Player Matchup

Danzaburou
Danzaburou
LTBFRagnar
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,345 Elo+
Party 1
Ah Puch
Ah Puch
THs Vidarr
Ah Puch
Level 37
God Stats
2W - 0L
1,727 SR
Queue Stats
30W - 36L
1,348 Elo+
Party 1
Da Ji
Da Ji
goten_885
Da Ji
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,401 Elo+
Solo
Team Averages
Level 33
1,576 SR
1,365 Elo+

VS

Team Averages
Level 54
1,417 SR
1,307 Elo+
Loki
Loki
Loi_ToteWelt
Loki
Level 55
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 13L
1,033 Elo+
Party 2
Ares
Ares
RYalonso
Ares
Level 60
God Stats
0W - 1L
1,173 SR
Queue Stats
13W - 14L
1,470 Elo+
Solo
Nu Wa
Nu Wa
kaysan1
Nu Wa
Level 46
God Stats
1W - 1L
1,634 SR
Queue Stats
7W - 10L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LTBFRagnar
Danzaburou
13
1 / 2 / 7
9,835
757
7,585
10,333
3,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
THs Vidarr
Ah Puch
15
5 / 0 / 6
10,814
832
11,573
4,605
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
goten_885
Da Ji
13
5 / 4 / 5
10,461
805
7,784
11,015
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
9,543
734
3,537
9,873
4,506
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
1 / 3 / 3
9,098
700
8,772
13,089
14,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
kaysan1
Nu Wa
13
2 / 3 / 3
9,875
760
9,502
9,388
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
6
6
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
LTBFRagnar
Danzaburou
1
2
7
2.25
L
3
5
2
0.8
L
Ares
1
3
3
0.83
W
Ah Puch
THs Vidarr
Ah Puch
5
0
6
8
W
Da Ji
goten_885
Da Ji
5
4
5
1.88
L
Nu Wa
kaysan1
Nu Wa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,942
Damage
21,811
25,953
Taken
32,350
10,702
Mitigated
22,721
5,218
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
LTBFRagnar
Danzaburou
7,585
2,214
0
862
10,333
3,689
222
7,837
2,496
0
43,030
L
3,537
424
0
1,817
9,873
4,506
0
3,723
6,150
0
23,907
L
Ares
8,772
279
0
783
13,089
14,512
0
3,860
9,229
25,680
0
W
Ah Puch
THs Vidarr
Ah Puch
11,573
146
0
1,681
4,605
1,766
0
3,657
948
53,178
0
W
Da Ji
goten_885
Da Ji
7,784
1,879
0
2,675
11,015
5,247
0
7,281
3,734
0
35,816
L
Nu Wa
kaysan1
Nu Wa
9,502
3,424
0
458
9,388
3,703
0
4,317
5,071
50,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
28,516
188
Minions Killed
153
0
Camps Cleared
0
695,232
Distance Traveled
650,487
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,835
757
62
5
0
223,679
0
L
Loki
9,543
734
48
4
0
231,412
0
L
Ares
9,098
700
25
2
0
218,706
0
W
Ah Puch
10,814
832
75
6
0
239,611
2
W
Da Ji
10,461
805
51
4
0
231,942
0
L
Nu Wa
9,875
760
80
6
0
200,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role