Player Matchup

Kukulkan
Kukulkan
BranDonDu59550
Kukulkan
Level 48
God Stats
9W - 5L
1,766 SR
Queue Stats
29W - 38L
1,350 Elo+
Solo
Amaterasu
Amaterasu
Deadmanx
Amaterasu
Level 129
God Stats
7W - 6L
1,463 SR
Queue Stats
26W - 28L
1,421 Elo+
Solo
Anhur
Anhur
GRREEEEED
Anhur
Level 55
God Stats
1W - 4L
1,388 SR
Queue Stats
191W - 192L
1,425 Elo+
Party 1
Arachne
Arachne
SirenaSongg
Arachne
Level 102
God Stats
2W - 4L
1,299 SR
Queue Stats
292W - 284L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
WaZe_Baloo
Cthulhu
Level 33
God Stats
1W - 1L
1,678 SR
Queue Stats
32W - 42L
1,117 Elo+
Solo
Team Averages
Level 73
1,519 SR
1,353 Elo+

VS

Team Averages
Level 87
1,560 SR
1,434 Elo+
Medusa
Medusa
ChinsWorth182
Medusa
Level 120
God Stats
11W - 9L
1,503 SR
Queue Stats
416W - 423L
1,475 Elo+
Solo
Ganesha
Ganesha
SpartanRevenge
Ganesha
Level 129
God Stats
7W - 5L
1,684 SR
Queue Stats
260W - 247L
1,465 Elo+
Solo
Kukulkan
Kukulkan
YoungCastro93
Kukulkan
Level 77
God Stats
21W - 13L
1,566 SR
Queue Stats
466W - 451L
1,424 Elo+
Party 2
Loki
Loki
hxrveyt_04
Loki
Level 48
God Stats
11W - 12L
1,364 SR
Queue Stats
292W - 309L
1,381 Elo+
Party 2
Nike
Nike
trashierink
Nike
Level 61
God Stats
43W - 17L
1,684 SR
Queue Stats
227W - 225L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 3 / 2
8,726
545
10,320
9,461
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Deadmanx
Amaterasu
14
0 / 2 / 1
8,693
543
10,201
19,183
16,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
GRREEEEED
Anhur
12
1 / 5 / 1
6,991
437
6,047
13,231
3,904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SirenaSongg
Arachne
13
5 / 3 / 0
8,314
520
6,897
14,288
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WaZe_Baloo
Cthulhu
8
1 / 3 / 1
5,929
371
5,353
8,862
5,738
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 0
10,046
628
15,652
10,116
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 9
8,865
554
4,730
12,924
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
YoungCastro93
Kukulkan
15
3 / 4 / 2
8,976
561
7,526
8,760
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 3 / 2
7,794
487
4,231
10,982
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
0 / 0 / 1
8,296
519
9,131
13,651
11,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
10
Kills
15
16
Deaths
10
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
3
2
1.33
W
10
1
0
10
L
Amaterasu
Deadmanx
Amaterasu
0
2
1
0.25
L
Anhur
GRREEEEED
Anhur
1
5
1
0.3
L
Arachne
SirenaSongg
Arachne
5
3
0
1.67
W
0
2
9
2.25
L
Cthulhu
WaZe_Baloo
Cthulhu
1
3
1
0.5
W
Kukulkan
YoungCastro93
Kukulkan
3
4
2
1
W
2
3
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
41,270
65,025
Taken
56,433
35,097
Mitigated
34,701
18,665
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,320
279
0
250
9,461
3,895
174
3,866
5,595
73,521
0
W
15,652
7,362
0
5,021
10,116
3,498
527
3,372
6,744
0
83,942
L
Amaterasu
Deadmanx
Amaterasu
10,201
3,459
0
8,819
19,183
16,031
0
2,593
16,590
0
74,278
L
Anhur
GRREEEEED
Anhur
6,047
3,005
0
3,885
13,231
3,904
0
1,363
11,868
0
39,747
L
Arachne
SirenaSongg
Arachne
6,897
5,131
0
4,082
14,288
5,529
0
2,732
11,556
0
55,973
W
4,730
741
0
3,346
12,924
12,266
0
5,071
7,853
32,091
0
L
Cthulhu
WaZe_Baloo
Cthulhu
5,353
296
65
1,564
8,862
5,738
0
1,702
7,160
23,143
230
W
Kukulkan
YoungCastro93
Kukulkan
7,526
926
0
1,108
8,760
3,447
882
5,325
3,435
65,373
0
W
4,231
1,098
0
4,900
10,982
3,981
0
1,675
9,307
0
66,442
W
9,131
2,367
0
2,738
13,651
11,509
462
0
13,651
0
67,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,653
Gold Earned
43,977
415
Minions Killed
525
0
Camps Cleared
0
1,360,304
Distance Traveled
1,573,815
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,726
545
127
8
0
302,966
0
W
Medusa
10,046
628
166
10
0
287,102
0
L
Amaterasu
8,693
543
119
7
0
282,904
0
L
Anhur
6,991
437
61
4
0
236,693
0
L
Arachne
8,314
520
82
5
0
326,974
5
W
Ganesha
8,865
554
2
0
0
310,558
0
L
Cthulhu
5,929
371
26
2
0
210,767
1
W
Kukulkan
8,976
561
125
8
0
293,036
2
W
Loki
7,794
487
116
7
0
386,086
0
W
Nike
8,296
519
116
7
0
297,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role