Player Matchup

Janus
Janus
BatedSquare051
Janus
Level 111
God Stats
14W - 22L
1,504 SR
Queue Stats
290W - 258L
1,557 Elo+
Solo
Ares
Ares
II Raibon II
Ares
Level 128
God Stats
14W - 11L
1,665 SR
Queue Stats
539W - 493L
1,552 Elo+
Solo
Fenrir
Fenrir
TariffscK
Fenrir
Level 158
God Stats
5W - 4L
1,672 SR
Queue Stats
230W - 223L
1,567 Elo+
Solo
Cernunnos
Cernunnos
xS0LID SN4K3x
Cernunnos
Level 156
God Stats
0W - 5L
1,369 SR
Queue Stats
153W - 156L
1,533 Elo+
Solo
Tiamat
Tiamat
zareksis
Tiamat
Level 159
God Stats
180W - 192L
1,580 SR
Queue Stats
429W - 412L
1,533 Elo+
Solo
Team Averages
Level 142
1,558 SR
1,549 Elo+

VS

Team Averages
Level 138
1,604 SR
1,536 Elo+
Ganesha
Ganesha
Autopsya
Ganesha
Level 180
God Stats
1W - 1L
1,270 SR
Queue Stats
285W - 246L
1,598 Elo+
Party 1
King Arthur
King Arthur
Reshram
King Arthur
Level 151
God Stats
6W - 4L
1,486 SR
Queue Stats
382W - 336L
1,540 Elo+
Solo
Merlin
Merlin
SgtSalamander
Merlin
Level 147
God Stats
7W - 0L
1,935 SR
Queue Stats
122W - 105L
1,564 Elo+
Solo
Neith
Neith
angelm8
Neith
Level 126
God Stats
1W - 0L
1,596 SR
Queue Stats
5W - 6L
1,487 Elo+
Solo
Awilix
Awilix
тнєвєѕт
Awilix
Level 84
God Stats
2W - 1L
1,732 SR
Queue Stats
21W - 24L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,493
649
3,084
6,747
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 3
7,623
762
5,970
12,364
12,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
TariffscK
Fenrir
12
1 / 4 / 0
6,786
679
2,941
11,812
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
xS0LID SN4K3x
Cernunnos
15
2 / 1 / 2
7,876
788
8,300
6,941
3,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
zareksis
Tiamat
14
1 / 1 / 3
7,214
721
5,598
5,563
7,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Autopsya
Ganesha
14
0 / 1 / 9
8,146
815
2,975
7,632
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Reshram
King Arthur
14
3 / 0 / 7
7,576
758
9,887
11,695
9,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 0 / 3
7,725
773
10,907
4,622
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
angelm8
Neith
14
3 / 1 / 2
7,737
774
5,935
5,444
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 6
7,933
793
7,173
8,587
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
12
12
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Autopsya
Ganesha
0
1
9
4.5
L
0
4
2
0.25
L
1
2
3
1.25
W
King Arthur
Reshram
King Arthur
3
0
7
6.5
W
3
0
3
4.5
L
Fenrir
TariffscK
Fenrir
1
4
0
0.25
W
Neith
angelm8
Neith
3
1
2
4
L
Cernunnos
xS0LID SN4K3x
Cernunnos
2
1
2
3
L
Tiamat
zareksis
Tiamat
1
1
3
2.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
36,877
43,427
Taken
37,980
32,820
Mitigated
26,007
7,103
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Autopsya
Ganesha
2,975
24
0
2,260
7,632
7,709
213
3,646
3,906
15,916
0
L
3,084
184
0
375
6,747
2,709
0
1,306
5,441
11,786
0
L
5,970
646
0
2,652
12,364
12,792
0
4,242
8,122
17,986
0
W
King Arthur
Reshram
King Arthur
9,887
936
0
678
11,695
9,960
90
4,437
7,107
0
24,027
W
10,907
133
0
500
4,622
2,042
240
694
3,886
28,060
0
L
Fenrir
TariffscK
Fenrir
2,941
886
0
980
11,812
6,512
0
3,777
8,035
0
16,609
W
Neith
angelm8
Neith
5,935
2,596
0
678
5,444
2,676
664
2,084
3,334
0
26,675
L
Cernunnos
xS0LID SN4K3x
Cernunnos
8,300
3,605
0
2,255
6,941
3,491
0
2,445
4,496
0
36,281
L
Tiamat
zareksis
Tiamat
5,598
573
0
841
5,563
7,316
0
2,112
3,451
17,536
0
W
7,173
1,922
0
2,444
8,587
3,620
1,040
3,402
5,095
0
25,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
39,117
175
Minions Killed
198
0
Camps Cleared
0
1,044,708
Distance Traveled
1,128,817
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,146
815
4
0
0
217,758
0
L
Janus
6,493
649
30
3
0
179,087
0
L
Ares
7,623
762
15
2
0
219,574
1
W
King Arthur
7,576
758
26
3
0
232,907
0
W
Merlin
7,725
773
54
5
0
223,163
0
L
Fenrir
6,786
679
31
3
0
219,669
0
W
Neith
7,737
774
68
7
0
207,753
0
L
Cernunnos
7,876
788
63
6
0
197,232
0
L
Tiamat
7,214
721
36
4
0
229,146
0
W
Awilix
7,933
793
46
5
0
247,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role