Player Matchup

Cernunnos
Cernunnos
Chinesehua
Cernunnos
Level 86
God Stats
1W - 0L
1,348 SR
Queue Stats
47W - 29L
1,382 Elo+
Solo
Lancelot
Lancelot
DarkMage222
Lancelot
Level 84
God Stats
15W - 9L
1,558 SR
Queue Stats
311W - 330L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
GameSlayer75559
Baron Samedi
Level 74
God Stats
2W - 2L
1,465 SR
Queue Stats
212W - 219L
1,404 Elo+
Solo
Team Averages
Level 81
1,457 SR
1,362 Elo+

VS

Team Averages
Level 85
1,435 SR
1,446 Elo+
Cthulhu
Cthulhu
BlindedThreesYT
Cthulhu
Level 56
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
XXMR_JEXX
Mercury
Level 134
God Stats
12W - 24L
1,454 SR
Queue Stats
912W - 920L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
whack321
Morgan Le Fay
Level 64
God Stats
0W - 3L
1,132 SR
Queue Stats
70W - 71L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chinesehua
Cernunnos
13
4 / 1 / 10
10,272
790
10,252
9,316
3,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
DarkMage222
Lancelot
13
8 / 0 / 9
11,198
861
8,709
8,689
4,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GameSlayer75559
Baron Samedi
14
8 / 2 / 11
11,544
888
15,365
11,116
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
8,662
666
7,532
15,207
13,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
XXMR_JEXX
Mercury
13
3 / 5 / 0
10,350
796
5,816
11,829
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
whack321
Morgan Le Fay
10
0 / 7 / 1
8,374
644
5,587
11,023
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
20
Kills
3
3
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Cernunnos
Chinesehua
Cernunnos
4
1
10
9
W
Lancelot
DarkMage222
Lancelot
8
0
9
12.5
W
Baron Samedi
GameSlayer75559
Baron Samedi
8
2
11
6.75
L
Mercury
XXMR_JEXX
Mercury
3
5
0
0.6
L
Morgan Le Fay
whack321
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
18,935
29,121
Taken
38,059
12,831
Mitigated
22,115
7,177
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,532
1,417
115
777
15,207
13,338
0
6,287
8,920
24,395
0
W
Cernunnos
Chinesehua
Cernunnos
10,252
5,693
0
1,211
9,316
3,851
1,411
4,066
5,250
0
42,062
W
Lancelot
DarkMage222
Lancelot
8,709
2,235
0
772
8,689
4,034
1,109
3,391
5,298
0
30,015
W
Baron Samedi
GameSlayer75559
Baron Samedi
15,365
1,177
1,416
3,778
11,116
4,946
486
6,188
4,928
46,908
0
L
Mercury
XXMR_JEXX
Mercury
5,816
2,322
0
2,152
11,829
5,034
0
3,165
8,664
0
25,201
L
Morgan Le Fay
whack321
Morgan Le Fay
5,587
619
0
357
11,023
3,743
0
6,098
4,925
31,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
27,386
141
Minions Killed
115
0
Camps Cleared
0
716,061
Distance Traveled
627,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,662
666
33
3
0
189,129
0
W
Cernunnos
10,272
790
53
4
0
205,611
0
W
Lancelot
11,198
861
34
3
0
288,633
0
W
Baron Samedi
11,544
888
54
4
0
221,817
0
L
Mercury
10,350
796
40
3
0
239,290
0
L
Morgan Le Fay
8,374
644
42
3
0
198,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role