Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeEnigeEchte
Arachne
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,710 Elo+
Solo
Kukulkan
Kukulkan
HAZE-FAN
Kukulkan
Level 159
God Stats
8W - 8L
1,456 SR
Queue Stats
145W - 141L
1,490 Elo+
Solo
Apollo
Apollo
KingDivan
Apollo
Level 148
God Stats
9W - 3L
1,639 SR
Queue Stats
162W - 152L
1,504 Elo+
Solo
Fafnir
Fafnir
SexyShrimp69
Fafnir
Level 100
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 2L
1,346 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,510 Elo+

VS

Team Averages
Level 125
1,489 SR
1,479 Elo+
Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ANerdyBiscuit
Chronos
Level 156
God Stats
2W - 5L
1,449 SR
Queue Stats
278W - 256L
1,545 Elo+
Solo
Mercury
Mercury
EaZy kyky 58
Mercury
Level 98
God Stats
17W - 14L
1,543 SR
Queue Stats
303W - 277L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
IcyveinsTobi
Ah Puch
Level 148
God Stats
27W - 32L
1,473 SR
Queue Stats
1,204W - 1,160L
1,510 Elo+
Solo
Poseidon
Poseidon
optic shadow734
Poseidon
Level 98
God Stats
10W - 10L
1,478 SR
Queue Stats
474W - 448L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 3 / 1
7,637
546
6,603
14,663
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
DeEnigeEchte
Arachne
15
8 / 0 / 6
9,372
669
13,565
16,177
6,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
HAZE-FAN
Kukulkan
16
4 / 0 / 6
9,701
693
8,441
3,750
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
KingDivan
Apollo
13
3 / 2 / 3
8,065
576
5,634
9,656
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
10
2 / 0 / 5
7,391
528
3,548
11,304
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 3 / 2
6,222
444
5,795
11,186
8,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
11
2 / 2 / 0
7,335
524
6,508
7,926
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
EaZy kyky 58
Mercury
12
2 / 6 / 0
6,976
498
5,057
12,288
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
IcyveinsTobi
Ah Puch
13
1 / 2 / 2
8,358
597
11,042
11,963
5,980
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
13
0 / 4 / 0
6,874
491
4,155
9,913
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
5
5
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
3
1
0.17
L
Odin
 
Odin
0
3
2
0.33
L
Chronos
2
2
0
1
W
Arachne
DeEnigeEchte
Arachne
8
0
6
11
L
Mercury
EaZy kyky 58
Mercury
2
6
0
0.33
W
Kukulkan
HAZE-FAN
Kukulkan
4
0
6
7
L
Ah Puch
IcyveinsTobi
Ah Puch
1
2
2
1
W
Apollo
KingDivan
Apollo
3
2
3
2.25
W
Fafnir
2
0
5
4.5
L
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,791
Damage
32,557
55,550
Taken
53,276
31,483
Mitigated
26,378
17,316
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,603
2,455
0
3,577
14,663
7,388
0
8,039
6,284
0
52,853
L
Odin
 
Odin
5,795
720
0
1,564
11,186
8,668
0
3,489
7,697
0
22,126
L
Chronos
6,508
2,424
0
3,356
7,926
2,904
733
901
7,025
49,938
2,586
W
Arachne
DeEnigeEchte
Arachne
13,565
10,935
0
6,322
16,177
6,715
30
5,027
11,045
0
87,015
L
Mercury
EaZy kyky 58
Mercury
5,057
2,268
0
668
12,288
4,673
0
1,691
10,597
0
58,898
W
Kukulkan
HAZE-FAN
Kukulkan
8,441
671
0
988
3,750
1,974
700
266
3,484
91,981
0
L
Ah Puch
IcyveinsTobi
Ah Puch
11,042
779
0
6,330
11,963
5,980
129
0
11,963
71,970
0
W
Apollo
KingDivan
Apollo
5,634
2,661
0
3,946
9,656
4,147
823
3,920
5,498
0
55,974
W
Fafnir
3,548
740
0
2,483
11,304
11,259
0
4,109
7,037
10,356
0
L
Poseidon
4,155
576
0
1,216
9,913
4,153
0
5,908
4,005
63,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
35,765
444
Minions Killed
458
0
Camps Cleared
0
1,476,287
Distance Traveled
1,402,627
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,637
546
80
6
0
279,611
0
L
Odin
6,222
444
30
2
0
311,764
2
L
Chronos
7,335
524
116
8
0
267,670
4
W
Arachne
9,372
669
107
8
0
364,600
1
L
Mercury
6,976
498
79
6
0
322,508
0
W
Kukulkan
9,701
693
165
12
0
270,137
0
L
Ah Puch
8,358
597
122
9
0
256,513
4
W
Apollo
8,065
576
88
6
0
258,076
0
W
Fafnir
7,391
528
4
0
0
303,863
2
L
Poseidon
6,874
491
111
8
0
244,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role