Player Matchup

Chaac
Chaac
BlackDED99
Chaac
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
184W - 129L
1,602 Elo+
Solo
Hercules
Hercules
ItAwzuu
Hercules
Level 64
God Stats
4W - 5L
1,492 SR
Queue Stats
291W - 290L
1,494 Elo+
Solo
Neith
Neith
Lanisho7
Neith
Level 61
God Stats
5W - 0L
1,806 SR
Queue Stats
7W - 8L
1,386 Elo+
Solo
Terra
Terra
Zendavastus
Terra
Level 110
God Stats
2W - 0L
1,819 SR
Queue Stats
245W - 250L
1,506 Elo+
Solo
Ix Chel
Ix Chel
zbait2002
Ix Chel
Level 156
God Stats
9W - 8L
1,503 SR
Queue Stats
273W - 252L
1,475 Elo+
Solo
Team Averages
Level 92
1,624 SR
1,493 Elo+

VS

Team Averages
Level 120
1,343 SR
1,456 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
B1GBeka
Janus
Level 149
God Stats
5W - 7L
1,360 SR
Queue Stats
69W - 51L
1,407 Elo+
Solo
Mercury
Mercury
SnorW
Mercury
Level 128
God Stats
1W - 5L
1,339 SR
Queue Stats
399W - 397L
1,474 Elo+
Solo
Izanami
Izanami
carrarojoao
Izanami
Level 39
God Stats
0W - 11L
978 SR
Queue Stats
81W - 94L
1,418 Elo+
Solo
Pele
Pele
zonterror
Pele
Level 126
God Stats
4W - 4L
1,541 SR
Queue Stats
1,162W - 1,141L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 0 / 2
6,268
570
4,716
7,472
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ItAwzuu
Hercules
11
2 / 1 / 2
6,511
592
7,688
10,999
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Lanisho7
Neith
10
1 / 1 / 4
6,231
566
5,664
5,546
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 2
5,789
526
2,203
10,693
7,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
zbait2002
Ix Chel
12
5 / 1 / 0
6,859
624
6,332
5,782
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 3 / 0
5,864
533
2,338
8,368
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
B1GBeka
Janus
10
0 / 2 / 1
5,467
497
1,948
6,628
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SnorW
Mercury
10
1 / 1 / 1
5,759
524
4,049
7,581
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
carrarojoao
Izanami
8
0 / 1 / 0
5,081
462
2,967
4,775
1,538
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
1 / 4 / 0
6,016
547
5,791
11,389
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
4
4
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
0
0.67
L
Janus
B1GBeka
Janus
0
2
1
0.25
W
Chaac
2
0
2
3
W
Hercules
ItAwzuu
Hercules
2
1
2
3
W
Neith
Lanisho7
Neith
1
1
4
3
L
Mercury
SnorW
Mercury
1
1
1
1.5
W
1
1
2
2
L
Izanami
carrarojoao
Izanami
0
1
0
0
W
Ix Chel
zbait2002
Ix Chel
5
1
0
5
L
Pele
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
17,093
40,492
Taken
38,741
21,422
Mitigated
15,651
14,889
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,338
492
0
1,489
8,368
3,955
108
1,787
6,539
0
25,124
L
Janus
B1GBeka
Janus
1,948
39
0
285
6,628
2,327
0
3,354
3,274
34,544
0
W
Chaac
4,716
731
0
1,976
7,472
3,393
0
1,196
6,198
0
46,627
W
Hercules
ItAwzuu
Hercules
7,688
2,833
0
4,952
10,999
6,466
22
0
10,999
0
42,471
W
Neith
Lanisho7
Neith
5,664
1,269
0
841
5,546
2,096
0
593
4,913
0
48,181
L
Mercury
SnorW
Mercury
4,049
1,865
0
812
7,581
2,800
0
1,865
5,716
0
43,694
W
2,203
483
1,331
2,940
10,693
7,598
0
222
10,433
18,159
0
L
Izanami
carrarojoao
Izanami
2,967
2,240
0
1,772
4,775
1,538
0
628
4,147
0
36,539
W
Ix Chel
zbait2002
Ix Chel
6,332
837
812
2,037
5,782
1,869
21
574
5,150
52,035
0
L
Pele
5,791
1,423
0
2,577
11,389
5,031
0
901
9,806
0
36,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
28,187
350
Minions Killed
316
0
Camps Cleared
0
1,205,116
Distance Traveled
1,078,920
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,864
533
40
4
0
204,831
3
L
Janus
5,467
497
80
7
0
227,432
0
W
Chaac
6,268
570
69
6
0
268,462
1
W
Hercules
6,511
592
73
7
0
242,329
1
W
Neith
6,231
566
79
7
0
204,237
0
L
Mercury
5,759
524
66
6
0
262,624
0
W
Terra
5,789
526
34
3
0
247,115
1
L
Izanami
5,081
462
63
6
0
176,983
0
W
Ix Chel
6,859
624
95
9
0
242,973
1
L
Pele
6,016
547
67
6
0
207,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role