Player Matchup

Charon
Charon
EctoCoolerOG
Charon
Level 102
God Stats
9W - 2L
1,526 SR
Queue Stats
282W - 277L
1,462 Elo+
Solo
Set
Set
FCrhino
Set
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Faded0gamer
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
x itz P NUT x
Rama
Level 126
God Stats
0W - 2L
1,179 SR
Queue Stats
112W - 120L
1,464 Elo+
Solo
Chang'e
Chang'e
xI Achilles Ix1
Chang'e
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 268L
1,510 Elo+
Solo
Team Averages
Level 107
1,441 SR
1,487 Elo+

VS

Team Averages
Level 103
1,460 SR
1,523 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AZEROTH322
Odin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
BlOsborn
Sun Wukong
Level 91
God Stats
1W - 0L
1,397 SR
Queue Stats
28W - 20L
1,585 Elo+
Party 1
Horus
Horus
DaStarGalaxy
Horus
Level 143
God Stats
1W - 1L
1,403 SR
Queue Stats
369W - 342L
1,567 Elo+
Solo
Thoth
Thoth
ShutUpRandya
Thoth
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 3 / 3
5,139
1,028
6,581
5,788
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
10
1 / 4 / 0
5,226
1,045
3,995
5,380
2,556
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Faded0gamer
Cu Chulainn
7
0 / 4 / 1
4,570
914
1,794
5,711
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,429
886
771
1,583
472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 3 / 1
5,579
1,116
5,716
5,752
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 1 / 9
5,942
1,188
1,944
4,598
3,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 12
5,986
1,197
4,283
4,957
4,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
BlOsborn
Sun Wukong
10
1 / 1 / 12
5,619
1,124
3,615
4,513
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 10
5,946
1,189
3,350
6,530
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 8
6,934
1,387
8,111
4,715
1,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
4
Kills
15
15
Deaths
4
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
9
7.5
W
2
1
12
8
W
Sun Wukong
BlOsborn
Sun Wukong
1
1
12
7
W
3
1
10
8
L
Charon
0
3
3
0.5
L
Set
1
4
0
0.25
L
Cu Chulainn
Faded0gamer
Cu Chulainn
0
4
1
0.13
W
6
0
8
10
L
0
1
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
21,303
24,214
Taken
25,313
13,889
Mitigated
17,275
3,095
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,944
863
600
1,144
4,598
3,604
450
2,630
1,929
0
5,541
W
4,283
618
368
1,042
4,957
4,228
153
2,558
2,399
1,611
4,748
W
Sun Wukong
BlOsborn
Sun Wukong
3,615
926
763
453
4,513
2,726
406
2,181
2,253
0
5,484
W
3,350
937
2,838
1,942
6,530
4,961
269
2,369
4,081
0
5,751
L
Charon
6,581
200
168
579
5,788
4,846
0
2,165
3,623
13,749
0
L
Set
3,995
1,159
0
396
5,380
2,556
0
1,816
3,564
0
6,582
L
Cu Chulainn
Faded0gamer
Cu Chulainn
1,794
141
119
151
5,711
4,198
0
1,794
3,917
0
2,372
W
8,111
680
350
1,628
4,715
1,756
278
2,559
2,118
21,074
0
L
771
538
0
57
1,583
472
0
1,332
251
0
1,496
L
5,716
500
569
1,056
5,752
1,817
0
2,329
3,423
11,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
30,427
29
Minions Killed
52
0
Camps Cleared
0
333,468
Distance Traveled
527,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,942
1,188
3
1
0
102,578
0
W
Odin
5,986
1,197
6
1
0
106,181
0
W
Sun Wukong
5,619
1,124
5
1
0
101,841
0
W
Horus
5,946
1,189
7
1
0
95,174
0
L
Charon
5,139
1,028
8
2
0
90,883
0
L
Set
5,226
1,045
5
1
0
79,510
0
L
Cu Chulainn
4,570
914
6
1
0
68,335
0
W
Thoth
6,934
1,387
31
6
0
122,074
0
L
Rama
4,429
886
1
0
0
13,332
0
L
Chang'e
5,579
1,116
9
2
0
81,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role