Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
JoJo_XIII99
Charon
Level 81
God Stats
8W - 6L
1,669 SR
Queue Stats
130W - 138L
1,508 Elo+
Solo
Ra
Ra
Ky Skoon D
Ra
Level 26
God Stats
54W - 173L
1,254 SR
Queue Stats
73W - 207L
1,233 Elo+
Solo
Olorun
Olorun
MsEmmaFrost
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
SinCease
Tyr
Level 203
God Stats
13W - 15L
1,566 SR
Queue Stats
356W - 345L
1,503 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,449 Elo+

VS

Team Averages
Level 139
1,489 SR
1,510 Elo+
King Arthur
King Arthur
Arbelos
King Arthur
Level 175
God Stats
5W - 5L
1,531 SR
Queue Stats
526W - 483L
1,559 Elo+
Solo
Hun Batz
Hun Batz
ObeyMaurice9
Hun Batz
Level 125
God Stats
15W - 17L
1,407 SR
Queue Stats
185W - 214L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Snowbeans1998
Cthulhu
Level 144
God Stats
1W - 1L
1,423 SR
Queue Stats
14W - 9L
1,612 Elo+
Solo
Kukulkan
Kukulkan
ZAKPELAYO
Kukulkan
Level 125
God Stats
4W - 1L
1,367 SR
Queue Stats
64W - 72L
1,434 Elo+
Solo
Chronos
Chronos
lunaman9
Chronos
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
147W - 136L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 0
5,155
859
3,000
2,947
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
9
0 / 0 / 2
4,680
780
1,798
4,118
3,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 0
4,153
692
0
0
0
Olorun
12
1 / 0 / 1
5,784
964
3,247
3,820
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 0 / 1
4,733
789
3,692
6,540
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arbelos
King Arthur
9
0 / 1 / 0
4,673
779
5,726
4,641
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
ObeyMaurice9
Hun Batz
9
0 / 1 / 0
4,600
767
1,838
4,305
2,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
9
0 / 0 / 0
4,659
777
3,606
2,699
2,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ZAKPELAYO
Kukulkan
10
0 / 0 / 0
4,960
827
2,310
3,078
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
lunaman9
Chronos
12
0 / 0 / 0
5,384
897
1,172
1,604
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
W
King Arthur
Arbelos
King Arthur
0
1
0
0
L
Charon
0
0
2
1
L
0
0
0
0
L
Olorun
1
0
1
1.5
W
Hun Batz
ObeyMaurice9
Hun Batz
0
1
0
0
L
0
0
1
0.5
W
Cthulhu
0
0
0
0
W
Kukulkan
ZAKPELAYO
Kukulkan
0
0
0
0
W
Chronos
lunaman9
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,737
Damage
14,652
17,425
Taken
16,327
10,523
Mitigated
9,530
3,964
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,000
583
0
240
2,947
1,123
0
1,661
1,286
17,980
0
W
King Arthur
Arbelos
King Arthur
5,726
678
0
500
4,641
2,784
0
2,687
1,954
0
10,295
L
Charon
1,798
125
0
27
4,118
3,663
0
2,198
1,920
7,250
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
3,247
2,023
257
1,836
3,820
1,550
0
990
2,795
21,614
48
W
Hun Batz
ObeyMaurice9
Hun Batz
1,838
148
0
50
4,305
2,788
0
1,864
2,441
0
8,330
L
3,692
584
0
1,604
6,540
4,187
0
2,239
4,218
0
9,657
W
Cthulhu
3,606
446
126
1,324
2,699
2,102
60
1,011
1,688
11,403
0
W
Kukulkan
ZAKPELAYO
Kukulkan
2,310
140
0
500
3,078
1,182
160
1,592
1,486
23,563
0
W
Chronos
lunaman9
Chronos
1,172
822
0
428
1,604
674
544
891
713
22,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,505
Gold Earned
24,276
124
Minions Killed
157
0
Camps Cleared
0
517,823
Distance Traveled
659,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,155
859
43
7
0
129,534
0
W
King Arthur
4,673
779
10
2
0
146,096
0
L
Charon
4,680
780
13
2
0
105,390
0
L
Ra
4,153
692
0
0
0
0
0
L
Olorun
5,784
964
52
9
0
136,276
0
W
Hun Batz
4,600
767
22
4
0
101,862
0
L
Tyr
4,733
789
16
3
0
146,623
0
W
Cthulhu
4,659
777
26
4
0
144,500
0
W
Kukulkan
4,960
827
40
7
0
137,801
0
W
Chronos
5,384
897
59
10
0
129,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role