Player Matchup

Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FFDM
Ares
Level 84
God Stats
4W - 3L
1,512 SR
Queue Stats
102W - 113L
1,464 Elo+
Solo
Danzaburou
Danzaburou
PRJ00
Danzaburou
Level 45
God Stats
8W - 6L
1,698 SR
Queue Stats
271W - 300L
1,552 Elo+
Solo
Bellona
Bellona
SpartanRoss117
Bellona
Level 144
God Stats
1W - 0L
1,615 SR
Queue Stats
2W - 0L
1,728 Elo+
Solo
Ix Chel
Ix Chel
riotgunz
Ix Chel
Level 115
God Stats
34W - 32L
1,520 SR
Queue Stats
696W - 559L
1,581 Elo+
Solo
Team Averages
Level 108
1,569 SR
1,565 Elo+

VS

Team Averages
Level 102
1,454 SR
1,492 Elo+
Chiron
Chiron
Crowborn
Chiron
Level 64
God Stats
9W - 4L
1,650 SR
Queue Stats
83W - 74L
1,563 Elo+
Solo
Odin
Odin
EL_GRAN_GEFE144
Odin
Level 116
God Stats
11W - 20L
1,463 SR
Queue Stats
529W - 569L
1,532 Elo+
Solo
Martichoras
Martichoras
RayNation08
Martichoras
Level 105
God Stats
2W - 6L
1,426 SR
Queue Stats
8W - 16L
1,401 Elo+
Solo
Cerberus
Cerberus
aries_war_god
Cerberus
Level 102
God Stats
74W - 59L
1,627 SR
Queue Stats
355W - 388L
1,515 Elo+
Solo
Sol
Sol
cavamp
Sol
Level 125
God Stats
0W - 4L
1,102 SR
Queue Stats
333W - 336L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 1 / 2
6,932
1,155
7,268
3,748
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
FFDM
Ares
12
1 / 1 / 4
7,214
1,202
3,799
8,338
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
PRJ00
Danzaburou
12
0 / 0 / 3
6,505
1,084
3,442
3,596
1,565
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 2
7,050
1,175
3,869
5,488
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
riotgunz
Ix Chel
12
3 / 0 / 3
7,300
1,217
11,966
4,756
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

366

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Crowborn
Chiron
11
1 / 3 / 0
6,503
1,084
5,663
6,130
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 2
6,377
1,063
4,931
8,749
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
RayNation08
Martichoras
11
1 / 2 / 1
6,656
1,109
4,007
5,860
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
aries_war_god
Cerberus
11
0 / 1 / 2
6,139
1,023
4,339
8,619
7,472
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
cavamp
Sol
11
0 / 1 / 1
6,146
1,024
3,238
2,176
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
2
2
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
2
3
L
Chiron
Crowborn
Chiron
1
3
0
0.33
L
0
0
2
1
W
Ares
FFDM
Ares
1
1
4
3
W
Danzaburou
PRJ00
Danzaburou
0
0
3
1.5
L
Martichoras
RayNation08
Martichoras
1
2
1
0.75
W
1
0
2
2
L
Cerberus
aries_war_god
Cerberus
0
1
2
1
L
Sol
cavamp
Sol
0
1
1
0.5
W
Ix Chel
riotgunz
Ix Chel
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,344
Damage
22,178
25,926
Taken
31,534
18,712
Mitigated
19,487
4,169
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,268
1,246
0
118
3,748
1,579
0
1,170
2,578
19,209
0
L
Chiron
Crowborn
Chiron
5,663
2,114
403
412
6,130
2,710
0
4,363
1,767
0
13,060
L
4,931
129
0
0
8,749
5,435
0
5,778
2,943
0
10,114
W
Ares
FFDM
Ares
3,799
116
269
770
8,338
8,530
0
3,044
5,294
5,475
0
W
Danzaburou
PRJ00
Danzaburou
3,442
1,451
0
288
3,596
1,565
0
404
2,892
0
9,378
L
Martichoras
RayNation08
Martichoras
4,007
1,126
278
392
5,860
3,010
0
4,983
854
0
23,038
W
3,869
637
0
644
5,488
5,074
0
1,155
4,333
0
21,428
L
Cerberus
aries_war_god
Cerberus
4,339
318
0
1,049
8,619
7,472
0
6,241
2,174
7,030
0
L
Sol
cavamp
Sol
3,238
843
0
297
2,176
860
0
1,568
598
12,616
1,137
W
Ix Chel
riotgunz
Ix Chel
11,966
2,502
824
1,256
4,756
1,964
0
1,674
3,082
20,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
31,821
119
Minions Killed
133
5
Camps Cleared
3
606,021
Distance Traveled
566,006
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,932
1,155
40
7
2
121,961
0
L
Chiron
6,503
1,084
26
4
0
114,875
0
L
Odin
6,377
1,063
21
4
0
137,236
0
W
Ares
7,214
1,202
7
1
0
120,995
1
W
Danzaburou
6,505
1,084
10
2
0
108,824
0
L
Martichoras
6,656
1,109
39
7
2
101,905
0
W
Bellona
7,050
1,175
48
8
0
122,649
0
L
Cerberus
6,139
1,023
14
2
0
128,460
0
L
Sol
6,146
1,024
33
6
1
83,530
0
W
Ix Chel
7,300
1,217
14
2
3
131,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role