Player Matchup

Danzaburou
Danzaburou
A Deej J
Danzaburou
Level 90
God Stats
10W - 8L
1,576 SR
Queue Stats
202W - 204L
1,492 Elo+
Party 2
Ares
Ares
Sensym
Ares
Level 120
God Stats
6W - 4L
1,738 SR
Queue Stats
375W - 381L
1,488 Elo+
Party 2
Arachne
Arachne
Tetryk
Arachne
Level 49
God Stats
59W - 35L
1,604 SR
Queue Stats
87W - 100L
1,466 Elo+
Solo
Nu Wa
Nu Wa
gamy-mosaic4
Nu Wa
Level 105
God Stats
6W - 5L
1,260 SR
Queue Stats
38W - 48L
1,452 Elo+
Solo
Lancelot
Lancelot
wshDrink
Lancelot
Level 67
God Stats
5W - 0L
1,779 SR
Queue Stats
97W - 78L
1,648 Elo+
Solo
Team Averages
Level 86
1,591 SR
1,509 Elo+

VS

Team Averages
Level 95
1,429 SR
1,466 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Big grxzns
Bastet
Level 123
God Stats
10W - 8L
1,422 SR
Queue Stats
166W - 174L
1,488 Elo+
Solo
Janus
Janus
Robin-Santy
Janus
Level 82
God Stats
2W - 4L
1,494 SR
Queue Stats
20W - 19L
1,414 Elo+
Party 1
Bacchus
Bacchus
WouterDriel
Bacchus
Level 69
God Stats
3W - 5L
1,290 SR
Queue Stats
23W - 26L
1,384 Elo+
Party 1
Freya
Freya
tranko
Freya
Level 115
God Stats
3W - 10L
1,437 SR
Queue Stats
205W - 187L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Deej J
Danzaburou
11
2 / 3 / 4
6,787
522
9,411
9,425
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Sensym
Ares
12
4 / 2 / 3
7,480
575
5,532
10,597
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Tetryk
Arachne
15
7 / 0 / 3
8,249
635
8,650
10,465
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 5
8,363
643
6,487
7,009
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
wshDrink
Lancelot
13
3 / 4 / 2
8,242
634
9,874
13,123
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
3 / 6 / 0
7,851
604
7,638
14,444
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Big grxzns
Bastet
12
1 / 4 / 2
6,838
526
5,233
13,260
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 3
6,584
506
3,646
6,813
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
WouterDriel
Bacchus
10
3 / 2 / 3
6,776
521
4,673
12,599
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
tranko
Freya
10
2 / 3 / 2
6,445
496
7,721
9,327
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
10
10
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
6
0
0.5
W
Danzaburou
A Deej J
Danzaburou
2
3
4
1.33
L
Bastet
Big grxzns
Bastet
1
4
2
0.5
L
1
5
3
0.5
W
Ares
Sensym
Ares
4
2
3
2.75
W
Arachne
Tetryk
Arachne
7
0
3
8.5
L
Bacchus
WouterDriel
Bacchus
3
2
3
2.25
W
4
1
5
6.5
L
Freya
tranko
Freya
2
3
2
1
W
Lancelot
wshDrink
Lancelot
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,954
Damage
28,911
50,619
Taken
56,443
24,917
Mitigated
29,125
12,812
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,638
460
0
4,547
14,444
5,502
0
316
14,084
0
56,369
W
Danzaburou
A Deej J
Danzaburou
9,411
4,567
0
3,074
9,425
4,476
670
4,814
4,371
0
44,496
L
Bastet
Big grxzns
Bastet
5,233
1,326
0
2,657
13,260
5,365
0
2,646
10,464
0
59,156
L
3,646
141
225
486
6,813
2,290
408
2,378
4,175
45,389
0
W
Ares
Sensym
Ares
5,532
160
0
3,351
10,597
8,745
43
5,261
5,030
21,604
0
W
Arachne
Tetryk
Arachne
8,650
6,991
0
2,874
10,465
4,514
868
1,281
9,098
0
68,238
L
Bacchus
WouterDriel
Bacchus
4,673
511
320
4,444
12,599
12,570
0
3,338
9,119
16,102
0
W
6,487
1,106
0
2,136
7,009
2,432
416
3,714
2,957
60,669
0
L
Freya
tranko
Freya
7,721
2,338
0
1,885
9,327
3,398
468
2,639
6,582
33,759
0
W
Lancelot
wshDrink
Lancelot
9,874
1,434
0
1,377
13,123
4,750
0
0
13,123
0
65,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
34,494
419
Minions Killed
371
0
Camps Cleared
0
1,267,084
Distance Traveled
1,212,764
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,851
604
110
8
0
248,568
0
W
Danzaburou
6,787
522
52
4
0
221,084
0
L
Bastet
6,838
526
87
7
0
265,581
0
L
Janus
6,584
506
81
6
0
234,994
0
W
Ares
7,480
575
33
3
0
227,963
0
W
Arachne
8,249
635
92
7
0
299,982
0
L
Bacchus
6,776
521
23
2
0
245,901
4
W
Nu Wa
8,363
643
134
10
0
247,174
0
L
Freya
6,445
496
70
5
0
217,720
2
W
Lancelot
8,242
634
108
8
0
270,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role