Player Matchup

Tiamat
Tiamat
BeardedManly
Tiamat
Level 148
God Stats
1W - 5L
1,353 SR
Queue Stats
163W - 166L
1,488 Elo+
Solo
Freya
Freya
Glizziguzler
Freya
Level 128
God Stats
0W - 1L
1,270 SR
Queue Stats
54W - 39L
1,606 Elo+
Solo
Anubis
Anubis
iGoat Mode
Anubis
Level 127
God Stats
34W - 42L
1,494 SR
Queue Stats
334W - 293L
1,528 Elo+
Solo
Odin
Odin
lil_daddy_20
Odin
Level 42
God Stats
2W - 4L
1,809 SR
Queue Stats
67W - 68L
1,475 Elo+
Solo
Lancelot
Lancelot
llZAYDEll
Lancelot
Level 84
God Stats
4W - 5L
1,712 SR
Queue Stats
267W - 240L
1,472 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,514 Elo+

VS

Team Averages
Level 157
1,544 SR
1,477 Elo+
Kukulkan
Kukulkan
Alexìs
Kukulkan
Level 124
God Stats
1W - 0L
1,576 SR
Queue Stats
2W - 1L
1,408 Elo+
Solo
Pele
Pele
MailMan1492
Pele
Level 161
God Stats
18W - 11L
1,658 SR
Queue Stats
367W - 341L
1,470 Elo+
Party 1
Anhur
Anhur
SterltheGOAT
Anhur
Level 123
God Stats
17W - 16L
1,480 SR
Queue Stats
371W - 332L
1,488 Elo+
Party 1
Sobek
Sobek
TR Alpaca
Sobek
Level 73
God Stats
2W - 4L
1,438 SR
Queue Stats
200W - 171L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
iTZ_DeeJaY_K-oS
Gilgamesh
Level 305
God Stats
31W - 23L
1,570 SR
Queue Stats
1,044W - 989L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 5 / 0
8,234
433
7,042
16,366
20,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 6 / 2
8,052
424
5,597
12,806
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
iGoat Mode
Anubis
18
5 / 3 / 6
11,003
579
19,251
15,638
8,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 4
8,183
431
5,915
14,236
11,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
llZAYDEll
Lancelot
16
7 / 5 / 0
9,677
509
9,976
15,221
7,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alexìs
Kukulkan
16
1 / 4 / 3
9,512
501
3,801
11,952
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 6 / 4
9,933
523
13,489
18,660
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
9 / 1 / 4
12,038
634
16,254
13,067
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
TR Alpaca
Sobek
14
3 / 1 / 6
9,007
474
6,879
12,893
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
iTZ_DeeJaY_K-oS
Gilgamesh
17
4 / 1 / 1
10,935
576
11,470
18,932
17,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
13
Kills
22
22
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alexìs
Kukulkan
1
4
3
0.63
L
Tiamat
0
5
0
0
L
0
6
2
0.17
W
5
6
4
1.17
W
9
1
4
11
W
Sobek
TR Alpaca
Sobek
3
1
6
6
L
Anubis
iGoat Mode
Anubis
5
3
6
2.67
W
Gilgamesh
iTZ_DeeJaY_K-oS
Gilgamesh
4
1
1
4.5
L
1
3
4
1
L
Lancelot
llZAYDEll
Lancelot
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,781
Damage
51,893
74,267
Taken
75,504
51,222
Mitigated
48,318
19,771
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alexìs
Kukulkan
3,801
236
0
1,047
11,952
4,213
0
5,061
6,891
76,144
0
L
Tiamat
7,042
972
0
4,923
16,366
20,030
0
68
16,298
54,018
0
L
5,597
1,559
0
3,701
12,806
3,538
0
647
12,159
62,689
4,718
W
13,489
3,251
0
3,851
18,660
6,414
0
10,452
8,208
0
80,932
W
16,254
11,330
0
5,605
13,067
6,172
940
3,888
9,179
0
95,639
W
Sobek
TR Alpaca
Sobek
6,879
612
87
5,218
12,893
13,891
0
5,926
6,967
21,956
0
L
Anubis
iGoat Mode
Anubis
19,251
0
0
9,040
15,638
8,432
0
4,023
11,615
127,502
0
W
Gilgamesh
iTZ_DeeJaY_K-oS
Gilgamesh
11,470
2,524
0
2,751
18,932
17,628
105
6,563
12,369
527
93,071
L
5,915
1,576
0
1,587
14,236
11,816
0
3,925
10,311
0
26,697
L
Lancelot
llZAYDEll
Lancelot
9,976
858
0
520
15,221
7,406
0
2,085
13,136
0
76,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,149
Gold Earned
51,425
542
Minions Killed
546
0
Camps Cleared
0
1,773,480
Distance Traveled
1,865,075
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,512
501
146
8
0
379,398
0
L
Tiamat
8,234
433
105
6
0
283,669
2
L
Freya
8,052
424
112
6
0
340,929
2
W
Pele
9,933
523
92
5
0
400,926
0
W
Anhur
12,038
634
146
8
0
331,829
0
W
Sobek
9,007
474
18
1
0
411,737
0
L
Anubis
11,003
579
201
11
0
342,716
0
W
Gilgamesh
10,935
576
144
8
0
341,185
3
L
Odin
8,183
431
26
1
0
378,159
0
L
Lancelot
9,677
509
98
5
0
428,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role