Player Matchup

Raijin
Raijin
Próspero
Raijin
Level 84
God Stats
6W - 3L
1,696 SR
Queue Stats
192W - 190L
1,404 Elo+
Solo
Ares
Ares
UsaRubber
Ares
Level 124
God Stats
17W - 6L
1,777 SR
Queue Stats
433W - 420L
1,521 Elo+
Solo
Osiris
Osiris
jerandas
Osiris
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
373W - 358L
1,520 Elo+
Solo
Cernunnos
Cernunnos
jooseRP
Cernunnos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,520 Elo+
Solo
Arachne
Arachne
spicy_boi_5
Arachne
Level 127
God Stats
3W - 2L
1,749 SR
Queue Stats
274W - 286L
1,510 Elo+
Solo
Team Averages
Level 124
1,644 SR
1,495 Elo+

VS

Team Averages
Level 144
1,463 SR
1,475 Elo+
Freya
Freya
 
Freya
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Anikies
Apollo
Level 158
God Stats
1W - 4L
1,332 SR
Queue Stats
339W - 368L
1,439 Elo+
Solo
Ymir
Ymir
Moist Yuri
Ymir
Level 149
God Stats
0W - 2L
1,191 SR
Queue Stats
42W - 67L
1,423 Elo+
Solo
Ares
Ares
SlayerBRX
Ares
Level 127
God Stats
7W - 3L
1,753 SR
Queue Stats
139W - 133L
1,487 Elo+
Solo
Fenrir
Fenrir
WAYNEIZSHORSEY
Fenrir
Level 107
God Stats
2W - 3L
1,537 SR
Queue Stats
333W - 295L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Próspero
Raijin
15
5 / 1 / 7
9,059
906
8,902
4,377
2,053
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
4 / 2 / 8
8,051
805
6,716
8,140
6,195
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
jerandas
Osiris
15
1 / 0 / 11
8,086
809
4,845
5,093
5,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
jooseRP
Cernunnos
15
2 / 1 / 10
8,416
842
4,326
6,172
2,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
spicy_boi_5
Arachne
13
1 / 1 / 9
7,880
788
4,405
4,987
3,138
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 2 / 2
6,536
654
6,023
5,953
2,928
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Anikies
Apollo
13
0 / 4 / 3
6,775
678
4,389
7,577
4,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 1 / 1
7,097
710
2,279
5,737
5,743
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
12
0 / 3 / 1
6,398
640
3,194
7,653
7,935
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 2
6,202
620
2,977
6,537
6,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
13
Kills
3
5
Deaths
13
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
2
1
L
Apollo
Anikies
Apollo
0
4
3
0.38
L
2
1
1
2.5
W
Raijin
Próspero
Raijin
5
1
7
8.5
L
Ares
0
3
1
0.17
W
Ares
4
2
8
4
L
0
3
2
0.33
W
Osiris
jerandas
Osiris
1
0
11
6.5
W
Cernunnos
jooseRP
Cernunnos
2
1
10
7
W
Arachne
spicy_boi_5
Arachne
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,194
Damage
18,862
28,769
Taken
33,457
19,430
Mitigated
27,343
13,155
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,023
2,010
93
1,780
5,953
2,928
0
2,725
3,101
13,006
0
L
Apollo
Anikies
Apollo
4,389
1,956
644
1,137
7,577
4,279
0
4,031
3,265
0
23,942
L
2,279
0
168
750
5,737
5,743
0
2,155
3,446
11,049
0
W
Raijin
Próspero
Raijin
8,902
786
80
8
4,377
2,053
828
1,807
2,525
16,606
0
L
Ares
3,194
33
0
468
7,653
7,935
0
3,687
3,831
9,807
0
W
Ares
6,716
176
2,024
1,271
8,140
6,195
250
2,957
5,018
8,947
0
L
2,977
463
580
792
6,537
6,458
0
3,020
3,333
1,487
5,501
W
Osiris
jerandas
Osiris
4,845
817
2,179
1,284
5,093
5,115
665
1,841
3,211
0
14,627
W
Cernunnos
jooseRP
Cernunnos
4,326
1,007
438
1,304
6,172
2,929
939
3,111
2,933
0
21,971
W
Arachne
spicy_boi_5
Arachne
4,405
3,977
3,296
1,271
4,987
3,138
963
2,304
2,591
0
9,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
33,008
105
Minions Killed
106
0
Camps Cleared
0
942,792
Distance Traveled
759,268
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,536
654
13
1
0
188,152
0
L
Apollo
6,775
678
48
5
0
139,756
1
L
Ymir
7,097
710
19
2
0
156,897
0
W
Raijin
9,059
906
31
3
0
170,892
0
L
Ares
6,398
640
15
2
0
134,512
0
W
Ares
8,051
805
2
0
0
196,803
0
L
Fenrir
6,202
620
11
1
0
139,951
0
W
Osiris
8,086
809
13
1
0
186,049
0
W
Cernunnos
8,416
842
45
5
0
175,733
0
W
Arachne
7,880
788
14
1
0
213,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role