Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BestWaifuwu
Rama
Level 103
God Stats
2W - 3L
1,767 SR
Queue Stats
319W - 296L
1,548 Elo+
Solo
The Morrigan
The Morrigan
Bionic115
The Morrigan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,535 Elo+
Solo
Chang'e
Chang'e
Duke
Chang'e
Level 158
God Stats
2W - 6L
1,392 SR
Queue Stats
325W - 330L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Spec_Ops_Bomber
Zhong Kui
Level 69
God Stats
0W - 3L
1,201 SR
Queue Stats
272W - 248L
1,489 Elo+
Solo
Team Averages
Level 119
1,472 SR
1,518 Elo+

VS

Team Averages
Level 109
1,583 SR
1,487 Elo+
Ao Kuang
Ao Kuang
Airen x512x
Ao Kuang
Level 121
God Stats
6W - 5L
1,611 SR
Queue Stats
862W - 827L
1,553 Elo+
Solo
Neith
Neith
Akuma_BRA
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,416 Elo+
Solo
Charon
Charon
RubberKink
Charon
Level 83
God Stats
1W - 0L
1,489 SR
Queue Stats
67W - 77L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Steadmonster
Sylvanus
Level 158
God Stats
3W - 0L
1,853 SR
Queue Stats
784W - 802L
1,551 Elo+
Solo
Yu Huang
Yu Huang
wooten3000
Yu Huang
Level 157
God Stats
10W - 2L
1,463 SR
Queue Stats
267W - 279L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 2 / 2
7,635
764
9,525
15,230
11,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 2
7,219
722
8,072
9,361
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Bionic115
The Morrigan
14
0 / 4 / 3
7,064
706
7,113
9,961
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Duke
Chang'e
14
1 / 3 / 3
7,606
761
7,544
9,676
4,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Spec_Ops_Bomber
Zhong Kui
1
0 / 0 / 0
2,444
244
0
253
80

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Airen x512x
Ao Kuang
12
4 / 1 / 3
7,969
797
8,059
6,599
4,005
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Akuma_BRA
Neith
13
1 / 1 / 5
7,945
795
4,945
5,969
2,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
RubberKink
Charon
15
4 / 2 / 4
9,254
925
11,398
10,954
9,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Steadmonster
Sylvanus
15
2 / 1 / 6
8,144
814
5,820
9,313
8,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
wooten3000
Yu Huang
15
1 / 1 / 7
8,646
865
6,549
8,036
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
12
12
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
2
2
W
Ao Kuang
Airen x512x
Ao Kuang
4
1
3
5.5
W
Neith
Akuma_BRA
Neith
1
1
5
3.5
L
1
3
2
0.67
L
The Morrigan
Bionic115
The Morrigan
0
4
3
0.38
L
Chang'e
Duke
Chang'e
1
3
3
0.83
W
Charon
RubberKink
Charon
4
2
4
3
L
Zhong Kui
Spec_Ops_Bomber
Zhong Kui
0
0
0
0
W
Sylvanus
Steadmonster
Sylvanus
2
1
6
5
W
Yu Huang
wooten3000
Yu Huang
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
36,771
44,481
Taken
40,871
23,625
Mitigated
28,321
18,994
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,525
2,026
1,206
5,362
15,230
11,482
0
11,615
3,330
0
16,032
W
Ao Kuang
Airen x512x
Ao Kuang
8,059
1,280
491
2,382
6,599
4,005
2,272
1,216
5,352
12,683
0
W
Neith
Akuma_BRA
Neith
4,945
788
403
1,427
5,969
2,883
1,732
2,554
3,415
0
11,930
L
8,072
5,785
426
2,578
9,361
3,849
118
6,081
3,092
0
19,163
L
The Morrigan
Bionic115
The Morrigan
7,113
939
386
1,339
9,961
4,012
0
7,731
2,038
18,400
0
L
Chang'e
Duke
Chang'e
7,544
369
4,186
3,511
9,676
4,202
0
5,353
4,195
18,975
0
W
Charon
RubberKink
Charon
11,398
1,183
1,539
2,485
10,954
9,068
853
3,375
7,579
23,049
0
L
Zhong Kui
Spec_Ops_Bomber
Zhong Kui
0
0
0
0
253
80
0
253
0
0
0
W
Sylvanus
Steadmonster
Sylvanus
5,820
499
6,240
4,682
9,313
8,140
1,026
3,135
6,178
13,008
0
W
Yu Huang
wooten3000
Yu Huang
6,549
783
251
2,090
8,036
4,225
1,800
4,346
3,690
30,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
41,958
90
Minions Killed
105
0
Camps Cleared
0
666,714
Distance Traveled
881,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,635
764
6
1
0
203,206
0
W
Ao Kuang
7,969
797
15
2
0
188,177
0
W
Neith
7,945
795
15
2
0
181,796
0
L
Rama
7,219
722
30
3
0
151,224
0
L
The Morrigan
7,064
706
26
3
0
150,377
0
L
Chang'e
7,606
761
28
3
0
161,797
0
W
Charon
9,254
925
22
2
0
172,128
0
L
Zhong Kui
2,444
244
0
0
0
110
0
W
Sylvanus
8,144
814
16
2
0
172,231
0
W
Yu Huang
8,646
865
37
4
0
167,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role