Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Deblante
Arachne
Level 227
God Stats
1W - 1L
1,631 SR
Queue Stats
17W - 16L
1,526 Elo+
Party 2
Ares
Ares
JackalTwitchh
Ares
Level 153
God Stats
2W - 1L
1,371 SR
Queue Stats
43W - 30L
1,526 Elo+
Party 2
Team Averages
Level 155
1,500 SR
1,510 Elo+

VS

Team Averages
Level 91
1,595 SR
1,582 Elo+
The Morrigan
The Morrigan
EliteScorpio411
The Morrigan
Level 128
God Stats
4W - 4L
1,610 SR
Queue Stats
212W - 205L
1,551 Elo+
Solo
King Arthur
King Arthur
Fecoo69
King Arthur
Level 84
God Stats
38W - 31L
1,581 SR
Queue Stats
40W - 36L
1,530 Elo+
Party 1
Hachiman
Hachiman
ImBetterDontCry
Hachiman
Level 45
God Stats
1W - 1L
1,720 SR
Queue Stats
20W - 22L
1,525 Elo+
Party 1
Shiva
Shiva
JJRemy22
Shiva
Level 68
God Stats
47W - 32L
1,565 SR
Queue Stats
207W - 225L
1,585 Elo+
Solo
Awilix
Awilix
Viceeo
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 23L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 0
7,921
720
10,688
9,066
4,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
12
1 / 2 / 1
7,138
649
3,768
6,896
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
 
Yemoja
11
1 / 0 / 3
6,332
576
3,386
6,977
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Deblante
Arachne
12
5 / 2 / 1
6,798
618
5,425
11,324
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 3 / 6
5,887
535
7,947
11,539
6,618
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EliteScorpio411
The Morrigan
11
0 / 4 / 1
6,203
564
6,474
6,158
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Fecoo69
King Arthur
8
2 / 5 / 3
5,214
474
5,220
11,154
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
11
0 / 0 / 5
6,278
571
5,549
5,739
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
JJRemy22
Shiva
11
0 / 5 / 1
6,485
590
3,885
14,272
6,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
Viceeo
Awilix
12
6 / 1 / 0
7,014
638
10,140
8,084
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
8
8
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
0
5
W
Rama
 
Rama
1
2
1
0.75
W
Yemoja
 
Yemoja
1
0
3
2.5
W
Arachne
Deblante
Arachne
5
2
1
2.75
L
The Morrigan
EliteScorpio411
The Morrigan
0
4
1
0.13
L
King Arthur
Fecoo69
King Arthur
2
5
3
0.7
L
Hachiman
0
0
5
2.5
L
Shiva
JJRemy22
Shiva
0
5
1
0.1
W
3
3
6
2
L
Awilix
Viceeo
Awilix
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
31,268
45,802
Taken
45,407
20,330
Mitigated
20,828
16,354
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,688
918
0
5,510
9,066
4,165
364
0
9,066
61,556
0
W
Rama
 
Rama
3,768
3,358
0
2,636
6,896
2,525
0
0
6,896
0
55,697
W
Yemoja
 
Yemoja
3,386
830
586
1,664
6,977
3,170
0
1,831
5,146
39,897
0
W
Arachne
Deblante
Arachne
5,425
3,236
0
4,331
11,324
3,852
0
2,654
8,670
0
58,099
L
The Morrigan
EliteScorpio411
The Morrigan
6,474
601
0
1,132
6,158
2,432
0
2,878
3,240
51,360
0
L
King Arthur
Fecoo69
King Arthur
5,220
228
72
238
11,154
6,611
76
5,772
5,382
0
20,734
L
Hachiman
5,549
3,023
0
2,558
5,739
1,844
0
365
5,374
0
46,675
L
Shiva
JJRemy22
Shiva
3,885
617
69
1,758
14,272
6,741
0
10,390
3,882
0
48,326
W
7,947
1,239
0
1,627
11,539
6,618
0
1,989
9,550
22,983
0
L
Awilix
Viceeo
Awilix
10,140
4,274
0
565
8,084
3,200
0
2,616
5,468
0
54,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
31,194
386
Minions Killed
370
0
Camps Cleared
0
1,141,326
Distance Traveled
1,138,563
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,921
720
107
10
0
207,796
0
W
Rama
7,138
649
101
9
0
223,174
3
W
Yemoja
6,332
576
75
7
0
229,324
1
W
Arachne
6,798
618
80
7
0
244,977
1
L
The Morrigan
6,203
564
98
9
0
207,606
2
L
King Arthur
5,214
474
36
3
0
233,557
0
L
Hachiman
6,278
571
74
7
0
212,640
0
L
Shiva
6,485
590
81
7
0
213,921
0
W
Ares
5,887
535
23
2
0
236,055
3
L
Awilix
7,014
638
81
7
0
270,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role