Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Auzz I 23
Osiris
Level 120
God Stats
7W - 4L
1,232 SR
Queue Stats
214W - 198L
1,418 Elo+
Solo
Merlin
Merlin
ERYK32
Merlin
Level 81
God Stats
3W - 3L
1,498 SR
Queue Stats
168W - 174L
1,425 Elo+
Party 1
Arachne
Arachne
VentusPL
Arachne
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 160L
1,472 Elo+
Party 1
Fafnir
Fafnir
YuJunsu
Fafnir
Level 119
God Stats
18W - 13L
1,605 SR
Queue Stats
154W - 173L
1,410 Elo+
Party 3
Team Averages
Level 107
1,467 SR
1,445 Elo+

VS

Team Averages
Level 67
1,440 SR
1,426 Elo+
Chaac
Chaac
FZaIkO-
Chaac
Level 18
God Stats
1W - 1L
1,290 SR
Queue Stats
3W - 2L
1,744 Elo+
Party 2
Baron Samedi
Baron Samedi
Odin6306
Baron Samedi
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
397W - 388L
1,438 Elo+
Solo
Medusa
Medusa
disastercolourz
Medusa
Level 61
God Stats
1W - 3L
1,369 SR
Queue Stats
15W - 19L
1,390 Elo+
Solo
Nemesis
Nemesis
fifa-KING2001
Nemesis
Level 87
God Stats
3W - 6L
1,375 SR
Queue Stats
13W - 25L
1,298 Elo+
Solo
Horus
Horus
kevixulo7
Horus
Level 70
God Stats
0W - 1L
1,667 SR
Queue Stats
30W - 41L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 1 / 2
5,490
549
6,037
6,069
2,597
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Auzz I 23
Osiris
11
1 / 1 / 2
6,695
670
4,220
9,800
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ERYK32
Merlin
12
1 / 1 / 0
7,035
704
2,150
2,938
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
VentusPL
Arachne
11
4 / 1 / 2
6,975
698
4,865
8,611
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fafnir
YuJunsu
Fafnir
9
0 / 1 / 2
6,311
631
2,366
7,533
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FZaIkO-
Chaac
10
3 / 1 / 0
5,542
554
5,627
6,606
7,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Odin6306
Baron Samedi
1
0 / 0 / 0
3,477
348
0
0
0
10
2 / 1 / 1
5,381
538
6,233
5,206
2,014
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
4
0 / 2 / 0
3,809
381
525
4,369
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
kevixulo7
Horus
7
0 / 2 / 2
4,958
496
2,136
11,292
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
5
5
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
1
2
1
W
Osiris
Auzz I 23
Osiris
1
1
2
2
W
Merlin
ERYK32
Merlin
1
1
0
1
L
Chaac
FZaIkO-
Chaac
3
1
0
3
L
Baron Samedi
Odin6306
Baron Samedi
0
0
0
0
W
Arachne
VentusPL
Arachne
4
1
2
5
W
Fafnir
YuJunsu
Fafnir
0
1
2
1
L
2
1
1
2.5
L
Nemesis
0
2
0
0
L
Horus
kevixulo7
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,638
Damage
14,521
34,951
Taken
27,473
21,424
Mitigated
18,988
15,483
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,037
3,172
270
2,887
6,069
2,597
562
0
6,069
0
35,406
W
Osiris
Auzz I 23
Osiris
4,220
1,644
0
4,860
9,800
5,776
0
0
9,800
0
41,279
W
Merlin
ERYK32
Merlin
2,150
377
0
596
2,938
1,045
3,467
0
2,938
50,672
0
L
Chaac
FZaIkO-
Chaac
5,627
840
0
1,347
6,606
7,330
0
165
6,441
0
27,703
L
Baron Samedi
Odin6306
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
VentusPL
Arachne
4,865
3,593
0
3,874
8,611
3,965
222
0
8,611
0
50,221
W
Fafnir
YuJunsu
Fafnir
2,366
339
0
2,996
7,533
8,041
45
0
7,533
15,655
0
L
6,233
2,335
0
1,649
5,206
2,014
0
965
4,241
0
36,543
L
Nemesis
525
164
0
1,497
4,369
1,247
0
1,985
2,384
0
7,486
L
Horus
kevixulo7
Horus
2,136
1,392
839
5,683
11,292
8,397
0
1,401
9,891
0
15,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
23,167
307
Minions Killed
122
0
Camps Cleared
0
951,238
Distance Traveled
726,596
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,490
549
57
6
0
162,739
0
W
Osiris
6,695
670
53
5
0
169,774
0
W
Merlin
7,035
704
92
9
0
185,484
0
L
Chaac
5,542
554
39
4
0
223,775
0
L
Baron Samedi
3,477
348
0
0
0
0
0
W
Arachne
6,975
698
81
8
0
242,508
0
W
Fafnir
6,311
631
24
2
0
190,733
0
L
Medusa
5,381
538
49
5
0
169,124
1
L
Nemesis
3,809
381
14
1
0
124,074
0
L
Horus
4,958
496
20
2
0
209,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role