Player Matchup

Geb
Geb
 
Geb
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Adamator1991
Arachne
Level 129
God Stats
9W - 5L
1,642 SR
Queue Stats
329W - 304L
1,530 Elo+
Solo
Bakasura
Bakasura
ArioxSet
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 335L
1,540 Elo+
Solo
Shiva
Shiva
MrDeathtruction
Shiva
Level 143
God Stats
2W - 6L
1,339 SR
Queue Stats
500W - 506L
1,490 Elo+
Solo
Cabrakan
Cabrakan
late_mansard85
Cabrakan
Level 82
God Stats
0W - 3L
1,148 SR
Queue Stats
526W - 534L
1,450 Elo+
Party 1
Team Averages
Level 120
1,426 SR
1,502 Elo+

VS

Team Averages
Level 96
1,597 SR
1,547 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MadNaz
Ah Puch
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,780 Elo+
Solo
Zeus
Zeus
PapaFritaPF
Zeus
Level 153
God Stats
12W - 1L
1,985 SR
Queue Stats
634W - 643L
1,528 Elo+
Solo
Hercules
Hercules
oemgfwsav
Hercules
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 88L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 0
6,100
555
2,152
5,735
5,477
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Adamator1991
Arachne
15
4 / 1 / 5
8,036
731
10,372
11,145
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
ArioxSet
Bakasura
15
2 / 3 / 5
7,834
712
7,978
14,904
15,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 5
8,068
733
9,588
15,427
15,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
14
2 / 2 / 4
8,250
750
3,224
12,130
15,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 4 / 6
8,115
738
11,858
9,038
4,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
 
Khepri
14
1 / 2 / 9
7,393
672
3,514
8,896
6,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
MadNaz
Ah Puch
15
2 / 1 / 9
7,999
727
9,919
5,879
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 10
8,489
772
19,953
4,513
1,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
oemgfwsav
Hercules
15
3 / 1 / 8
8,253
750
6,912
8,683
10,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
9
Kills
12
12
Deaths
9
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Cliodhna
 
Cliodhna
4
4
6
1.75
W
Khepri
 
Khepri
1
2
9
2.75
L
Arachne
Adamator1991
Arachne
4
1
5
6.5
L
Bakasura
ArioxSet
Bakasura
2
3
5
1.5
W
Ah Puch
MadNaz
Ah Puch
2
1
9
6.5
L
1
3
5
1.17
W
2
1
10
7
L
Cabrakan
2
2
4
2
W
Hercules
oemgfwsav
Hercules
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,314
Damage
52,156
59,341
Taken
37,009
62,329
Mitigated
26,503
27,733
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,152
56
22
646
5,735
5,477
0
3,648
2,087
4,443
0
W
Cliodhna
 
Cliodhna
11,858
1,120
1,155
1,622
9,038
4,079
0
1,305
7,114
0
22,813
W
Khepri
 
Khepri
3,514
358
440
629
8,896
6,963
35
1,646
6,332
10,962
0
L
Arachne
Adamator1991
Arachne
10,372
7,913
970
4,564
11,145
10,082
0
4,751
6,394
58
17,388
L
Bakasura
ArioxSet
Bakasura
7,978
4,452
1,509
5,439
14,904
15,905
25
9,908
4,996
131
7,694
W
Ah Puch
MadNaz
Ah Puch
9,919
878
0
751
5,879
3,621
0
1,360
4,201
27,613
0
L
9,588
586
4,254
5,518
15,427
15,806
0
8,573
6,854
472
22,457
W
19,953
1,935
1,248
703
4,513
1,825
351
464
3,722
43,708
0
L
Cabrakan
3,224
242
1,032
3,779
12,130
15,059
0
6,506
5,624
8,984
0
W
Hercules
oemgfwsav
Hercules
6,912
1,408
494
4,419
8,683
10,015
170
1,260
6,437
0
16,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
40,249
124
Minions Killed
166
0
Camps Cleared
0
978,549
Distance Traveled
1,014,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,100
555
10
1
0
118,575
0
W
Cliodhna
8,115
738
26
2
0
215,566
0
W
Khepri
7,393
672
6
1
0
214,298
0
L
Arachne
8,036
731
25
2
0
217,369
0
L
Bakasura
7,834
712
37
3
0
224,665
0
W
Ah Puch
7,999
727
46
4
0
209,951
0
L
Shiva
8,068
733
34
3
0
209,572
0
W
Zeus
8,489
772
63
6
0
176,623
0
L
Cabrakan
8,250
750
18
2
0
208,368
0
W
Hercules
8,253
750
25
2
0
198,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role