Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Black_24___Mamba
Kumbhakarna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 102L
1,499 Elo+
Party 2
Susano
Susano
Jax123-Jta123
Susano
Level 106
God Stats
0W - 4L
1,108 SR
Queue Stats
796W - 798L
1,479 Elo+
Solo
Zeus
Zeus
Senior_Canardo_
Zeus
Level 59
God Stats
0W - 1L
1,339 SR
Queue Stats
69W - 67L
1,406 Elo+
Solo
Medusa
Medusa
xdeineMutterx
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,493 Elo+
Party 2
Team Averages
Level 88
1,389 SR
1,475 Elo+

VS

Team Averages
Level 52
1,607 SR
1,475 Elo+
Medusa
Medusa
Acekrazykarry
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
FallenAng3l
Kukulkan
Level 36
God Stats
4W - 1L
1,700 SR
Queue Stats
7W - 2L
1,559 Elo+
Solo
Ymir
Ymir
FaonRagout49917
Ymir
Level 18
God Stats
10W - 3L
1,695 SR
Queue Stats
15W - 10L
1,484 Elo+
Party 1
Kali
Kali
Vector1684
Kali
Level 83
God Stats
25W - 8L
1,708 SR
Queue Stats
358W - 441L
1,416 Elo+
Solo
Surtr
Surtr
YourGrandmaXxX
Surtr
Level 35
God Stats
2W - 1L
1,433 SR
Queue Stats
45W - 53L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 2 / 0
4,612
512
4,036
6,753
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Black_24___Mamba
Kumbhakarna
6
0 / 2 / 1
4,187
465
1,014
7,184
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 1 / 0
3,467
385
254
1,613
374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 5 / 1
4,318
480
4,939
6,342
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
4,622
514
2,633
6,627
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,139
571
6,656
5,833
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
FallenAng3l
Kukulkan
10
2 / 0 / 0
6,136
682
3,168
3,182
1,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

7
2 / 1 / 3
5,299
589
2,113
6,161
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
7 / 0 / 1
7,135
793
4,691
7,197
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 2
5,995
666
1,280
4,359
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
0
0.5
W
2
1
3
3.5
L
Kumbhakarna
Black_24___Mamba
Kumbhakarna
0
2
1
0.25
W
Kukulkan
FallenAng3l
Kukulkan
2
0
0
2
W
2
1
3
3.5
L
0
1
0
0
L
0
5
1
0.1
W
7
0
1
7.5
W
0
0
2
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,876
Damage
17,908
28,519
Taken
26,732
10,838
Mitigated
12,068
4,452
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,036
1,173
0
766
6,753
2,361
0
1,805
4,948
0
26,361
W
6,656
2,974
0
1,542
5,833
1,642
80
552
5,217
0
31,096
L
Kumbhakarna
Black_24___Mamba
Kumbhakarna
1,014
124
55
1,184
7,184
4,467
0
897
6,287
9,533
0
W
Kukulkan
FallenAng3l
Kukulkan
3,168
477
0
500
3,182
1,068
159
1,056
2,010
45,544
0
W
2,113
347
171
786
6,161
3,756
0
1,965
4,101
8,483
0
L
254
49
0
618
1,613
374
0
27
1,586
0
2,436
L
4,939
564
0
460
6,342
1,579
0
1,515
4,827
23,357
0
W
4,691
2,524
0
2,088
7,197
3,160
260
1,950
5,092
0
49,514
W
1,280
837
0
1,652
4,359
2,442
1,139
0
4,359
677
30,515
L
2,633
1,438
0
1,369
6,627
2,057
0
1,106
5,521
0
24,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,206
Gold Earned
29,704
155
Minions Killed
278
0
Camps Cleared
0
715,787
Distance Traveled
862,593
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,612
512
40
4
0
177,082
0
W
Medusa
5,139
571
39
4
0
190,699
3
L
Kumbhakarna
4,187
465
6
1
0
178,823
0
W
Kukulkan
6,136
682
79
9
0
147,066
0
W
Ymir
5,299
589
16
2
0
184,310
2
L
Susano
3,467
385
5
1
0
39,732
0
L
Zeus
4,318
480
49
5
0
165,147
0
W
Kali
7,135
793
80
9
0
216,997
0
W
Surtr
5,995
666
64
7
0
123,521
0
L
Medusa
4,622
514
55
6
0
155,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role