Player Matchup

Arachne
Arachne
Silver II
Chkos25
Arachne
Silver II
Level 127
God Stats
11W - 14L
1,413 SR
Queue Stats
179W - 214L
1,114 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
SMELLYFINGER13
Morgan Le Fay
Silver II
Level 148
God Stats
9W - 9L
1,349 SR
Queue Stats
65W - 85L
1,122 MMR
Solo
Cerberus
Cerberus
Silver II
UrchinWar
Cerberus
Silver II
Level 86
God Stats
8W - 11L
1,599 SR
Queue Stats
73W - 112L
1,074 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,454 SR
1,103 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,523 SR
1,052 MMR
Xing Tian
Xing Tian
Silver III
CaptainBuds2452
Xing Tian
Silver III
Level 98
God Stats
57W - 56L
1,458 SR
Queue Stats
187W - 212L
855 MMR
Solo
Thor
Thor
Silver IV
TortuMau145
Thor
Silver IV
Level 104
God Stats
0W - 1L
1,645 SR
Queue Stats
12W - 24L
1,175 MMR
Solo
Ah Puch
Ah Puch
Silver III
mrdabotero
Ah Puch
Silver III
Level 154
God Stats
8W - 15L
1,466 SR
Queue Stats
36W - 66L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chkos25
Arachne
16
9 / 4 / 1
14,058
879
10,009
16,098
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SMELLYFINGER13
Morgan Le Fay
15
0 / 5 / 7
12,098
756
12,796
11,294
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
UrchinWar
Cerberus
14
1 / 3 / 11
12,145
759
6,043
15,183
12,701
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
KuzenboHadesAtlasMauiCharon

VS

Bans
MartichorasAchillesHou YiHerculesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptainBuds2452
Xing Tian
14
2 / 4 / 8
11,800
738
7,251
16,397
18,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 6 / 4
13,652
853
13,072
19,102
7,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
mrdabotero
Ah Puch
15
3 / 3 / 7
12,462
779
12,202
8,532
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
10
Kills
12
12
Deaths
13
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CaptainBuds2452
Xing Tian
2
4
8
1.5
W
Arachne
Chkos25
Arachne
9
4
1
2.38
W
Morgan Le Fay
SMELLYFINGER13
Morgan Le Fay
0
5
7
0.7
L
7
6
4
1.5
W
Cerberus
UrchinWar
Cerberus
1
3
11
2.17
L
Ah Puch
mrdabotero
Ah Puch
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
32,525
42,575
Taken
44,031
25,105
Mitigated
29,382
10,152
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CaptainBuds2452
Xing Tian
7,251
255
0
1,983
16,397
18,572
15
6,505
9,760
27,795
0
W
Arachne
Chkos25
Arachne
10,009
6,688
0
5,869
16,098
8,182
1,753
8,697
7,401
0
40,665
W
Morgan Le Fay
SMELLYFINGER13
Morgan Le Fay
12,796
1,007
0
1,451
11,294
4,222
1,190
6,057
5,237
76,996
0
L
13,072
2,110
0
3,336
19,102
7,610
1,185
7,806
11,296
0
56,224
W
Cerberus
UrchinWar
Cerberus
6,043
238
0
2,832
15,183
12,701
587
5,702
9,481
19,911
0
L
Ah Puch
mrdabotero
Ah Puch
12,202
416
0
1,821
8,532
3,200
35
4,961
3,571
64,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
37,914
192
Minions Killed
199
0
Camps Cleared
0
878,572
Distance Traveled
765,237
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,800
738
31
2
0
288,960
0
W
Arachne
14,058
879
53
3
0
325,227
4
W
Morgan Le Fay
12,098
756
99
6
0
274,256
2
L
Thor
13,652
853
81
5
0
267,015
0
W
Cerberus
12,145
759
40
3
0
279,089
4
L
Ah Puch
12,462
779
87
5
0
209,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role