Player Matchup

Artemis
Artemis
Ariós
Artemis
Level 100
God Stats
9W - 7L
1,731 SR
Queue Stats
273W - 268L
1,512 Elo+
Party 1
Ullr
Ullr
Armánder
Ullr
Level 86
God Stats
1W - 1L
1,701 SR
Queue Stats
256W - 244L
1,502 Elo+
Party 1
Bacchus
Bacchus
Avengers3664
Bacchus
Level 109
God Stats
30W - 27L
1,509 SR
Queue Stats
343W - 370L
1,393 Elo+
Party 2
Mulan
Mulan
PaTos0
Mulan
Level 125
God Stats
95W - 91L
1,582 SR
Queue Stats
500W - 498L
1,538 Elo+
Solo
Hera
Hera
sirpoto
Hera
Level 147
God Stats
0W - 1L
1,725 SR
Queue Stats
83W - 110L
1,343 Elo+
Party 2
Team Averages
Level 113
1,650 SR
1,458 Elo+

VS

Team Averages
Level 113
1,464 SR
1,424 Elo+
Chaac
Chaac
BIGO6285
Chaac
Level 107
God Stats
3W - 3L
1,534 SR
Queue Stats
60W - 73L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Im2RDH
Morgan Le Fay
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 52L
1,363 Elo+
Solo
Hachiman
Hachiman
OmegaVIPER_
Hachiman
Level 157
God Stats
15W - 11L
1,480 SR
Queue Stats
537W - 521L
1,461 Elo+
Solo
Mercury
Mercury
ZAMANTEZAR
Mercury
Level 112
God Stats
3W - 5L
1,236 SR
Queue Stats
46W - 49L
1,402 Elo+
Solo
Medusa
Medusa
fanch88
Medusa
Level 147
God Stats
5W - 3L
1,571 SR
Queue Stats
137W - 137L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ariós
Artemis
12
1 / 5 / 0
7,441
465
5,148
11,753
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
14
3 / 3 / 1
8,397
525
4,886
13,037
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Avengers3664
Bacchus
10
0 / 3 / 3
6,922
433
6,422
13,504
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
PaTos0
Mulan
15
1 / 2 / 0
9,468
592
12,049
14,888
16,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
sirpoto
Hera
12
1 / 5 / 1
7,226
452
7,527
9,071
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIGO6285
Chaac
12
3 / 2 / 7
7,765
485
7,040
14,538
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Im2RDH
Morgan Le Fay
15
4 / 1 / 7
9,402
588
10,240
11,611
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
OmegaVIPER_
Hachiman
16
2 / 1 / 1
8,455
528
7,830
12,624
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
ZAMANTEZAR
Mercury
16
6 / 1 / 5
9,459
591
9,290
11,997
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
fanch88
Medusa
16
3 / 1 / 3
9,153
572
10,259
9,706
4,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
18
18
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ariós
Artemis
1
5
0
0.2
L
Ullr
3
3
1
1.17
L
Bacchus
Avengers3664
Bacchus
0
3
3
0.5
W
Chaac
BIGO6285
Chaac
3
2
7
3.25
W
Morgan Le Fay
Im2RDH
Morgan Le Fay
4
1
7
7.5
W
Hachiman
OmegaVIPER_
Hachiman
2
1
1
2.5
L
Mulan
PaTos0
Mulan
1
2
0
0.5
W
Mercury
ZAMANTEZAR
Mercury
6
1
5
8.5
W
Medusa
fanch88
Medusa
3
1
3
4.5
L
Hera
sirpoto
Hera
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
44,659
62,253
Taken
60,476
41,921
Mitigated
38,230
15,256
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ariós
Artemis
5,148
2,371
0
2,763
11,753
4,098
0
0
11,753
0
43,714
L
Ullr
4,886
2,305
0
4,320
13,037
5,360
0
2,462
10,575
0
59,739
L
Bacchus
Avengers3664
Bacchus
6,422
1,102
0
2,888
13,504
13,393
0
1,840
11,664
22,066
0
W
Chaac
BIGO6285
Chaac
7,040
916
223
3,625
14,538
16,803
12
4,928
9,610
0
36,465
W
Morgan Le Fay
Im2RDH
Morgan Le Fay
10,240
782
0
2,591
11,611
5,564
69
5,245
6,366
75,666
0
W
Hachiman
OmegaVIPER_
Hachiman
7,830
4,310
0
3,959
12,624
5,700
120
0
12,624
0
72,673
L
Mulan
PaTos0
Mulan
12,049
565
0
4,346
14,888
16,242
0
1,382
13,506
303
82,723
W
Mercury
ZAMANTEZAR
Mercury
9,290
5,909
0
1,906
11,997
5,260
158
1,964
10,033
0
87,783
W
Medusa
fanch88
Medusa
10,259
6,394
0
5,336
9,706
4,903
712
1,971
7,735
0
84,969
L
Hera
sirpoto
Hera
7,527
1,749
0
939
9,071
2,828
0
4,556
4,515
49,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,454
Gold Earned
44,234
414
Minions Killed
519
0
Camps Cleared
0
1,505,257
Distance Traveled
1,594,058
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,441
465
80
5
0
295,989
4
L
Ullr
8,397
525
96
6
0
322,672
0
L
Bacchus
6,922
433
25
2
0
286,331
1
W
Chaac
7,765
485
41
3
0
310,436
0
W
Morgan Le Fay
9,402
588
123
8
0
303,246
0
W
Hachiman
8,455
528
109
7
0
277,699
0
L
Mulan
9,468
592
137
9
0
305,866
4
W
Mercury
9,459
591
115
7
0
401,780
3
W
Medusa
9,153
572
131
8
0
300,897
4
L
Hera
7,226
452
76
5
0
294,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role