Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BATJAMA
Mulan
Level 112
God Stats
26W - 21L
1,584 SR
Queue Stats
543W - 547L
1,502 Elo+
Party 1
Thanatos
Thanatos
lolorec
Thanatos
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,524 Elo+
Solo
Team Averages
Level 120
1,517 SR
1,505 Elo+

VS

Team Averages
Level 108
1,539 SR
1,519 Elo+
Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
A Deej J
Ra
Level 90
God Stats
17W - 17L
1,700 SR
Queue Stats
202W - 204L
1,521 Elo+
Party 2
Thanatos
Thanatos
Larzen_91
Thanatos
Level 183
God Stats
1W - 2L
1,496 SR
Queue Stats
630W - 607L
1,510 Elo+
Solo
Ares
Ares
Nich055
Ares
Level 68
God Stats
4W - 6L
1,501 SR
Queue Stats
193W - 161L
1,549 Elo+
Solo
Chang'e
Chang'e
Sensym
Chang'e
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
375W - 381L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 1 / 6
6,474
647
4,136
9,413
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
 
Ra
11
4 / 0 / 4
6,438
644
7,361
4,118
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
 
Skadi
10
2 / 0 / 1
5,627
563
4,174
4,433
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
BATJAMA
Mulan
10
0 / 0 / 1
5,097
510
1,894
7,011
5,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
lolorec
Thanatos
12
3 / 0 / 1
6,003
600
2,237
9,721
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 0
4,807
481
1,509
5,420
1,698
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 0
5,729
573
3,762
5,586
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Larzen_91
Thanatos
8
0 / 3 / 0
4,911
491
1,906
7,423
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Nich055
Ares
8
0 / 3 / 1
4,905
491
3,073
7,019
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Sensym
Chang'e
10
0 / 1 / 0
5,940
594
3,238
4,876
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
6
7
W
Ra
 
Ra
4
0
4
6
W
Skadi
 
Skadi
2
0
1
2.5
L
Izanami
 
Izanami
0
2
0
0
L
1
4
0
0.25
W
Mulan
BATJAMA
Mulan
0
0
1
0.5
L
Thanatos
Larzen_91
Thanatos
0
3
0
0
L
Ares
Nich055
Ares
0
3
1
0.17
L
Chang'e
Sensym
Chang'e
0
1
0
0
W
Thanatos
lolorec
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
13,488
34,696
Taken
30,324
21,186
Mitigated
14,895
16,609
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,136
718
0
3,295
9,413
9,013
0
3,451
5,924
10,953
0
W
Ra
 
Ra
7,361
1,140
360
1,924
4,118
1,383
0
1,668
2,366
56,025
0
W
Skadi
 
Skadi
4,174
1,764
0
910
4,433
1,430
0
855
3,578
0
40,674
L
Izanami
 
Izanami
1,509
1,269
0
750
5,420
1,698
0
269
5,151
0
30,853
L
3,762
606
206
1,075
5,586
2,076
0
3,633
1,863
41,375
0
W
Mulan
BATJAMA
Mulan
1,894
304
0
2,230
7,011
5,605
0
2,495
4,312
0
30,327
L
Thanatos
Larzen_91
Thanatos
1,906
366
0
4,465
7,423
2,976
0
3,112
4,311
0
28,497
L
Ares
Nich055
Ares
3,073
426
0
1,327
7,019
4,810
0
3,676
3,277
12,137
0
L
Chang'e
Sensym
Chang'e
3,238
404
0
2,083
4,876
3,335
0
651
4,225
36,599
0
W
Thanatos
lolorec
Thanatos
2,237
732
0
7,890
9,721
3,755
0
1,264
8,443
0
53,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
26,292
298
Minions Killed
271
0
Camps Cleared
0
1,048,812
Distance Traveled
885,776
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,474
647
11
1
0
231,823
3
W
Ra
6,438
644
100
10
0
215,920
2
W
Skadi
5,627
563
63
6
0
177,952
0
L
Izanami
4,807
481
52
5
0
163,261
0
L
Ra
5,729
573
79
8
0
190,106
0
W
Mulan
5,097
510
46
5
0
200,386
2
L
Thanatos
4,911
491
51
5
0
163,697
0
L
Ares
4,905
491
13
1
0
206,135
0
L
Chang'e
5,940
594
76
8
0
162,577
0
W
Thanatos
6,003
600
78
8
0
222,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role