Player Matchup

Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Alexuzz
Tsukuyomi
Level 142
God Stats
5W - 5L
1,405 SR
Queue Stats
214W - 201L
1,470 Elo+
Solo
Chernobog
Chernobog
gruschelder43
Chernobog
Level 126
God Stats
2W - 4L
1,507 SR
Queue Stats
159W - 178L
1,506 Elo+
Solo
Discordia
Discordia
soldatytb2
Discordia
Level 81
God Stats
3W - 1L
1,611 SR
Queue Stats
259W - 238L
1,463 Elo+
Party 1
Bellona
Bellona
squallito974
Bellona
Level 129
God Stats
20W - 10L
1,640 SR
Queue Stats
176W - 168L
1,457 Elo+
Solo
Team Averages
Level 117
1,533 SR
1,479 Elo+

VS

Team Averages
Level 98
1,530 SR
1,510 Elo+
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CEMGAZİ
Medusa
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,588 Elo+
Solo
Serqet
Serqet
Cruzcampo_23
Serqet
Level 105
God Stats
9W - 5L
1,628 SR
Queue Stats
340W - 331L
1,498 Elo+
Solo
Nu Wa
Nu Wa
sawsansuomi2016
Nu Wa
Level 49
God Stats
1W - 2L
1,475 SR
Queue Stats
34W - 52L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
wildepro10
Zhong Kui
Level 69
God Stats
7W - 3L
1,548 SR
Queue Stats
176W - 168L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 0 / 0
3,245
649
839
2,898
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Alexuzz
Tsukuyomi
6
1 / 1 / 1
3,494
699
1,187
3,454
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
gruschelder43
Chernobog
6
0 / 0 / 0
3,550
710
768
2,064
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
soldatytb2
Discordia
6
0 / 0 / 0
3,443
689
1,418
1,086
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
squallito974
Bellona
6
1 / 1 / 1
3,887
777
1,563
4,285
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 0
3,188
638
597
2,242
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
CEMGAZİ
Medusa
6
0 / 0 / 0
3,331
666
1,801
2,492
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
6
0 / 0 / 1
3,297
659
974
4,006
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,409
482
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
wildepro10
Zhong Kui
6
2 / 2 / 0
3,898
780
3,016
3,887
2,448
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
0
0
L
Sobek
 
Sobek
0
0
0
0
W
Tsukuyomi
Alexuzz
Tsukuyomi
1
1
1
1.5
L
Medusa
CEMGAZİ
Medusa
0
0
0
0
L
Serqet
0
0
1
0.5
W
Chernobog
gruschelder43
Chernobog
0
0
0
0
L
0
0
0
0
W
Discordia
soldatytb2
Discordia
0
0
0
0
W
Bellona
squallito974
Bellona
1
1
1
1.5
L
Zhong Kui
wildepro10
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,775
Damage
6,388
13,787
Taken
12,627
6,272
Mitigated
5,935
4,796
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
839
138
0
733
2,898
1,807
0
287
2,611
7,284
0
L
Sobek
 
Sobek
597
64
0
1,433
2,242
1,528
0
790
1,452
7,533
0
W
Tsukuyomi
Alexuzz
Tsukuyomi
1,187
476
0
1,030
3,454
1,086
0
870
2,584
0
11,894
L
Medusa
CEMGAZİ
Medusa
1,801
731
0
685
2,492
688
0
234
2,258
0
15,606
L
Serqet
974
460
0
200
4,006
1,271
0
1,233
2,773
0
12,867
W
Chernobog
gruschelder43
Chernobog
768
599
0
882
2,064
549
0
0
2,064
0
21,228
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
soldatytb2
Discordia
1,418
117
0
230
1,086
338
0
310
776
20,334
0
W
Bellona
squallito974
Bellona
1,563
439
0
1,921
4,285
2,492
0
2,146
2,139
0
22,964
L
Zhong Kui
wildepro10
Zhong Kui
3,016
568
0
1,555
3,887
2,448
0
0
3,887
20,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,619
Gold Earned
16,123
139
Minions Killed
106
0
Camps Cleared
0
502,610
Distance Traveled
444,876
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,245
649
6
1
0
109,709
2
L
Sobek
3,188
638
14
3
0
113,208
2
W
Tsukuyomi
3,494
699
18
4
0
104,531
2
L
Medusa
3,331
666
29
6
0
96,412
0
L
Serqet
3,297
659
27
5
0
140,951
0
W
Chernobog
3,550
710
41
8
0
79,393
0
L
Nu Wa
2,409
482
0
0
0
7,648
0
W
Discordia
3,443
689
32
6
0
108,145
0
W
Bellona
3,887
777
42
8
0
100,832
0
L
Zhong Kui
3,898
780
36
7
0
86,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role