Player Matchup

Hera
Hera
Guttaboyswag
Hera
Level 127
God Stats
5W - 2L
1,543 SR
Queue Stats
250W - 258L
1,457 Elo+
Solo
Raijin
Raijin
Pouyaga
Raijin
Level 145
God Stats
3W - 1L
1,508 SR
Queue Stats
109W - 100L
1,585 Elo+
Solo
Achilles
Achilles
silverlee39
Achilles
Level 170
God Stats
41W - 41L
1,558 SR
Queue Stats
451W - 429L
1,570 Elo+
Solo
Team Averages
Level 147
1,536 SR
1,537 Elo+

VS

Team Averages
Level 61
1,567 SR
1,564 Elo+
Merlin
Merlin
DotHD
Merlin
Level 125
God Stats
0W - 1L
1,724 SR
Queue Stats
377W - 110L
1,596 Elo+
Solo
King Arthur
King Arthur
Piesmartguy
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
Solantris
Izanami
Level 33
God Stats
1W - 4L
1,479 SR
Queue Stats
85W - 103L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 9
7,837
784
5,361
4,855
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Pouyaga
Raijin
12
5 / 0 / 8
8,841
884
10,535
5,679
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
silverlee39
Achilles
12
7 / 0 / 7
9,040
904
9,798
9,567
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DotHD
Merlin
9
0 / 2 / 0
6,565
657
4,348
6,877
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Piesmartguy
King Arthur
8
0 / 5 / 1
6,404
640
3,876
11,914
10,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Solantris
Izanami
9
1 / 7 / 0
6,587
659
2,739
10,119
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
DotHD
Merlin
0
2
0
0
W
2
1
9
6.5
L
King Arthur
Piesmartguy
King Arthur
0
5
1
0.1
W
Raijin
Pouyaga
Raijin
5
0
8
9
L
Izanami
Solantris
Izanami
1
7
0
0.14
W
Achilles
silverlee39
Achilles
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
10,963
20,101
Taken
28,910
13,841
Mitigated
16,292
2,807
Healing
2,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DotHD
Merlin
4,348
213
0
212
6,877
2,531
0
3,448
3,105
27,942
0
W
5,361
1,119
0
520
4,855
1,534
643
691
4,164
22,591
0
L
King Arthur
Piesmartguy
King Arthur
3,876
281
0
873
11,914
10,109
0
6,353
4,819
0
13,583
W
Raijin
Pouyaga
Raijin
10,535
747
0
570
5,679
2,243
428
1,311
4,368
48,116
0
L
Izanami
Solantris
Izanami
2,739
1,338
0
1,091
10,119
3,652
0
5,671
3,913
0
13,423
W
Achilles
silverlee39
Achilles
9,798
2,072
0
1,717
9,567
10,064
155
2,661
6,906
0
19,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
19,556
129
Minions Killed
76
0
Camps Cleared
0
564,724
Distance Traveled
493,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,565
657
41
4
0
151,131
0
W
Hera
7,837
784
16
2
0
183,223
0
L
King Arthur
6,404
640
18
2
0
184,490
0
W
Raijin
8,841
884
91
9
0
166,943
0
L
Izanami
6,587
659
17
2
0
157,412
0
W
Achilles
9,040
904
22
2
0
214,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role