,466 Elo+

VS

Team Averages
Level 102
1,525 SR
1,517 Elo+
Thor
Thor
ImThyMessiah
Thor
Level 125
God Stats
9W - 13L
1,555 SR
Queue Stats
40W - 37L
1,494 Elo+
Solo
Nemesis
Nemesis
KiwiiTheCowy
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,691 Elo+
Solo
Artemis
Artemis
VanishedGnat703
Artemis
Level 81
God Stats
125W - 126L
1,497 SR
Queue Stats
324W - 369L
1,401 Elo+
Solo
Hercules
Hercules
dawsonnotdalton
Hercules
Level 127
God Stats
7W - 6L
1,575 SR
Queue Stats
146W - 147L
1,520 Elo+
Solo
The Morrigan
The Morrigan
reedollaz
The Morrigan
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
116W - 120L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
0 / 4 / 0
6,986
499
6,270
13,601
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
iCuajes
Thoth
12
0 / 3 / 0
6,928
495
2,457
8,842
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
leckxer_22
King Arthur
4
0 / 0 / 0
4,784
342
202
796
370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
soappeater
Chernobog
11
2 / 5 / 0
6,894
492
7,372
12,343
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
9
0 / 4 / 2
6,363
455
5,149
13,069
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,617
616
6,922
10,893
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
KiwiiTheCowy
Nemesis
15
2 / 0 / 1
8,852
632
4,456
7,523
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 4
7,936
567
11,320
10,054
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
3 / 1 / 4
7,746
553
7,130
13,312
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
reedollaz
The Morrigan
13
3 / 0 / 2
7,919
566
6,078
6,080
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
16
16
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
0
0
W
5
0
3
6.5
W
Nemesis
KiwiiTheCowy
Nemesis
2
0
1
2.5
W
3
1
4
5
W
Hercules
3
1
4
5
L
Thoth
iCuajes
Thoth
0
3
0
0
L
King Arthur
leckxer_22
King Arthur
0
0
0
0
W
The Morrigan
reedollaz
The Morrigan
3
0
2
4
L
Chernobog
soappeater
Chernobog
2
5
0
0.4
L
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
35,906
48,651
Taken
47,862
23,623
Mitigated
28,576
8,285
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,270
2,661
0
1,531
13,601
6,228
0
242
13,040
0
59,540
W
6,922
1,144
0
500
10,893
4,609
870
1,202
9,691
0
64,791
W
Nemesis
KiwiiTheCowy
Nemesis
4,456
1,763
0
2,656
7,523
6,767
358
0
7,523
0
61,451
W
11,320
4,758
0
2,174
10,054
3,953
1,100
2,545
7,509
0
61,024
W
Hercules
7,130
3,807
0
5,652
13,312
10,883
0
2,977
10,335
0
27,358
L
Thoth
iCuajes
Thoth
2,457
278
0
990
8,842
3,020
0
3,458
5,384
56,939
0
L
King Arthur
leckxer_22
King Arthur
202
42
0
239
796
370
0
0
730
0
8,359
W
The Morrigan
reedollaz
The Morrigan
6,078
1,736
0
1,721
6,080
2,364
0
882
5,198
56,572
1,709
L
Chernobog
soappeater
Chernobog
7,372
5,102
0
2,205
12,343
4,558
0
0
12,343
0
44,872
L
Athena
5,149
1,914
0
3,320
13,069
9,447
0
1,025
12,044
20,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
41,070
309
Minions Killed
397
0
Camps Cleared
0
1,113,134
Distance Traveled
1,379,289
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,986
499
89
6
0
296,117
1
W
Thor
8,617
616
100
7
0
300,734
0
W
Nemesis
8,852
632
105
8
0
287,488
6
W
Artemis
7,936
567
83
6
0
240,015
0
W
Hercules
7,746
553
21
2
0
280,254
1
L
Thoth
6,928
495
96
7
0
272,189
0
L
King Arthur
4,784
342
13
1
0
70,519
0
W
The Morrigan
7,919
566
88
6
0
270,798
4
L
Chernobog
6,894
492
92
7
0
248,137
0
L
Athena
6,363
455
19
1
0
226,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role