Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AIcremie
Baron Samedi
Level 160
God Stats
0W - 1L
1,423 SR
Queue Stats
169W - 168L
1,491 Elo+
Solo
Lancelot
Lancelot
Cus68
Lancelot
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 44L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
IgneoBell
Xbalanque
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 177L
1,531 Elo+
Party 2
Agni
Agni
KAY117
Agni
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 176L
1,529 Elo+
Party 2
Team Averages
Level 142
1,485 SR
1,517 Elo+

VS

Team Averages
Level 89
1,421 SR
1,489 Elo+
Aphrodite
Aphrodite
Darktrooper20
Aphrodite
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,475 Elo+
Party 1
Anhur
Anhur
Ellze22
Anhur
Level 89
God Stats
11W - 11L
1,621 SR
Queue Stats
100W - 95L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
ExtinctZebroid
Ao Kuang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,698 Elo+
Solo
Amaterasu
Amaterasu
Schnuff28
Amaterasu
Level 39
God Stats
4W - 0L
1,261 SR
Queue Stats
74W - 60L
1,364 Elo+
Solo
Chang'e
Chang'e
coopera124
Chang'e
Level 104
God Stats
4W - 9L
1,224 SR
Queue Stats
114W - 124L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 4 / 0
6,732
518
5,772
9,670
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
AIcremie
Baron Samedi
10
1 / 1 / 3
6,976
537
6,854
10,376
6,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Cus68
Lancelot
11
0 / 3 / 1
6,383
491
2,369
11,071
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
IgneoBell
Xbalanque
12
1 / 2 / 1
6,831
525
7,507
9,443
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
KAY117
Agni
12
3 / 3 / 2
7,053
543
8,338
9,924
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darktrooper20
Aphrodite
10
0 / 2 / 1
6,152
473
1,984
9,752
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Ellze22
Anhur
12
2 / 1 / 0
7,194
553
6,070
10,359
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
16
7 / 1 / 0
9,048
696
8,343
12,469
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Schnuff28
Amaterasu
15
4 / 0 / 1
9,046
696
7,448
13,170
8,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
coopera124
Chang'e
13
0 / 1 / 5
7,752
596
7,830
8,002
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
13
13
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
L
Baron Samedi
AIcremie
Baron Samedi
1
1
3
2.5
L
Lancelot
Cus68
Lancelot
0
3
1
0.17
W
Aphrodite
Darktrooper20
Aphrodite
0
2
1
0.25
W
Anhur
Ellze22
Anhur
2
1
0
2
W
Ao Kuang
7
1
0
7
L
Xbalanque
IgneoBell
Xbalanque
1
2
1
0.75
L
Agni
KAY117
Agni
3
3
2
1.33
W
Amaterasu
Schnuff28
Amaterasu
4
0
1
4.5
W
Chang'e
coopera124
Chang'e
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,840
Damage
31,675
50,484
Taken
53,752
20,629
Mitigated
27,129
15,392
Healing
30,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,772
1,007
80
2,315
9,670
3,019
0
116
9,554
49,304
0
L
Baron Samedi
AIcremie
Baron Samedi
6,854
576
1,888
4,069
10,376
6,950
0
5,300
5,076
26,363
0
L
Lancelot
Cus68
Lancelot
2,369
305
0
487
11,071
4,354
0
5,176
5,895
0
51,783
W
Aphrodite
Darktrooper20
Aphrodite
1,984
304
1,389
4,260
9,752
6,766
0
5,196
4,556
11,444
0
W
Anhur
Ellze22
Anhur
6,070
3,205
0
3,708
10,359
4,083
0
2,826
7,533
0
45,542
W
Ao Kuang
8,343
931
0
7,672
12,469
5,024
0
3,551
8,918
79,745
0
L
Xbalanque
IgneoBell
Xbalanque
7,507
3,086
0
4,197
9,443
2,905
156
584
8,859
0
54,927
L
Agni
KAY117
Agni
8,338
364
0
2,356
9,924
3,401
0
6,981
2,943
53,486
0
W
Amaterasu
Schnuff28
Amaterasu
7,448
2,866
0
8,192
13,170
8,417
801
5,974
7,196
0
69,057
W
Chang'e
coopera124
Chang'e
7,830
364
1,400
3,521
8,002
2,839
232
3,417
4,585
60,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
39,192
371
Minions Killed
461
0
Camps Cleared
0
1,319,668
Distance Traveled
1,346,162
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,732
518
81
6
0
237,078
3
L
Baron Samedi
6,976
537
25
2
0
251,298
5
L
Lancelot
6,383
491
93
7
0
322,339
0
W
Aphrodite
6,152
473
14
1
0
260,018
3
W
Anhur
7,194
553
92
7
0
229,306
3
W
Ao Kuang
9,048
696
121
9
0
306,089
3
L
Xbalanque
6,831
525
82
6
0
238,121
4
L
Agni
7,053
543
90
7
0
270,832
4
W
Amaterasu
9,046
696
132
10
0
267,613
1
W
Chang'e
7,752
596
102
8
0
283,136
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role