Player Matchup

Poseidon
Poseidon
GreenGenie5629
Poseidon
Level 114
God Stats
214W - 207L
1,485 SR
Queue Stats
910W - 991L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
MysticFire79399
Sun Wukong
Level 47
God Stats
3W - 0L
1,695 SR
Queue Stats
123W - 151L
1,348 Elo+
Party 1
Guan Yu
Guan Yu
Wild rose6534
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 42L
1,255 Elo+
Party 1
Nu Wa
Nu Wa
dinozavr_lavrush
Nu Wa
Level 106
God Stats
11W - 13L
1,435 SR
Queue Stats
281W - 270L
1,452 Elo+
Solo
Charon
Charon
dj321043
Charon
Level 164
God Stats
50W - 49L
1,545 SR
Queue Stats
327W - 332L
1,459 Elo+
Solo
Team Averages
Level 91
1,532 SR
1,391 Elo+

VS

Team Averages
Level 66
1,514 SR
1,426 Elo+
Discordia
Discordia
alviz_zatara
Discordia
Level 101
God Stats
25W - 14L
1,672 SR
Queue Stats
99W - 119L
1,498 Elo+
Solo
Cupid
Cupid
boscoman311522
Cupid
Level 42
God Stats
36W - 27L
1,484 SR
Queue Stats
245W - 256L
1,406 Elo+
Solo
Jormungandr
Jormungandr
eh bold yen
Jormungandr
Level 69
God Stats
26W - 29L
1,453 SR
Queue Stats
266W - 282L
1,363 Elo+
Solo
Chang'e
Chang'e
jo3ker420198
Chang'e
Level 53
God Stats
43W - 40L
1,497 SR
Queue Stats
172W - 228L
1,432 Elo+
Solo
Izanami
Izanami
servyl1
Izanami
Level 63
God Stats
348W - 361L
1,461 SR
Queue Stats
496W - 536L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
13 / 0 / 5
13,603
1,360
22,110
2,456
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
MysticFire79399
Sun Wukong
17
3 / 1 / 13
11,483
1,148
13,015
12,531
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
16
0 / 2 / 7
9,781
978
5,445
8,348
10,495
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 0 / 12
10,420
1,042
11,141
1,902
796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
dj321043
Charon
17
2 / 0 / 14
11,609
1,161
7,639
4,531
3,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
alviz_zatara
Discordia
14
0 / 1 / 0
8,863
886
364
1,596
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 1
10,165
1,017
6,805
20,210
6,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
eh bold yen
Jormungandr
16
1 / 5 / 1
10,571
1,057
8,431
21,669
18,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
jo3ker420198
Chang'e
14
0 / 9 / 1
8,932
893
410
12,999
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
servyl1
Izanami
15
1 / 0 / 2
10,347
1,035
6,325
8,852
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
19
Kills
3
3
Deaths
19
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
13
0
5
15.5
W
Sun Wukong
MysticFire79399
Sun Wukong
3
1
13
9.5
W
Guan Yu
0
2
7
1.75
L
Discordia
alviz_zatara
Discordia
0
1
0
0
L
1
4
1
0.38
W
1
0
12
7
W
Charon
dj321043
Charon
2
0
14
9
L
Jormungandr
eh bold yen
Jormungandr
1
5
1
0.3
L
Chang'e
jo3ker420198
Chang'e
0
9
1
0.06
L
Izanami
servyl1
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,350
Damage
22,335
29,768
Taken
65,326
27,205
Mitigated
32,805
7,882
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
22,110
4,551
301
1,510
2,456
1,159
0
1,910
546
56,257
0
W
Sun Wukong
MysticFire79399
Sun Wukong
13,015
3,926
0
2,542
12,531
11,462
0
2,611
9,920
0
30,746
W
Guan Yu
5,445
773
431
1,017
8,348
10,495
0
2,888
5,460
0
11,227
L
Discordia
alviz_zatara
Discordia
364
39
0
0
1,596
435
0
952
494
2,263
0
L
6,805
5,022
0
2,602
20,210
6,923
0
10,395
9,515
0
27,567
W
11,141
5,606
356
858
1,902
796
0
1,454
298
23,082
0
W
Charon
dj321043
Charon
7,639
879
0
867
4,531
3,293
0
1,921
2,610
27,890
0
L
Jormungandr
eh bold yen
Jormungandr
8,431
1,413
0
0
21,669
18,575
0
15,453
6,058
55,674
0
L
Chang'e
jo3ker420198
Chang'e
410
410
0
0
12,999
3,799
0
7,793
5,056
992
0
L
Izanami
servyl1
Izanami
6,325
4,348
0
960
8,852
3,073
0
5,539
3,313
0
42,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,896
Gold Earned
48,878
256
Minions Killed
236
14
Camps Cleared
4
966,669
Distance Traveled
687,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,603
1,360
96
10
8
204,866
0
W
Sun Wukong
11,483
1,148
43
4
4
244,675
0
W
Guan Yu
9,781
978
19
2
0
164,747
0
L
Discordia
8,863
886
8
1
0
26,093
0
L
Cupid
10,165
1,017
47
5
3
185,551
0
W
Nu Wa
10,420
1,042
21
2
0
165,888
0
W
Charon
11,609
1,161
77
8
2
186,493
0
L
Jormungandr
10,571
1,057
90
9
1
180,871
0
L
Chang'e
8,932
893
0
0
0
102,421
0
L
Izanami
10,347
1,035
91
9
0
192,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role