Player Matchup

Hercules
Hercules
TATANKO97
Hercules
Level 44
God Stats
7W - 6L
1,500 SR
Queue Stats
71W - 77L
1,491 Elo+
Party 1
Ishtar
Ishtar
mrmista77
Ishtar
Level 32
God Stats
2W - 6L
1,196 SR
Queue Stats
60W - 66L
1,506 Elo+
Party 1
Discordia
Discordia
xMatthey
Discordia
Level 29
God Stats
2W - 4L
1,498 SR
Queue Stats
48W - 49L
1,490 Elo+
Party 1
Team Averages
Level 35
1,398 SR
1,496 Elo+

VS

Team Averages
Level 66
1,414 SR
1,389 Elo+
Raijin
Raijin
FreakinJoaco
Raijin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo
Charon
Charon
PastaBoxLustucru
Charon
Level 34
God Stats
4W - 7L
1,227 SR
Queue Stats
60W - 79L
1,383 Elo+
Solo
Hou Yi
Hou Yi
XxFranremixX
Hou Yi
Level 79
God Stats
4W - 2L
1,513 SR
Queue Stats
94W - 69L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TATANKO97
Hercules
11
2 / 6 / 1
8,844
804
7,824
16,374
12,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
mrmista77
Ishtar
10
0 / 4 / 3
7,984
726
7,559
9,898
3,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
xMatthey
Discordia
11
1 / 7 / 2
8,216
747
9,031
9,466
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
7 / 2 / 8
10,345
940
13,219
11,019
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 12
9,792
890
6,220
9,986
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
13
6 / 1 / 10
10,266
933
12,325
11,084
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
17
17
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
2
8
5.5
W
4
0
12
10
L
Hercules
TATANKO97
Hercules
2
6
1
0.42
W
Hou Yi
6
1
10
11
L
Ishtar
mrmista77
Ishtar
0
4
3
0.38
L
Discordia
xMatthey
Discordia
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
31,764
35,738
Taken
32,089
18,735
Mitigated
21,854
2,828
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,219
794
0
3,828
11,019
5,882
485
2,826
8,193
46,386
0
W
6,220
1,337
307
2,448
9,986
10,539
362
3,375
6,611
17,866
312
L
Hercules
TATANKO97
Hercules
7,824
1,303
0
1,704
16,374
12,682
0
7,080
8,383
0
20,826
W
Hou Yi
12,325
8,367
0
2,454
11,084
5,433
1,835
3,076
8,008
0
46,422
L
Ishtar
mrmista77
Ishtar
7,559
3,225
0
829
9,898
3,177
130
5,659
3,835
0
34,776
L
Discordia
xMatthey
Discordia
9,031
232
0
295
9,466
2,876
96
4,620
4,216
24,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
30,403
105
Minions Killed
132
0
Camps Cleared
0
600,721
Distance Traveled
613,717
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,345
940
54
5
0
180,742
0
W
Charon
9,792
890
20
2
0
210,903
0
L
Hercules
8,844
804
25
2
0
208,341
1
W
Hou Yi
10,266
933
58
5
0
222,072
0
L
Ishtar
7,984
726
54
5
0
189,992
2
L
Discordia
8,216
747
26
2
0
202,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role