Player Matchup

Medusa
Medusa
A2tein
Medusa
Level 143
God Stats
3W - 2L
1,611 SR
Queue Stats
492W - 483L
1,516 Elo+
Party 4
Raijin
Raijin
BerryBlue11
Raijin
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 219L
1,530 Elo+
Party 4
Cabrakan
Cabrakan
BugConsumer
Cabrakan
Level 94
God Stats
0W - 3L
1,302 SR
Queue Stats
155W - 123L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Tzugulobos
Gilgamesh
Level 107
God Stats
2W - 12L
1,268 SR
Queue Stats
283W - 264L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
WormTickler
Sun Wukong
Level 46
God Stats
9W - 10L
1,555 SR
Queue Stats
92W - 101L
1,455 Elo+
Party 2
Team Averages
Level 103
1,447 SR
1,518 Elo+

VS

Team Averages
Level 133
1,504 SR
1,546 Elo+
Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Aimstein26
Raijin
Level 148
God Stats
2W - 3L
1,452 SR
Queue Stats
305W - 229L
1,622 Elo+
Party 1
Charon
Charon
JanusFeeder
Charon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bEY0nDThEHoR1Z0N
Tsukuyomi
Level 147
God Stats
18W - 10L
1,569 SR
Queue Stats
891W - 937L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A2tein
Medusa
15
2 / 1 / 0
8,523
568
5,560
9,879
4,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
1 / 3 / 1
8,099
540
3,353
9,495
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
BugConsumer
Cabrakan
9
1 / 5 / 4
6,621
441
5,624
17,813
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Tzugulobos
Gilgamesh
14
2 / 5 / 5
8,070
538
9,634
18,963
8,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
WormTickler
Sun Wukong
13
4 / 4 / 3
8,379
559
11,287
18,487
17,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 0 / 0
8,855
590
9,605
8,792
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
 
Achilles
14
3 / 5 / 3
8,334
556
8,351
16,648
15,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Aimstein26
Raijin
16
11 / 1 / 1
9,996
666
18,469
8,763
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
13
0 / 0 / 9
8,048
537
7,933
8,268
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
12
1 / 4 / 6
7,620
508
8,660
14,172
6,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
18
18
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
0
3
W
Achilles
 
Achilles
3
5
3
0.9
L
Medusa
A2tein
Medusa
2
1
0
2
W
Raijin
Aimstein26
Raijin
11
1
1
11.5
L
Raijin
1
3
1
0.5
L
Cabrakan
BugConsumer
Cabrakan
1
5
4
0.6
W
Charon
0
0
9
4.5
L
Gilgamesh
Tzugulobos
Gilgamesh
2
5
5
0.9
L
Sun Wukong
WormTickler
Sun Wukong
4
4
3
1.38
W
Tsukuyomi
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
53,018
74,637
Taken
56,643
50,551
Mitigated
36,975
15,545
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,605
3,712
0
2,460
8,792
4,083
0
730
8,062
0
88,725
W
Achilles
 
Achilles
8,351
977
0
2,237
16,648
15,507
120
1,232
15,416
0
54,414
L
Medusa
A2tein
Medusa
5,560
2,742
0
3,854
9,879
4,177
375
940
8,939
0
74,092
W
Raijin
Aimstein26
Raijin
18,469
1,947
0
900
8,763
4,214
582
3,248
5,515
97,492
0
L
Raijin
3,353
276
0
1,500
9,495
3,250
0
3,704
5,791
77,001
0
L
Cabrakan
BugConsumer
Cabrakan
5,624
988
0
3,283
17,813
16,617
0
9,855
7,958
15,884
0
W
Charon
7,933
2,326
0
3,329
8,268
7,004
0
2,050
6,218
23,816
0
L
Gilgamesh
Tzugulobos
Gilgamesh
9,634
3,370
0
2,606
18,963
8,530
0
7,604
11,359
0
76,890
L
Sun Wukong
WormTickler
Sun Wukong
11,287
1,836
0
4,302
18,487
17,977
0
4,299
14,188
461
59,427
W
Tsukuyomi
8,660
1,980
0
3,043
14,172
6,167
403
2,178
11,994
0
50,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
42,853
490
Minions Killed
485
0
Camps Cleared
0
1,460,837
Distance Traveled
1,532,213
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,855
590
163
11
0
301,753
3
W
Achilles
8,334
556
69
5
0
269,768
4
L
Medusa
8,523
568
134
9
0
304,691
0
W
Raijin
9,996
666
166
11
0
307,579
0
L
Raijin
8,099
540
119
8
0
278,955
3
L
Cabrakan
6,621
441
28
2
0
290,630
1
W
Charon
8,048
537
21
1
0
333,881
4
L
Gilgamesh
8,070
538
110
7
0
289,005
0
L
Sun Wukong
8,379
559
99
7
0
297,556
2
W
Tsukuyomi
7,620
508
66
4
0
319,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role